Player Matchup

Arachne
Arachne
Alessandro-Scire
Arachne
Level 66
God Stats
2W - 4L
1,684 SR
Queue Stats
130W - 118L
1,523 Elo+
Party 1
Ishtar
Ishtar
BobyBlue91
Ishtar
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 163L
1,523 Elo+
Party 1
Olorun
Olorun
Rz_T-JoR
Olorun
Level 138
God Stats
4W - 5L
1,702 SR
Queue Stats
241W - 239L
1,475 Elo+
Solo
Aphrodite
Aphrodite
Zinou77
Aphrodite
Level 106
God Stats
29W - 27L
1,569 SR
Queue Stats
89W - 86L
1,485 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
anyaonsmite
Ah Muzen Cab
Level 70
God Stats
2W - 3L
1,494 SR
Queue Stats
72W - 76L
1,478 Elo+
Party 1
Team Averages
Level 93
1,590 SR
1,497 Elo+

VS

Team Averages
Level 77
1,525 SR
1,487 Elo+
Odin
Odin
CrashCourseGamer
Odin
Level 23
God Stats
24W - 15L
1,726 SR
Queue Stats
78W - 64L
1,600 Elo+
Party 2
Sol
Sol
Derppppppppp
Sol
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 6L
1,222 Elo+
Solo
Anubis
Anubis
Karm4x
Anubis
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 31L
1,564 Elo+
Solo
Bacchus
Bacchus
KazumiKiss
Bacchus
Level 106
God Stats
28W - 28L
1,606 SR
Queue Stats
119W - 114L
1,538 Elo+
Party 2
Cliodhna
Cliodhna
M1n1mag1
Cliodhna
Level 78
God Stats
4W - 2L
1,291 SR
Queue Stats
98W - 91L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,204
477
3,953
9,392
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
BobyBlue91
Ishtar
12
0 / 1 / 0
6,632
510
6,956
8,798
3,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Rz_T-JoR
Olorun
11
0 / 6 / 0
6,272
482
3,427
11,255
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Zinou77
Aphrodite
11
0 / 0 / 0
6,971
536
3,051
5,970
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
anyaonsmite
Ah Muzen Cab
13
1 / 3 / 1
7,605
585
5,304
9,803
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
8,342
642
11,926
8,905
6,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 0
6,516
501
4,469
6,819
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
Karm4x
Anubis
15
3 / 2 / 1
8,247
634
6,704
7,681
3,773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
KazumiKiss
Bacchus
11
0 / 0 / 3
6,665
513
3,306
10,082
9,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
M1n1mag1
Cliodhna
13
3 / 0 / 4
7,543
580
5,160
8,607
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
13
13
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Ishtar
BobyBlue91
Ishtar
0
1
0
0
W
6
0
2
7
W
1
0
0
1
W
Anubis
Karm4x
Anubis
3
2
1
1.75
W
Bacchus
KazumiKiss
Bacchus
0
0
3
1.5
W
Cliodhna
M1n1mag1
Cliodhna
3
0
4
5
L
Olorun
Rz_T-JoR
Olorun
0
6
0
0
L
Aphrodite
Zinou77
Aphrodite
0
0
0
0
L
Ah Muzen Cab
anyaonsmite
Ah Muzen Cab
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,691
Damage
31,565
45,218
Taken
42,094
17,861
Mitigated
25,373
14,246
Healing
18,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,953
2,468
0
795
9,392
3,971
0
1,351
8,041
0
39,916
L
Ishtar
BobyBlue91
Ishtar
6,956
5,224
0
2,748
8,798
3,735
438
4,619
4,179
0
62,607
W
11,926
1,309
0
2,113
8,905
6,674
0
2,808
6,097
1,029
61,381
W
4,469
1,924
0
4,043
6,819
2,179
0
860
5,959
49,298
4,308
W
Anubis
Karm4x
Anubis
6,704
198
0
3,693
7,681
3,773
0
0
7,681
69,556
2,666
W
Bacchus
KazumiKiss
Bacchus
3,306
279
0
3,646
10,082
9,338
0
2,002
8,080
18,829
0
W
Cliodhna
M1n1mag1
Cliodhna
5,160
1,160
0
4,906
8,607
3,409
0
499
8,108
0
60,452
L
Olorun
Rz_T-JoR
Olorun
3,427
1,637
60
2,905
11,255
4,227
0
669
10,586
36,618
7,743
L
Aphrodite
Zinou77
Aphrodite
3,051
653
2,668
4,417
5,970
3,102
0
1,998
3,972
27,955
1,636
L
Ah Muzen Cab
anyaonsmite
Ah Muzen Cab
5,304
1,408
0
653
9,803
2,826
78
5,441
4,362
0
65,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,684
Gold Earned
37,313
401
Minions Killed
494
0
Camps Cleared
0
1,239,835
Distance Traveled
1,408,140
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,204
477
63
5
0
290,256
0
L
Ishtar
6,632
510
112
9
0
230,385
0
W
Odin
8,342
642
102
8
0
261,859
2
W
Sol
6,516
501
111
9
0
256,549
2
W
Anubis
8,247
634
145
11
0
254,017
2
W
Bacchus
6,665
513
25
2
0
301,462
6
W
Cliodhna
7,543
580
111
9
0
334,253
0
L
Olorun
6,272
482
84
6
0
217,818
0
L
Aphrodite
6,971
536
33
3
0
248,853
4
L
Ah Muzen Cab
7,605
585
109
8
0
252,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role