Player Matchup

Izanami
Izanami
Bronze I
Aris19Q
Izanami
Bronze I
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 99L
811 MMR
Solo
Janus
Janus
Silver V
BadDalkiir09
Janus
Silver V
Level 120
God Stats
3W - 6L
1,223 SR
Queue Stats
106W - 131L
942 MMR
Party 2
Ymir
Ymir
Silver III
LiamKneeYourSon
Ymir
Silver III
Level 129
God Stats
7W - 8L
1,740 SR
Queue Stats
158W - 165L
890 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
Sabro-Sabro92
Ratatoskr
Silver IV
Level 86
God Stats
27W - 39L
1,403 SR
Queue Stats
213W - 255L
814 MMR
Solo
Surtr
Surtr
Silver IV
e-d-l-g
Surtr
Silver IV
Level 127
God Stats
12W - 13L
1,608 SR
Queue Stats
195W - 200L
934 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,495 SR
878 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,361 SR
842 MMR
Ix Chel
Ix Chel
Silver III
Hoteisho
Ix Chel
Silver III
Level 92
God Stats
8W - 12L
1,288 SR
Queue Stats
187W - 190L
1,004 MMR
Solo
Bastet
Bastet
Silver III
I-Mazaya
Bastet
Silver III
Level 116
God Stats
2W - 3L
1,222 SR
Queue Stats
44W - 59L
902 MMR
Party 1
Mulan
Mulan
Silver I
Lafenalearre
Mulan
Silver I
Level 59
God Stats
2W - 4L
1,326 SR
Queue Stats
43W - 56L
985 MMR
Party 1
Artemis
Artemis
Silver III
SchiemsTDE
Artemis
Silver III
Level 123
God Stats
16W - 19L
1,466 SR
Queue Stats
150W - 184L
937 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
veterano23
Baron Samedi
Bronze I
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
268W - 347L
382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aris19Q
Izanami
13
1 / 0 / 1
7,534
628
1,969
4,702
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 0
6,052
504
4,861
7,146
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 2
6,268
522
3,337
12,448
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Sabro-Sabro92
Ratatoskr
11
1 / 1 / 1
6,058
505
3,720
12,250
4,206
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
e-d-l-g
Surtr
13
2 / 0 / 0
7,265
605
7,549
10,486
9,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Nu WaBake KujiraMercury

VS

Bans
Ao KuangThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Hoteisho
Ix Chel
12
2 / 2 / 2
7,042
587
8,560
6,654
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
I-Mazaya
Bastet
12
5 / 0 / 1
6,633
553
7,477
9,996
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 1
6,547
546
6,225
12,741
7,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
SchiemsTDE
Artemis
11
0 / 0 / 1
5,701
475
3,953
5,712
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
veterano23
Baron Samedi
10
0 / 2 / 4
5,700
475
4,024
5,060
3,293
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
7
7
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aris19Q
Izanami
1
0
1
1.5
L
1
4
0
0.25
W
Ix Chel
Hoteisho
Ix Chel
2
2
2
1.5
W
Bastet
I-Mazaya
Bastet
5
0
1
5.5
W
0
2
1
0.25
L
1
2
2
1
L
Ratatoskr
Sabro-Sabro92
Ratatoskr
1
1
1
1.5
W
Artemis
SchiemsTDE
Artemis
0
0
1
0.5
L
Surtr
e-d-l-g
Surtr
2
0
0
2
W
Baron Samedi
veterano23
Baron Samedi
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,436
Damage
30,239
47,032
Taken
40,163
29,163
Mitigated
17,905
10,540
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aris19Q
Izanami
1,969
1,042
0
1,927
4,702
1,868
34
709
3,993
0
71,760
L
4,861
180
0
1,500
7,146
2,276
0
3,242
3,592
38,714
2,031
W
Ix Chel
Hoteisho
Ix Chel
8,560
1,114
249
2,417
6,654
2,213
44
3,437
2,813
49,476
0
W
Bastet
I-Mazaya
Bastet
7,477
1,818
0
6,002
9,996
3,216
0
1,227
8,608
0
40,862
W
6,225
1,605
0
4,642
12,741
7,166
0
770
11,226
0
56,051
L
3,337
1,093
0
1,583
12,448
10,885
0
4,769
7,479
23,353
1,603
L
Ratatoskr
Sabro-Sabro92
Ratatoskr
3,720
544
0
3,364
12,250
4,206
0
2,329
9,723
0
44,279
W
Artemis
SchiemsTDE
Artemis
3,953
1,629
0
1,611
5,712
2,017
0
967
4,698
0
42,349
L
Surtr
e-d-l-g
Surtr
7,549
2,605
0
2,166
10,486
9,928
0
775
9,661
759
54,306
W
Baron Samedi
veterano23
Baron Samedi
4,024
857
347
2,002
5,060
3,293
0
1,365
3,641
17,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
31,623
392
Minions Killed
364
0
Camps Cleared
0
1,230,851
Distance Traveled
1,226,664
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,534
628
126
11
0
223,963
1
L
Janus
6,052
504
70
6
0
214,295
0
W
Ix Chel
7,042
587
92
8
0
233,902
6
W
Bastet
6,633
553
67
6
0
315,836
0
W
Mulan
6,547
546
106
9
0
227,594
6
L
Ymir
6,268
522
35
3
0
221,802
0
L
Ratatoskr
6,058
505
79
7
0
313,190
0
W
Artemis
5,701
475
72
6
0
209,029
0
L
Surtr
7,265
605
82
7
0
257,601
0
W
Baron Samedi
5,700
475
27
2
0
240,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role