Player Matchup

Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
NEMOSPESPE
Nu Wa
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ishtar
Ishtar
ZeBe Asterix
Ishtar
Level 136
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
ZeBe FL4SH
Chang'e
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
miki36O
Kuzenbo
Level 153
God Stats
2W - 5L
1,500 SR
Queue Stats
255W - 250L
1,463 Elo+
Solo
Team Averages
Level 127
1,459 SR
1,493 Elo+

VS

Team Averages
Level 131
1,578 SR
1,450 Elo+
Zeus
Zeus
AZJota9495
Zeus
Level 139
God Stats
11W - 5L
1,911 SR
Queue Stats
387W - 380L
1,500 Elo+
Solo
Martichoras
Martichoras
Athore
Martichoras
Level 141
God Stats
2W - 2L
1,401 SR
Queue Stats
142W - 125L
1,535 Elo+
Solo
Maui
Maui
Tun_99
Maui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 100L
1,475 Elo+
Solo
Chang'e
Chang'e
ZeXpl
Chang'e
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
266W - 274L
1,248 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ibico14
Ah Muzen Cab
Level 99
God Stats
4W - 2L
1,577 SR
Queue Stats
267W - 294L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 3 / 2
6,661
666
3,900
9,020
3,218
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
13
2 / 2 / 0
7,450
745
8,221
8,928
3,864
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ishtar
13
1 / 4 / 2
7,131
713
5,148
9,627
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
ZeBe FL4SH
Chang'e
13
0 / 2 / 2
6,865
687
5,103
10,886
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
miki36O
Kuzenbo
14
0 / 0 / 4
7,070
707
6,419
8,451
9,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 9
7,404
740
14,050
8,050
3,017
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Athore
Martichoras
15
4 / 0 / 5
8,474
847
10,825
8,375
4,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Maui
Tun_99
Maui
14
0 / 0 / 9
8,164
816
5,305
10,013
8,589
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
ZeXpl
Chang'e
14
3 / 1 / 5
8,064
806
4,752
8,773
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
ibico14
Ah Muzen Cab
15
3 / 1 / 4
8,120
812
10,149
7,660
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
3
Kills
11
11
Deaths
5
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
2
0.33
W
1
3
9
1.83
W
Martichoras
Athore
Martichoras
4
0
5
6.5
L
Nu Wa
2
2
0
1
W
Maui
Tun_99
Maui
0
0
9
4.5
L
Ishtar
1
4
2
0.5
L
Chang'e
ZeBe FL4SH
Chang'e
0
2
2
0.5
W
Chang'e
ZeXpl
Chang'e
3
1
5
5.5
W
Ah Muzen Cab
ibico14
Ah Muzen Cab
3
1
4
5
L
Kuzenbo
miki36O
Kuzenbo
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,791
Damage
45,081
46,912
Taken
42,871
23,459
Mitigated
23,563
24,117
Healing
26,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,900
1,579
663
967
9,020
3,218
0
5,782
3,238
0
15,794
W
14,050
474
590
668
8,050
3,017
296
3,851
4,199
28,569
0
W
Martichoras
Athore
Martichoras
10,825
2,585
618
1,935
8,375
4,270
129
4,278
4,097
0
29,620
L
Nu Wa
8,221
1,513
283
975
8,928
3,864
0
4,946
3,982
20,570
183
W
Maui
Tun_99
Maui
5,305
155
1,398
2,646
10,013
8,589
148
4,342
5,671
10,668
650
L
Ishtar
5,148
1,520
1,303
543
9,627
3,534
0
3,542
6,085
0
13,600
L
Chang'e
ZeBe FL4SH
Chang'e
5,103
50
8,679
5,446
10,886
3,782
0
6,185
4,701
10,482
408
W
Chang'e
ZeXpl
Chang'e
4,752
161
11,276
5,168
8,773
4,063
756
3,873
4,900
14,744
0
W
Ah Muzen Cab
ibico14
Ah Muzen Cab
10,149
1,462
1,135
1,126
7,660
3,624
1,733
2,644
5,016
0
33,353
L
Kuzenbo
miki36O
Kuzenbo
6,419
2,229
2,517
2,741
8,451
9,061
0
3,492
4,959
12,967
807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,177
Gold Earned
40,226
120
Minions Killed
173
0
Camps Cleared
0
1,005,076
Distance Traveled
1,010,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,661
666
32
3
0
193,105
0
W
Zeus
7,404
740
33
3
0
174,467
0
W
Martichoras
8,474
847
52
5
0
211,350
0
L
Nu Wa
7,450
745
25
3
0
194,643
0
W
Maui
8,164
816
2
0
0
217,078
0
L
Ishtar
7,131
713
28
3
0
186,323
0
L
Chang'e
6,865
687
22
2
0
230,989
0
W
Chang'e
8,064
806
28
3
0
221,588
0
W
Ah Muzen Cab
8,120
812
58
6
0
185,850
0
L
Kuzenbo
7,070
707
13
1
0
200,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role