Player Matchup

Hachiman
Hachiman
CheKeyTiKi
Hachiman
Level 155
God Stats
1W - 0L
1,738 SR
Queue Stats
27W - 30L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
DrunkyPotato
Sylvanus
Level 120
God Stats
5W - 3L
1,689 SR
Queue Stats
12W - 16L
1,537 Elo+
Party 2
Chaac
Chaac
FrenchDippin4700
Chaac
Level 143
God Stats
1W - 1L
1,278 SR
Queue Stats
204W - 174L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
KingRetroz
Baron Samedi
Level 144
God Stats
3W - 2L
1,517 SR
Queue Stats
15W - 14L
1,615 Elo+
Party 2
Nemesis
Nemesis
captain gatsu
Nemesis
Level 154
God Stats
4W - 6L
1,344 SR
Queue Stats
234W - 210L
1,560 Elo+
Solo
Team Averages
Level 143
1,513 SR
1,561 Elo+

VS

Team Averages
Level 96
1,661 SR
1,567 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AnAverageSharp
Chronos
Level 129
God Stats
1W - 1L
1,607 SR
Queue Stats
190W - 151L
1,621 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Decim96
Tsukuyomi
Level 123
God Stats
6W - 5L
1,666 SR
Queue Stats
114W - 85L
1,648 Elo+
Party 1
Anhur
Anhur
QasuisToilet
Anhur
Level 18
God Stats
2W - 1L
1,827 SR
Queue Stats
61W - 73L
1,567 Elo+
Party 3
Chaac
Chaac
iusaQ
Chaac
Level 49
God Stats
3W - 2L
1,707 SR
Queue Stats
22W - 22L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CheKeyTiKi
Hachiman
16
8 / 0 / 2
9,448
675
13,750
10,428
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
DrunkyPotato
Sylvanus
12
1 / 0 / 7
7,503
536
5,513
7,429
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 1
7,966
569
8,695
16,906
14,389
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
KingRetroz
Baron Samedi
13
4 / 0 / 3
7,735
553
10,117
7,590
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
14
2 / 2 / 4
7,663
547
6,908
13,791
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 5 / 0
6,178
441
5,173
12,962
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
1 / 3 / 2
7,829
559
12,265
12,001
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Decim96
Tsukuyomi
13
2 / 2 / 1
6,914
494
10,562
13,249
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 0
6,780
484
1,758
11,704
3,994
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chaac
iusaQ
Chaac
10
0 / 2 / 0
6,440
460
4,680
14,962
15,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
4
4
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
0
0.2
L
1
3
2
0.67
W
Hachiman
CheKeyTiKi
Hachiman
8
0
2
9
L
Tsukuyomi
Decim96
Tsukuyomi
2
2
1
1.25
W
Sylvanus
DrunkyPotato
Sylvanus
1
0
7
4.5
W
2
2
1
1.25
W
Baron Samedi
KingRetroz
Baron Samedi
4
0
3
5.5
L
0
5
0
0
W
Nemesis
2
2
4
2
L
Chaac
iusaQ
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,983
Damage
34,438
56,144
Taken
64,878
37,838
Mitigated
33,554
29,423
Healing
23,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,173
516
1,353
4,031
12,962
4,399
0
4,576
7,876
40,867
0
L
12,265
3,912
0
3,996
12,001
4,648
0
0
12,001
55,758
2,938
W
Hachiman
CheKeyTiKi
Hachiman
13,750
7,946
0
5,493
10,428
4,689
0
118
10,310
0
93,185
L
Tsukuyomi
Decim96
Tsukuyomi
10,562
2,097
0
6,277
13,249
5,406
0
2,225
10,746
0
67,683
W
Sylvanus
DrunkyPotato
Sylvanus
5,513
1,742
3,067
5,017
7,429
7,559
0
1,510
5,919
23,440
837
W
8,695
1,524
0
8,982
16,906
14,389
0
11,241
5,665
0
54,197
W
Baron Samedi
KingRetroz
Baron Samedi
10,117
647
646
3,034
7,590
4,494
0
3,156
4,434
46,519
0
L
1,758
1,158
0
2,453
11,704
3,994
0
1,676
9,984
0
57,191
W
Nemesis
6,908
2,284
0
3,184
13,791
6,707
0
1,206
12,585
0
76,395
L
Chaac
iusaQ
Chaac
4,680
781
392
5,055
14,962
15,107
0
5,932
8,662
0
26,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,315
Gold Earned
34,141
469
Minions Killed
420
0
Camps Cleared
0
1,430,266
Distance Traveled
1,403,281
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,178
441
74
5
0
260,798
1
L
Chronos
7,829
559
99
7
0
247,784
0
W
Hachiman
9,448
675
147
11
0
284,620
4
L
Tsukuyomi
6,914
494
101
7
0
328,263
4
W
Sylvanus
7,503
536
36
3
0
270,052
3
W
Chaac
7,966
569
95
7
0
277,693
0
W
Baron Samedi
7,735
553
87
6
0
268,977
2
L
Anhur
6,780
484
120
9
0
261,503
0
W
Nemesis
7,663
547
104
7
0
328,924
0
L
Chaac
6,440
460
26
2
0
304,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role