Player Matchup

Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold II
MrImSooCrazy
Discordia
Gold II
Level 241
God Stats
38W - 32L
1,687 SR
Queue Stats
154W - 158L
1,519 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 177
1,562 SR
1,506 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,516 SR
1,485 MMR
Jormungandr
Jormungandr
Gold II
L33Tkiller
Jormungandr
Gold II
Level 129
God Stats
359W - 322L
1,594 SR
Queue Stats
396W - 414L
1,485 MMR
Party 2
Agni
Agni
Gold II
YouAllFalseGMs_
Agni
Gold II
Level 144
God Stats
34W - 45L
1,497 SR
Queue Stats
356W - 381L
1,471 MMR
Party 2
Odin
Odin
Bronze III
bigdakisback1
Odin
Bronze III
Level 44
God Stats
0W - 1L
1,456 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
4 / 2 / 5
8,084
735
7,265
11,055
5,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
 
Gilgamesh
14
2 / 1 / 6
7,944
722
6,114
11,627
8,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
MrImSooCrazy
Discordia
15
5 / 0 / 4
8,985
817
9,610
6,710
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
Ne ZhaThorAchillesBake Kujira

VS

Bans
KuzenboMaman BrigitteHou YiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
L33Tkiller
Jormungandr
13
1 / 4 / 2
7,429
675
10,993
11,121
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 4 / 2
7,037
640
5,793
8,012
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 2
7,564
688
6,087
9,283
6,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
3
3
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
5
3.25
W
Gilgamesh
 
Gilgamesh
2
1
6
5
L
Jormungandr
L33Tkiller
Jormungandr
1
4
2
0.5
W
Discordia
MrImSooCrazy
Discordia
5
0
4
7
L
1
4
2
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,989
Damage
22,873
29,392
Taken
28,416
16,908
Mitigated
16,140
3,008
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,265
1,200
0
1,105
11,055
5,841
319
5,618
4,939
0
14,585
W
Gilgamesh
 
Gilgamesh
6,114
2,124
0
840
11,627
8,473
288
5,518
5,536
0
23,785
L
Jormungandr
L33Tkiller
Jormungandr
10,993
1,656
0
823
11,121
6,704
0
2,624
8,005
31,071
511
W
Discordia
MrImSooCrazy
Discordia
9,610
419
0
1,063
6,710
2,594
574
3,560
2,608
40,690
838
L
5,793
253
0
1,901
8,012
2,860
0
2,096
5,590
23,912
727
L
6,087
1,191
0
1,050
9,283
6,576
0
3,265
5,472
0
15,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,013
Gold Earned
22,030
143
Minions Killed
137
0
Camps Cleared
0
669,646
Distance Traveled
582,104
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,084
735
23
2
0
233,969
0
W
Gilgamesh
7,944
722
33
3
0
220,599
0
L
Jormungandr
7,429
675
56
5
0
210,683
1
W
Discordia
8,985
817
87
8
0
215,078
5
L
Agni
7,037
640
43
4
0
163,529
1
L
Odin
7,564
688
38
3
0
207,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role