Player Matchup

Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
DZIEWONA
Baba Yaga
Level 170
God Stats
6W - 5L
1,618 SR
Queue Stats
71W - 83L
1,521 Elo+
Party 2
He Bo
He Bo
FlowMarok1ry
He Bo
Level 121
God Stats
6W - 4L
1,704 SR
Queue Stats
349W - 352L
1,397 Elo+
Solo
Cu Chulainn
Cu Chulainn
Loiosh87
Cu Chulainn
Level 154
God Stats
23W - 23L
1,567 SR
Queue Stats
61W - 68L
1,522 Elo+
Party 2
Freya
Freya
Valentin105
Freya
Level 105
God Stats
1W - 1L
1,734 SR
Queue Stats
60W - 60L
1,460 Elo+
Party 1
Team Averages
Level 135
1,625 SR
1,480 Elo+

VS

Team Averages
Level 129
1,465 SR
1,479 Elo+
Da Ji
Da Ji
FellVarible86
Da Ji
Level 109
God Stats
8W - 3L
1,643 SR
Queue Stats
179W - 166L
1,421 Elo+
Solo
Bellona
Bellona
Krasyo
Bellona
Level 127
God Stats
17W - 8L
1,699 SR
Queue Stats
81W - 84L
1,536 Elo+
Solo
Ymir
Ymir
VeapZz
Ymir
Level 138
God Stats
2W - 4L
1,291 SR
Queue Stats
75W - 79L
1,528 Elo+
Solo
Nut
Nut
gohansonos245
Nut
Level 149
God Stats
1W - 1L
1,324 SR
Queue Stats
9W - 11L
1,453 Elo+
Solo
Nox
Nox
z_maurice_Fufu
Nox
Level 124
God Stats
4W - 7L
1,365 SR
Queue Stats
123W - 113L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
3 / 3 / 0
7,400
435
10,954
15,040
10,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
DZIEWONA
Baba Yaga
15
1 / 4 / 2
8,221
484
7,839
11,128
4,554
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 0
7,143
420
4,686
12,957
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cu Chulainn
Loiosh87
Cu Chulainn
14
0 / 4 / 0
8,001
471
15,241
19,425
17,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 4 / 2
8,386
493
8,515
12,598
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 5
9,672
569
12,177
14,715
7,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Krasyo
Bellona
17
3 / 0 / 0
10,838
638
9,863
18,721
21,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ymir
VeapZz
Ymir
14
3 / 3 / 7
8,724
513
7,576
17,686
14,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

16
3 / 0 / 6
9,236
543
9,332
12,710
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 7
8,861
521
8,049
9,432
3,982
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
20
20
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
3
0
1
L
Baba Yaga
DZIEWONA
Baba Yaga
1
4
2
0.5
W
9
0
5
11.5
L
1
5
0
0.2
W
Bellona
Krasyo
Bellona
3
0
0
3
L
Cu Chulainn
Loiosh87
Cu Chulainn
0
4
0
0
L
0
4
2
0.25
W
Ymir
VeapZz
Ymir
3
3
7
2.17
W
3
0
6
6
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,235
Damage
46,997
71,148
Taken
73,264
41,514
Mitigated
53,685
15,702
Healing
21,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,954
1,183
0
220
15,040
10,717
0
4,038
11,002
0
37,167
L
Baba Yaga
DZIEWONA
Baba Yaga
7,839
0
0
3,568
11,128
4,554
356
3,823
7,305
79,321
947
W
12,177
3,616
0
3,664
14,715
7,246
0
3,831
10,858
0
77,489
L
4,686
165
0
4,949
12,957
3,761
0
3,091
9,866
47,326
1,229
W
Bellona
Krasyo
Bellona
9,863
5,312
0
10,199
18,721
21,808
69
2,193
16,528
0
97,497
L
Cu Chulainn
Loiosh87
Cu Chulainn
15,241
2,523
0
3,197
19,425
17,127
0
933
18,492
11,067
67,192
L
8,515
2,330
0
3,768
12,598
5,355
230
3,315
9,283
64,382
6,049
W
Ymir
VeapZz
Ymir
7,576
2,127
0
1,422
17,686
14,969
0
5,969
11,316
30,994
0
W
9,332
5,560
0
5,099
12,710
5,680
104
4,500
7,725
0
83,639
W
8,049
845
0
951
9,432
3,982
112
5,338
4,094
59,590
1,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,151
Gold Earned
47,331
486
Minions Killed
534
0
Camps Cleared
0
1,579,874
Distance Traveled
1,693,029
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,400
435
48
3
0
367,623
4
L
Baba Yaga
8,221
484
115
7
0
277,342
0
W
Da Ji
9,672
569
99
6
0
389,134
0
L
He Bo
7,143
420
85
5
0
327,123
1
W
Bellona
10,838
638
184
11
0
346,338
0
L
Cu Chulainn
8,001
471
107
6
0
298,438
2
L
Freya
8,386
493
131
8
0
309,348
2
W
Ymir
8,724
513
25
1
0
313,953
4
W
Nut
9,236
543
126
7
0
339,430
5
W
Nox
8,861
521
100
6
0
304,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role