Player Matchup

Cu Chulainn
Cu Chulainn
Bontar
Cu Chulainn
Level 109
God Stats
4W - 2L
1,787 SR
Queue Stats
140W - 104L
1,541 Elo+
Solo
Yemoja
Yemoja
TheBadJungler
Yemoja
Level 156
God Stats
1W - 3L
1,349 SR
Queue Stats
88W - 90L
1,529 Elo+
Solo
Hou Yi
Hou Yi
XSC BUM
Hou Yi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 80L
1,500 Elo+
Party 2
Nut
Nut
ZnoopSGT
Nut
Level 133
God Stats
0W - 3L
1,571 SR
Queue Stats
95W - 96L
1,509 Elo+
Party 2
He Bo
He Bo
chaseman323
He Bo
Level 104
God Stats
1W - 1L
1,721 SR
Queue Stats
271W - 249L
1,468 Elo+
Party 2
Team Averages
Level 108
1,586 SR
1,509 Elo+

VS

Team Averages
Level 116
1,475 SR
1,542 Elo+
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ChefSol
Sylvanus
Level 109
God Stats
11W - 11L
1,616 SR
Queue Stats
45W - 44L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GodlyPork-Chop
Tsukuyomi
Level 122
God Stats
1W - 7L
1,148 SR
Queue Stats
98W - 88L
1,521 Elo+
Solo
Terra
Terra
PhatieMatty
Terra
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 57L
1,586 Elo+
Solo
Discordia
Discordia
PopGeauxsYaTop
Discordia
Level 110
God Stats
18W - 9L
1,613 SR
Queue Stats
219W - 206L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bontar
Cu Chulainn
15
2 / 1 / 0
8,851
681
8,960
12,199
8,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 1 / 1
6,172
475
2,350
12,180
6,862
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
XSC BUM
Hou Yi
13
0 / 1 / 1
5,988
461
1,863
10,865
3,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 0
6,246
480
3,020
10,311
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 0
6,029
464
3,766
10,701
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 0 / 2
8,241
634
6,093
4,179
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
ChefSol
Sylvanus
11
0 / 1 / 6
6,776
521
5,194
8,127
5,549
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
GodlyPork-Chop
Tsukuyomi
13
2 / 1 / 3
6,867
528
6,212
10,554
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 1
6,968
536
3,759
9,757
11,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
PopGeauxsYaTop
Discordia
14
4 / 0 / 2
7,732
595
12,845
5,453
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
9
9
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
2
3
L
Cu Chulainn
Bontar
Cu Chulainn
2
1
0
2
W
Sylvanus
ChefSol
Sylvanus
0
1
6
3
W
Tsukuyomi
GodlyPork-Chop
Tsukuyomi
2
1
3
3.5
W
1
1
1
1.5
W
Discordia
PopGeauxsYaTop
Discordia
4
0
2
5
L
0
1
1
0.5
L
Hou Yi
XSC BUM
Hou Yi
0
1
1
0.5
L
0
2
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,959
Damage
34,103
56,256
Taken
38,070
25,330
Mitigated
25,169
18,124
Healing
17,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,093
2,182
0
2,514
4,179
1,989
482
918
3,261
0
80,595
L
Cu Chulainn
Bontar
Cu Chulainn
8,960
1,082
0
3,830
12,199
8,709
89
3,114
8,440
0
82,125
W
Sylvanus
ChefSol
Sylvanus
5,194
1,758
2,161
2,761
8,127
5,549
0
2,665
5,462
19,420
0
W
Tsukuyomi
GodlyPork-Chop
Tsukuyomi
6,212
1,452
0
5,366
10,554
4,322
0
1,587
8,967
0
59,096
W
3,759
409
110
3,476
9,757
11,138
0
0
9,757
40,650
0
W
Discordia
PopGeauxsYaTop
Discordia
12,845
281
0
1,515
5,453
2,171
0
1,321
4,132
59,135
1,037
L
2,350
706
3,472
3,218
12,180
6,862
0
4,554
7,358
17,496
0
L
Hou Yi
XSC BUM
Hou Yi
1,863
650
0
2,414
10,865
3,731
0
2,612
8,139
0
46,271
L
3,020
1,078
0
1,779
10,311
3,338
0
6,218
3,489
0
51,600
L
3,766
135
0
3,411
10,701
2,690
0
3,325
7,032
41,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,286
Gold Earned
36,584
398
Minions Killed
419
0
Camps Cleared
0
1,232,785
Distance Traveled
1,332,703
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,241
634
128
10
0
235,235
4
L
Cu Chulainn
8,851
681
131
10
0
236,801
0
W
Sylvanus
6,776
521
22
2
0
246,352
1
W
Tsukuyomi
6,867
528
81
6
0
303,618
0
W
Terra
6,968
536
78
6
0
261,071
0
W
Discordia
7,732
595
110
8
0
286,427
3
L
Yemoja
6,172
475
37
3
0
240,716
0
L
Hou Yi
5,988
461
58
4
0
242,858
0
L
Nut
6,246
480
98
8
0
245,328
0
L
He Bo
6,029
464
74
6
0
267,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role