Player Matchup

Tyr
Tyr
 
Tyr
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Draquanos
Vulcan
Level 141
God Stats
9W - 7L
1,759 SR
Queue Stats
447W - 460L
1,514 Elo+
Solo
Fafnir
Fafnir
MrBiggums
Fafnir
Level 148
God Stats
1W - 0L
1,739 SR
Queue Stats
466W - 74L
1,871 Elo+
Party 1
Nox
Nox
Mîtts
Nox
Level 208
God Stats
10W - 12L
1,610 SR
Queue Stats
387W - 185L
1,667 Elo+
Party 1
Cupid
Cupid
Spartan323
Cupid
Level 193
God Stats
10W - 1L
1,964 SR
Queue Stats
710W - 123L
1,823 Elo+
Party 1
Team Averages
Level 171
1,714 SR
1,675 Elo+

VS

Team Averages
Level 95
1,603 SR
1,541 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Alexjovik
Nut
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,571 Elo+
Solo
Arachne
Arachne
Cosmicheese
Arachne
Level 96
God Stats
18W - 14L
1,777 SR
Queue Stats
1,088W - 1,118L
1,533 Elo+
Party 2
King Arthur
King Arthur
Drawdeekul
King Arthur
Level 110
God Stats
7W - 8L
1,519 SR
Queue Stats
268W - 277L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
ZombieBait25
Cthulhu
Level 89
God Stats
47W - 35L
1,717 SR
Queue Stats
984W - 1,036L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 0 / 10
6,175
1,235
3,635
5,744
5,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
Draquanos
Vulcan
11
2 / 1 / 6
6,432
1,286
5,414
2,844
1,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fafnir
MrBiggums
Fafnir
11
0 / 1 / 10
6,671
1,334
3,921
7,333
7,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
Mîtts
Nox
12
3 / 0 / 8
6,689
1,338
3,879
3,838
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
11
5 / 1 / 4
6,910
1,382
7,185
4,100
1,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

388

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 3
6,043
1,209
6,088
1,849
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,422
1,084
1,885
4,114
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
Cosmicheese
Arachne
10
0 / 0 / 2
5,708
1,142
1,790
3,487
1,889
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Drawdeekul
King Arthur
10
1 / 6 / 0
5,772
1,154
3,676
10,162
10,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
ZombieBait25
Cthulhu
11
2 / 2 / 0
6,412
1,282
8,046
6,969
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
11
Kills
3
3
Deaths
11
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
10
6
L
Nu Wa
 
Nu Wa
0
0
3
1.5
L
0
3
1
0.17
L
Arachne
Cosmicheese
Arachne
0
0
2
1
W
Vulcan
Draquanos
Vulcan
2
1
6
5
L
King Arthur
Drawdeekul
King Arthur
1
6
0
0.17
W
Fafnir
MrBiggums
Fafnir
0
1
10
5
W
Nox
Mîtts
Nox
3
0
8
7
W
Cupid
5
1
4
7
L
Cthulhu
ZombieBait25
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,034
Damage
21,485
23,859
Taken
26,581
16,994
Mitigated
17,899
3,516
Healing
2,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,635
572
0
1,434
5,744
5,082
0
3,190
2,258
0
8,300
L
Nu Wa
 
Nu Wa
6,088
1,857
0
276
1,849
622
0
1,420
345
14,350
449
L
1,885
936
0
0
4,114
1,592
0
2,017
2,037
0
5,194
L
Arachne
Cosmicheese
Arachne
1,790
932
0
644
3,487
1,889
0
1,509
1,920
0
6,427
W
Vulcan
Draquanos
Vulcan
5,414
987
0
0
2,844
1,166
0
1,388
1,370
12,257
0
L
King Arthur
Drawdeekul
King Arthur
3,676
661
0
893
10,162
10,090
0
4,194
5,738
0
5,781
W
Fafnir
MrBiggums
Fafnir
3,921
1,086
0
1,333
7,333
7,957
0
3,641
3,378
9,270
0
W
Nox
Mîtts
Nox
3,879
358
0
0
3,838
1,411
0
2,807
833
14,405
0
W
Cupid
7,185
4,390
0
749
4,100
1,378
0
1,937
2,011
0
18,814
L
Cthulhu
ZombieBait25
Cthulhu
8,046
269
200
0
6,969
3,706
0
3,550
3,327
22,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
29,357
99
Minions Killed
86
3
Camps Cleared
5
567,243
Distance Traveled
439,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,175
1,235
8
2
0
131,181
0
L
Nu Wa
6,043
1,209
26
5
2
100,127
0
L
Nut
5,422
1,084
6
1
1
57,879
0
L
Arachne
5,708
1,142
10
2
2
94,873
0
W
Vulcan
6,432
1,286
15
3
1
112,830
0
L
King Arthur
5,772
1,154
3
1
0
79,834
0
W
Fafnir
6,671
1,334
7
1
0
105,074
0
W
Nox
6,689
1,338
28
6
0
117,669
0
W
Cupid
6,910
1,382
41
8
2
100,489
0
L
Cthulhu
6,412
1,282
41
8
0
107,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role