Player Matchup

Olorun
Olorun
GreenLanternn
Olorun
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,382 Elo+
Solo
Nike
Nike
MrDeadxPool
Nike
Level 109
God Stats
11W - 8L
1,654 SR
Queue Stats
265W - 232L
1,458 Elo+
Solo
Arachne
Arachne
SapphireLapiz
Arachne
Level 157
God Stats
3W - 9L
1,449 SR
Queue Stats
163W - 144L
1,532 Elo+
Party 1
Tiamat
Tiamat
carthanas
Tiamat
Level 128
God Stats
1W - 1L
1,718 SR
Queue Stats
77W - 59L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
tatancr92
Guan Yu
Level 114
God Stats
1W - 3L
1,264 SR
Queue Stats
142W - 128L
1,428 Elo+
Solo
Team Averages
Level 131
1,517 SR
1,468 Elo+

VS

Team Averages
Level 144
1,464 SR
1,487 Elo+
Medusa
Medusa
Gros Gars7106
Medusa
Level 129
God Stats
71W - 68L
1,475 SR
Queue Stats
262W - 267L
1,459 Elo+
Party 2
Scylla
Scylla
J0S50l
Scylla
Level 158
God Stats
4W - 7L
1,238 SR
Queue Stats
265W - 241L
1,528 Elo+
Solo
Cthulhu
Cthulhu
LWoooodyL
Cthulhu
Level 125
God Stats
1W - 0L
1,592 SR
Queue Stats
96W - 108L
1,448 Elo+
Solo
Ravana
Ravana
Laughin_Joker69
Ravana
Level 158
God Stats
15W - 13L
1,604 SR
Queue Stats
278W - 279L
1,463 Elo+
Solo
Bacchus
Bacchus
ServietDumz
Bacchus
Level 149
God Stats
12W - 15L
1,413 SR
Queue Stats
161W - 147L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,548
555
3,300
6,985
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 0
6,094
609
3,816
9,109
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
9
1 / 0 / 0
4,765
477
1,387
7,742
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tiamat
carthanas
Tiamat
11
0 / 1 / 1
5,226
523
3,924
6,037
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
tatancr92
Guan Yu
6
0 / 4 / 1
4,464
446
1,445
10,148
6,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 0
5,645
565
6,669
3,811
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
J0S50l
Scylla
10
2 / 1 / 0
5,756
576
4,397
3,472
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
LWoooodyL
Cthulhu
10
0 / 1 / 0
5,968
597
4,643
7,772
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
5,274
527
1,793
6,296
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ServietDumz
Bacchus
10
0 / 0 / 8
5,825
583
4,440
8,605
5,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
8
8
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
6
1
0
6
W
Scylla
J0S50l
Scylla
2
1
0
2
W
Cthulhu
LWoooodyL
Cthulhu
0
1
0
0
W
0
1
0
0
L
2
0
0
2
L
Arachne
1
0
0
1
W
Bacchus
ServietDumz
Bacchus
0
0
8
4
L
Tiamat
carthanas
Tiamat
0
1
1
0.5
L
Guan Yu
tatancr92
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,872
Damage
21,942
40,021
Taken
29,956
19,544
Mitigated
16,463
10,878
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,300
1,484
183
2,096
6,985
2,488
0
1,961
5,024
41,906
1,801
W
6,669
2,895
0
652
3,811
1,273
0
1,578
2,233
0
35,954
W
Scylla
J0S50l
Scylla
4,397
625
0
208
3,472
1,063
190
1,969
1,114
34,416
528
W
Cthulhu
LWoooodyL
Cthulhu
4,643
186
0
3,028
7,772
5,470
0
0
7,772
39,090
1,068
W
1,793
400
0
1,967
6,296
3,114
0
754
5,416
0
55,893
L
3,816
236
0
2,273
9,109
4,644
0
3,924
4,596
0
45,636
L
Arachne
1,387
932
0
2,224
7,742
2,891
0
1,024
6,554
0
25,216
W
Bacchus
ServietDumz
Bacchus
4,440
473
1,197
2,510
8,605
5,543
0
2,090
6,423
19,021
0
L
Tiamat
carthanas
Tiamat
3,924
480
0
1,902
6,037
3,485
0
2,638
3,115
30,203
1,433
L
Guan Yu
tatancr92
Guan Yu
1,445
245
645
1,555
10,148
6,036
0
2,691
7,401
0
10,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,097
Gold Earned
28,468
308
Minions Killed
328
0
Camps Cleared
0
944,617
Distance Traveled
1,019,923
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,548
555
80
8
0
181,425
1
W
Medusa
5,645
565
59
6
0
189,277
0
W
Scylla
5,756
576
68
7
0
195,678
2
W
Cthulhu
5,968
597
91
9
0
217,396
2
W
Ravana
5,274
527
90
9
0
214,054
0
L
Nike
6,094
609
96
10
0
197,410
0
L
Arachne
4,765
477
42
4
0
212,466
0
W
Bacchus
5,825
583
20
2
0
203,518
4
L
Tiamat
5,226
523
74
7
0
180,970
2
L
Guan Yu
4,464
446
16
2
0
172,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role