Player Matchup

Thor
Thor
BlackWings279
Thor
Level 128
God Stats
17W - 16L
1,628 SR
Queue Stats
396W - 370L
1,563 Elo+
Solo
Kukulkan
Kukulkan
Neko-Necro
Kukulkan
Level 80
God Stats
3W - 2L
1,880 SR
Queue Stats
147W - 134L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
Radddio
Danzaburou
Level 67
God Stats
6W - 3L
1,907 SR
Queue Stats
63W - 44L
1,605 Elo+
Solo
Sylvanus
Sylvanus
TheOneToFear4
Sylvanus
Level 120
God Stats
54W - 46L
1,597 SR
Queue Stats
88W - 80L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
babiasz03
Gilgamesh
Level 106
God Stats
29W - 29L
1,434 SR
Queue Stats
173W - 176L
1,480 Elo+
Party 1
Team Averages
Level 100
1,689 SR
1,532 Elo+

VS

Team Averages
Level 110
1,689 SR
1,520 Elo+
Baron Samedi
Baron Samedi
AvoidingKitty
Baron Samedi
Level 125
God Stats
11W - 5L
1,681 SR
Queue Stats
22W - 19L
1,562 Elo+
Solo
Chaac
Chaac
Lazyking77
Chaac
Level 156
God Stats
29W - 11L
1,770 SR
Queue Stats
118W - 90L
1,580 Elo+
Party 2
Atlas
Atlas
Prime1221
Atlas
Level 63
God Stats
1W - 1L
1,769 SR
Queue Stats
3W - 3L
1,532 Elo+
Party 2
Awilix
Awilix
ShishiWeird
Awilix
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,395 Elo+
Party 2
Izanami
Izanami
The2Demons5289
Izanami
Level 136
God Stats
2W - 1L
1,726 SR
Queue Stats
359W - 392L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
7,608
507
5,938
16,389
6,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Neko-Necro
Kukulkan
13
1 / 5 / 1
7,845
523
4,113
8,068
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Radddio
Danzaburou
16
3 / 1 / 3
9,618
641
8,465
7,836
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sylvanus
TheOneToFear4
Sylvanus
11
3 / 2 / 3
6,973
465
8,878
14,190
8,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
babiasz03
Gilgamesh
12
0 / 1 / 2
7,518
501
9,029
17,172
16,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AvoidingKitty
Baron Samedi
16
6 / 1 / 1
9,644
643
11,269
8,852
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chaac
14
1 / 0 / 3
8,635
576
12,691
17,612
15,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atlas
Prime1221
Atlas
11
1 / 3 / 0
7,113
474
4,333
9,258
7,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
14
3 / 2 / 2
8,158
544
10,080
10,724
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 4 / 0
7,902
527
2,094
11,463
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
9
Kills
11
12
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AvoidingKitty
Baron Samedi
6
1
1
6.5
L
2
3
2
1
W
Chaac
1
0
3
2.5
L
Kukulkan
Neko-Necro
Kukulkan
1
5
1
0.3
W
Atlas
Prime1221
Atlas
1
3
0
0.33
L
Danzaburou
Radddio
Danzaburou
3
1
3
4.5
W
Awilix
3
2
2
2
W
0
4
0
0
L
Sylvanus
TheOneToFear4
Sylvanus
3
2
3
2.25
L
Gilgamesh
babiasz03
Gilgamesh
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,423
Damage
40,467
63,655
Taken
57,909
38,516
Mitigated
35,078
22,295
Healing
17,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AvoidingKitty
Baron Samedi
11,269
699
351
3,679
8,852
4,975
266
3,821
5,031
82,785
1,312
L
5,938
1,705
0
5,896
16,389
6,642
58
2,563
13,826
0
68,207
W
Chaac
12,691
2,173
0
8,007
17,612
15,067
297
3,774
13,838
0
77,106
L
Kukulkan
Neko-Necro
Kukulkan
4,113
144
0
751
8,068
2,549
0
5,801
2,267
55,416
1,260
W
Atlas
Prime1221
Atlas
4,333
1,803
96
1,207
9,258
7,094
111
2,373
6,885
21,229
638
L
Danzaburou
Radddio
Danzaburou
8,465
4,571
0
4,650
7,836
3,523
1,066
1,281
6,555
0
90,578
W
Awilix
10,080
3,680
0
473
10,724
4,738
174
1,040
9,684
0
64,331
W
2,094
1,327
0
3,222
11,463
3,204
0
1,034
10,429
0
78,785
L
Sylvanus
TheOneToFear4
Sylvanus
8,878
3,348
1,567
6,444
14,190
8,838
8
2,769
11,421
31,363
13,159
L
Gilgamesh
babiasz03
Gilgamesh
9,029
3,099
0
2,987
17,172
16,964
0
3,112
14,060
0
59,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,562
Gold Earned
41,452
524
Minions Killed
527
0
Camps Cleared
0
1,365,534
Distance Traveled
1,540,553
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,644
643
138
9
0
284,921
2
L
Thor
7,608
507
105
7
0
308,589
3
W
Chaac
8,635
576
133
9
0
302,165
0
L
Kukulkan
7,845
523
102
7
0
246,611
0
W
Atlas
7,113
474
26
2
0
329,775
0
L
Danzaburou
9,618
641
133
9
0
279,133
8
W
Awilix
8,158
544
88
6
0
354,134
0
W
Izanami
7,902
527
142
9
0
269,558
2
L
Sylvanus
6,973
465
74
5
0
263,050
0
L
Gilgamesh
7,518
501
110
7
0
268,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role