Player Matchup

Anhur
Anhur
EnVyNephilim
Anhur
Level 189
God Stats
5W - 2L
1,591 SR
Queue Stats
87W - 78L
1,615 Elo+
Solo
Ares
Ares
IPHE7VOM
Ares
Level 205
God Stats
3W - 3L
1,285 SR
Queue Stats
261W - 258L
1,553 Elo+
Party 2
Lancelot
Lancelot
MrT420NARF
Lancelot
Level 209
God Stats
3W - 8L
1,448 SR
Queue Stats
224W - 245L
1,512 Elo+
Party 2
Scylla
Scylla
Muffins72
Scylla
Level 109
God Stats
13W - 19L
1,744 SR
Queue Stats
84W - 82L
1,755 Elo+
Solo
Surtr
Surtr
fearlesssnowman
Surtr
Level 158
God Stats
2W - 7L
1,437 SR
Queue Stats
187W - 213L
1,509 Elo+
Party 2
Team Averages
Level 174
1,501 SR
1,589 Elo+

VS

Team Averages
Level 146
1,536 SR
1,511 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Knightfall02
Geb
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 120L
1,571 Elo+
Party 1
Chaac
Chaac
NonStickStuff
Chaac
Level 103
God Stats
60W - 38L
1,529 SR
Queue Stats
296W - 281L
1,443 Elo+
Solo
Sol
Sol
Shadomoon
Sol
Level 182
God Stats
10W - 7L
1,460 SR
Queue Stats
218W - 186L
1,544 Elo+
Party 1
Ravana
Ravana
SuperiorAbe
Ravana
Level 133
God Stats
2W - 4L
1,692 SR
Queue Stats
161W - 181L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,770
615
4,412
8,243
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
1 / 3 / 3
5,721
520
5,249
13,200
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
MrT420NARF
Lancelot
12
5 / 2 / 1
6,246
568
4,913
9,099
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Muffins72
Scylla
9
0 / 3 / 0
5,115
465
3,745
6,861
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 2
6,347
577
7,451
13,622
11,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
5 / 0 / 0
6,854
623
9,436
6,031
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 2 / 6
6,078
553
5,450
11,282
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 1
6,762
615
9,338
12,929
10,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 3
6,521
593
4,226
8,202
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
12
4 / 0 / 3
6,595
600
5,648
3,960
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
12
12
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
0
0
5
L
2
3
1
0.83
L
Ares
1
3
3
0.83
W
1
2
6
2
L
Lancelot
MrT420NARF
Lancelot
5
2
1
2.75
L
Scylla
Muffins72
Scylla
0
3
0
0
W
1
3
1
0.5
W
1
3
3
0.83
W
Ravana
4
0
3
5.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,770
Damage
34,098
51,025
Taken
42,404
31,344
Mitigated
24,945
14,846
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,436
1,085
500
1,411
6,031
2,739
0
3,092
2,939
49,728
1,099
L
4,412
2,944
0
3,785
8,243
2,794
0
3,007
5,236
0
57,876
L
Ares
5,249
324
0
2,034
13,200
10,929
0
7,590
5,344
15,195
0
W
5,450
1,080
0
3,151
11,282
8,456
0
4,412
6,870
19,687
490
L
Lancelot
MrT420NARF
Lancelot
4,913
530
0
3,102
9,099
3,773
0
2,474
6,517
0
40,624
L
Scylla
Muffins72
Scylla
3,745
556
0
1,220
6,861
2,380
0
5,056
1,363
42,200
0
W
9,338
2,616
0
4,009
12,929
10,050
0
257
12,672
0
63,593
W
4,226
3,006
0
4,645
8,202
1,907
0
709
7,493
50,405
0
W
Ravana
5,648
1,853
0
2,223
3,960
1,793
0
781
3,179
0
47,042
L
7,451
3,564
0
4,705
13,622
11,468
0
0
13,622
953
51,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,199
Gold Earned
32,810
345
Minions Killed
397
0
Camps Cleared
0
1,107,358
Distance Traveled
1,190,957
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,854
623
107
10
0
252,940
0
L
Anhur
6,770
615
103
9
0
190,375
1
L
Ares
5,721
520
18
2
0
208,199
1
W
Geb
6,078
553
22
2
0
240,288
0
L
Lancelot
6,246
568
66
6
0
276,214
2
L
Scylla
5,115
465
65
6
0
212,201
0
W
Chaac
6,762
615
114
10
0
201,008
0
W
Sol
6,521
593
86
8
0
198,571
2
W
Ravana
6,595
600
68
6
0
298,150
0
L
Surtr
6,347
577
93
8
0
220,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role