Player Matchup

Fenrir
Fenrir
El_Steycker_02
Fenrir
Level 42
God Stats
5W - 6L
1,500 SR
Queue Stats
23W - 37L
1,375 Elo+
Party 2
Nike
Nike
JuANmA_TaRi19
Nike
Level 69
God Stats
1W - 2L
1,810 SR
Queue Stats
13W - 17L
1,381 Elo+
Party 2
Sobek
Sobek
MalboroMenta
Sobek
Level 11
God Stats
5W - 8L
1,463 SR
Queue Stats
7W - 13L
1,299 Elo+
Party 2
Nu Wa
Nu Wa
Perikota7
Nu Wa
Level 17
God Stats
3W - 3L
1,768 SR
Queue Stats
11W - 18L
1,451 Elo+
Party 2
Apollo
Apollo
rbk23
Apollo
Level 41
God Stats
4W - 3L
1,524 SR
Queue Stats
39W - 55L
1,414 Elo+
Party 2
Team Averages
Level 36
1,613 SR
1,384 Elo+

VS

Team Averages
Level 85
1,534 SR
1,459 Elo+
Nut
Nut
 
Nut
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Enariik
Hel
Level 110
God Stats
13W - 8L
1,710 SR
Queue Stats
66W - 50L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
MSSJMystic
Cu Chulainn
Level 66
God Stats
21W - 22L
1,412 SR
Queue Stats
51W - 48L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
ReydelTajo
Kukulkan
Level 116
God Stats
224W - 187L
1,525 SR
Queue Stats
937W - 897L
1,385 Elo+
Party 1
Arachne
Arachne
aljama_tacito7
Arachne
Level 69
God Stats
95W - 101L
1,523 SR
Queue Stats
473W - 481L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,217
478
5,264
11,429
5,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
6,952
535
3,224
11,753
6,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 2
5,790
445
1,532
10,784
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Perikota7
Nu Wa
12
0 / 3 / 2
6,865
528
2,714
5,334
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
rbk23
Apollo
10
1 / 5 / 1
5,832
449
4,597
9,556
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
4 / 1 / 8
7,508
578
12,091
8,046
3,339
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
10
2 / 1 / 9
7,150
550
5,210
9,443
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cu Chulainn
MSSJMystic
Cu Chulainn
15
2 / 0 / 1
8,719
671
9,558
9,812
8,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ReydelTajo
Kukulkan
15
4 / 1 / 1
8,028
618
4,304
4,461
1,934
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 4
7,192
553
3,399
9,400
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
16
16
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
1
8
8
L
2
2
1
1.25
W
Hel
2
1
9
6.5
L
0
2
0
0
W
Cu Chulainn
MSSJMystic
Cu Chulainn
2
0
1
2.5
L
0
4
2
0.25
L
Nu Wa
Perikota7
Nu Wa
0
3
2
0.33
W
Kukulkan
ReydelTajo
Kukulkan
4
1
1
4.5
W
4
0
4
6
L
Apollo
rbk23
Apollo
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,331
Damage
34,562
48,856
Taken
41,162
26,691
Mitigated
25,015
8,190
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
12,091
8,407
0
2,342
8,046
3,339
1,775
720
7,326
0
48,825
L
5,264
861
0
751
11,429
5,447
128
1,853
9,576
0
40,206
W
Hel
5,210
608
2,482
5,140
9,443
6,452
669
916
8,527
19,623
0
L
3,224
335
0
3,900
11,753
6,959
0
855
10,898
0
55,464
W
Cu Chulainn
MSSJMystic
Cu Chulainn
9,558
1,609
0
1,399
9,812
8,739
44
338
9,474
14,971
62,298
L
1,532
346
0
2,198
10,784
8,550
0
2,266
8,518
12,224
0
L
Nu Wa
Perikota7
Nu Wa
2,714
660
0
0
5,334
2,206
0
2,215
3,119
55,089
0
W
Kukulkan
ReydelTajo
Kukulkan
4,304
104
0
1,654
4,461
1,934
48
1,198
3,263
80,132
2,073
W
3,399
2,736
0
1,153
9,400
4,551
9
1,074
8,326
0
56,854
L
Apollo
rbk23
Apollo
4,597
2,299
0
1,341
9,556
3,529
0
3,492
6,064
0
36,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,656
Gold Earned
38,597
340
Minions Killed
438
0
Camps Cleared
0
1,344,486
Distance Traveled
1,306,122
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,508
578
79
6
0
247,559
0
L
Fenrir
6,217
478
58
4
0
317,013
1
W
Hel
7,150
550
19
1
0
270,162
3
L
Nike
6,952
535
97
7
0
265,554
0
W
Cu Chulainn
8,719
671
141
11
0
256,744
2
L
Sobek
5,790
445
30
2
0
281,787
0
L
Nu Wa
6,865
528
105
8
0
230,381
5
W
Kukulkan
8,028
618
118
9
0
224,363
0
W
Arachne
7,192
553
81
6
0
307,294
0
L
Apollo
5,832
449
50
4
0
249,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role