Player Matchup

Cernunnos
Cernunnos
Brought2U
Cernunnos
Level 124
God Stats
19W - 24L
1,457 SR
Queue Stats
284W - 244L
1,525 Elo+
Party 4
Bakasura
Bakasura
MarsJCR
Bakasura
Level 127
God Stats
21W - 11L
1,624 SR
Queue Stats
158W - 152L
1,588 Elo+
Party 4
Raijin
Raijin
NLEsloppa
Raijin
Level 120
God Stats
1W - 3L
1,488 SR
Queue Stats
268W - 253L
1,563 Elo+
Party 3
Terra
Terra
WMDJMD
Terra
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
307W - 274L
1,599 Elo+
Solo
Achilles
Achilles
cewabul1
Achilles
Level 129
God Stats
14W - 24L
1,584 SR
Queue Stats
447W - 393L
1,617 Elo+
Party 3
Team Averages
Level 131
1,530 SR
1,578 Elo+

VS

Team Averages
Level 168
1,629 SR
1,579 Elo+
Morgan Le Fay
Morgan Le Fay
AnAncientMariner
Morgan Le Fay
Level 158
God Stats
9W - 1L
1,837 SR
Queue Stats
210W - 199L
1,577 Elo+
Party 1
Set
Set
DeadringerGG
Set
Level 185
God Stats
4W - 3L
1,295 SR
Queue Stats
118W - 116L
1,582 Elo+
Solo
Ganesha
Ganesha
Dkingy123
Ganesha
Level 155
God Stats
3W - 1L
1,529 SR
Queue Stats
69W - 70L
1,511 Elo+
Party 2
Ra
Ra
Kevsnicker
Ra
Level 157
God Stats
7W - 5L
1,714 SR
Queue Stats
201W - 181L
1,604 Elo+
Party 1
Nut
Nut
Labryinth
Nut
Level 184
God Stats
9W - 10L
1,769 SR
Queue Stats
111W - 110L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brought2U
Cernunnos
9
1 / 1 / 2
4,888
611
4,740
6,226
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bakasura
MarsJCR
Bakasura
9
2 / 2 / 2
4,721
590
3,310
8,167
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
NLEsloppa
Raijin
9
0 / 3 / 0
4,523
565
3,499
5,811
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
WMDJMD
Terra
6
0 / 1 / 0
4,142
518
1,324
4,235
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
cewabul1
Achilles
9
2 / 1 / 1
5,115
639
5,260
8,384
7,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnAncientMariner
Morgan Le Fay
10
2 / 0 / 0
5,581
698
4,270
4,894
2,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
3 / 0 / 2
5,427
678
2,609
6,096
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Dkingy123
Ganesha
9
0 / 1 / 3
5,056
632
3,310
7,384
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 2
5,234
654
2,997
4,907
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 1
5,051
631
7,678
7,495
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
8
8
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AnAncientMariner
Morgan Le Fay
2
0
0
2
L
Cernunnos
Brought2U
Cernunnos
1
1
2
2
W
3
0
2
4
W
Ganesha
Dkingy123
Ganesha
0
1
3
1.5
W
1
2
2
1
W
2
2
1
1.25
L
Bakasura
MarsJCR
Bakasura
2
2
2
1.5
L
Raijin
NLEsloppa
Raijin
0
3
0
0
L
Terra
WMDJMD
Terra
0
1
0
0
L
Achilles
cewabul1
Achilles
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,133
Damage
20,864
32,823
Taken
30,776
16,051
Mitigated
15,632
9,728
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AnAncientMariner
Morgan Le Fay
4,270
1,168
0
2,480
4,894
2,066
0
1,986
2,684
34,227
2,204
L
Cernunnos
Brought2U
Cernunnos
4,740
1,959
0
1,749
6,226
2,213
0
1,165
5,061
0
38,433
W
2,609
1,009
0
2,031
6,096
2,756
0
405
5,518
0
37,506
W
Ganesha
Dkingy123
Ganesha
3,310
715
0
2,565
7,384
6,161
0
414
6,804
17,731
0
W
2,997
771
336
1,924
4,907
1,673
0
1,447
2,915
36,539
0
W
7,678
4,954
0
4,068
7,495
2,976
0
0
7,275
0
41,583
L
Bakasura
MarsJCR
Bakasura
3,310
2,234
0
2,938
8,167
2,751
0
1,152
6,883
0
23,387
L
Raijin
NLEsloppa
Raijin
3,499
309
0
832
5,811
2,056
0
3,073
2,352
31,653
592
L
Terra
WMDJMD
Terra
1,324
332
0
1,688
4,235
1,696
0
2,426
1,486
16,420
0
L
Achilles
cewabul1
Achilles
5,260
1,147
0
2,521
8,384
7,335
0
1,776
6,568
0
14,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,389
Gold Earned
26,349
231
Minions Killed
303
0
Camps Cleared
0
770,714
Distance Traveled
868,177
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,581
698
64
8
0
139,746
1
L
Cernunnos
4,888
611
67
8
0
168,972
2
W
Set
5,427
678
66
8
0
208,646
2
W
Ganesha
5,056
632
1
0
0
189,104
2
W
Ra
5,234
654
78
10
0
183,753
0
W
Nut
5,051
631
94
12
0
146,928
1
L
Bakasura
4,721
590
49
6
0
198,358
0
L
Raijin
4,523
565
60
8
0
146,245
2
L
Terra
4,142
518
38
5
0
93,023
0
L
Achilles
5,115
639
17
2
0
164,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role