Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
El__Borno
Achilles
Level 32
God Stats
1W - 1L
1,304 SR
Queue Stats
15W - 18L
1,399 Elo+
Solo
Bellona
Bellona
HamKaasTosti
Bellona
Level 119
God Stats
52W - 25L
1,682 SR
Queue Stats
84W - 53L
1,613 Elo+
Solo
Zhong Kui
Zhong Kui
Kelo90
Zhong Kui
Level 89
God Stats
24W - 20L
1,656 SR
Queue Stats
408W - 361L
1,537 Elo+
Party 1
Maui
Maui
Simanos
Maui
Level 156
God Stats
24W - 18L
1,693 SR
Queue Stats
367W - 368L
1,523 Elo+
Party 1
Team Averages
Level 100
1,567 SR
1,515 Elo+

VS

Team Averages
Level 138
1,518 SR
1,541 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DeanTS
Baron Samedi
Level 153
God Stats
18W - 20L
1,662 SR
Queue Stats
390W - 359L
1,552 Elo+
Solo
Serqet
Serqet
DrtyTurin
Serqet
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 57L
1,567 Elo+
Solo
Sylvanus
Sylvanus
Orion EU9363
Sylvanus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 70L
1,536 Elo+
Party 2
Anhur
Anhur
kiingslay235
Anhur
Level 128
God Stats
1W - 5L
1,428 SR
Queue Stats
53W - 44L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
0 / 1 / 1
6,099
610
2,240
5,490
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
El__Borno
Achilles
10
5 / 3 / 1
5,964
596
5,138
7,815
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
HamKaasTosti
Bellona
11
2 / 0 / 4
6,574
657
5,553
12,240
7,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Kelo90
Zhong Kui
10
1 / 0 / 2
5,292
529
6,048
4,847
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Maui
Simanos
Maui
10
2 / 0 / 3
6,029
603
4,461
5,941
4,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 3 / 0
5,248
525
7,713
10,059
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
DeanTS
Baron Samedi
12
0 / 1 / 1
5,826
583
1,618
3,322
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
DrtyTurin
Serqet
10
3 / 1 / 1
5,349
535
4,554
8,617
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Orion EU9363
Sylvanus
8
0 / 2 / 0
4,347
435
2,178
9,333
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 0
4,439
444
2,499
5,575
2,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
0
1
1
0.5
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
L
Baron Samedi
DeanTS
Baron Samedi
0
1
1
0.5
L
Serqet
DrtyTurin
Serqet
3
1
1
3.5
W
Achilles
El__Borno
Achilles
5
3
1
1.83
W
Bellona
HamKaasTosti
Bellona
2
0
4
4
W
Zhong Kui
Kelo90
Zhong Kui
1
0
2
2
L
Sylvanus
Orion EU9363
Sylvanus
0
2
0
0
W
Maui
Simanos
Maui
2
0
3
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,440
Damage
18,562
36,333
Taken
36,906
20,280
Mitigated
16,440
11,523
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,240
434
0
960
5,490
1,954
0
1,618
3,778
40,459
2,610
L
Cu Chulainn
 
Cu Chulainn
7,713
1,847
0
2,854
10,059
4,320
0
0
10,059
0
44,121
L
Baron Samedi
DeanTS
Baron Samedi
1,618
63
0
852
3,322
1,478
0
693
2,505
44,973
0
L
Serqet
DrtyTurin
Serqet
4,554
874
0
2,133
8,617
3,611
0
3,195
5,338
0
29,667
W
Achilles
El__Borno
Achilles
5,138
1,492
0
2,432
7,815
3,002
0
156
7,493
0
35,304
W
Bellona
HamKaasTosti
Bellona
5,553
2,578
0
4,692
12,240
7,617
63
133
12,107
0
47,536
W
Zhong Kui
Kelo90
Zhong Kui
6,048
2,136
0
2,030
4,847
3,583
121
730
3,739
37,193
10,954
L
Sylvanus
Orion EU9363
Sylvanus
2,178
913
149
1,927
9,333
4,833
0
3,982
5,351
16,189
6,095
W
Maui
Simanos
Maui
4,461
833
0
1,409
5,941
4,124
0
955
4,986
16,290
1,966
L
2,499
1,066
0
886
5,575
2,198
0
3,471
2,104
0
14,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,958
Gold Earned
25,209
365
Minions Killed
278
0
Camps Cleared
0
1,079,841
Distance Traveled
989,399
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,099
610
98
10
0
194,384
0
L
Cu Chulainn
5,248
525
72
7
0
196,963
0
L
Baron Samedi
5,826
583
96
10
0
193,400
6
L
Serqet
5,349
535
51
5
0
261,331
0
W
Achilles
5,964
596
62
6
0
255,971
0
W
Bellona
6,574
657
93
9
0
225,749
0
W
Zhong Kui
5,292
529
78
8
0
203,285
0
L
Sylvanus
4,347
435
35
4
0
180,068
4
W
Maui
6,029
603
34
3
0
200,452
2
L
Anhur
4,439
444
24
2
0
157,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role