Player Matchup

Ymir
Ymir
AdriiSaez
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,365 Elo+
Party 3
Ratatoskr
Ratatoskr
EXPLOSIV2M
Ratatoskr
Level 107
God Stats
4W - 2L
1,773 SR
Queue Stats
66W - 64L
1,561 Elo+
Solo
Ishtar
Ishtar
SniPeRPro797
Ishtar
Level 36
God Stats
2W - 3L
1,442 SR
Queue Stats
35W - 50L
1,311 Elo+
Party 3
Kali
Kali
oskivero1
Kali
Level 40
God Stats
1W - 1L
1,705 SR
Queue Stats
40W - 54L
1,373 Elo+
Party 3
Baba Yaga
Baba Yaga
rizqdo-b
Baba Yaga
Level 108
God Stats
0W - 3L
1,236 SR
Queue Stats
47W - 63L
1,316 Elo+
Party 3
Team Averages
Level 64
1,531 SR
1,385 Elo+

VS

Team Averages
Level 86
1,592 SR
1,486 Elo+
Nu Wa
Nu Wa
Belmon_
Nu Wa
Level 117
God Stats
20W - 9L
1,709 SR
Queue Stats
83W - 66L
1,500 Elo+
Party 1
Awilix
Awilix
LAMAR_THE_GOAT_X
Awilix
Level 132
God Stats
3W - 4L
1,343 SR
Queue Stats
137W - 128L
1,445 Elo+
Party 1
Cupid
Cupid
Luzii87
Cupid
Level 52
God Stats
2W - 1L
1,660 SR
Queue Stats
91W - 101L
1,438 Elo+
Party 2
Chaac
Chaac
Pochilas
Chaac
Level 86
God Stats
2W - 3L
1,554 SR
Queue Stats
313W - 255L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
baradonspata
Jormungandr
Level 45
God Stats
3W - 0L
1,692 SR
Queue Stats
47W - 35L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 5 / 2
8,972
449
7,305
20,331
24,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
EXPLOSIV2M
Ratatoskr
18
1 / 3 / 1
11,107
555
12,697
25,466
27,218
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
16
2 / 4 / 0
9,835
492
8,456
13,470
5,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
15
0 / 6 / 1
8,513
426
6,230
22,714
9,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
rizqdo-b
Baba Yaga
16
1 / 3 / 1
9,472
474
10,447
13,174
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Belmon_
Nu Wa
20
7 / 0 / 4
12,350
618
21,394
9,690
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 1 / 8
11,385
569
15,571
18,042
9,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cupid
Luzii87
Cupid
16
2 / 2 / 2
9,337
467
4,518
11,150
5,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Pochilas
Chaac
20
3 / 0 / 3
12,612
631
18,099
18,416
27,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
baradonspata
Jormungandr
16
1 / 1 / 9
9,373
469
10,954
16,290
15,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
21
21
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
2
0.2
W
Nu Wa
Belmon_
Nu Wa
7
0
4
9
L
Ratatoskr
EXPLOSIV2M
Ratatoskr
1
3
1
0.5
W
8
1
8
12
W
Cupid
Luzii87
Cupid
2
2
2
1.5
W
Chaac
Pochilas
Chaac
3
0
3
4.5
L
Ishtar
2
4
0
0.5
W
Jormungandr
baradonspata
Jormungandr
1
1
9
5.5
L
Kali
0
6
1
0.08
L
Baba Yaga
rizqdo-b
Baba Yaga
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,135
Damage
70,536
95,155
Taken
73,588
72,674
Mitigated
61,412
20,220
Healing
24,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,305
897
0
1,743
20,331
24,556
0
9,763
9,835
46,893
0
W
Nu Wa
Belmon_
Nu Wa
21,394
7,820
0
3,035
9,690
4,094
2,136
3,863
5,695
108,102
2,033
L
Ratatoskr
EXPLOSIV2M
Ratatoskr
12,697
2,648
0
8,052
25,466
27,218
0
3,078
22,232
0
107,759
W
15,571
4,982
0
7,103
18,042
9,271
0
4,749
13,293
0
94,617
W
Cupid
Luzii87
Cupid
4,518
1,713
248
4,146
11,150
5,047
1,549
1,564
9,586
0
53,062
W
Chaac
Pochilas
Chaac
18,099
3,353
0
7,108
18,416
27,983
74
1,816
16,600
303
122,112
L
Ishtar
8,456
4,756
0
1,810
13,470
5,829
631
4,029
9,094
0
87,448
W
Jormungandr
baradonspata
Jormungandr
10,954
2,744
0
3,101
16,290
15,017
588
5,760
10,530
53,805
2,944
L
Kali
6,230
3,304
0
6,250
22,714
9,934
0
5,888
16,779
0
83,354
L
Baba Yaga
rizqdo-b
Baba Yaga
10,447
692
0
2,365
13,174
5,137
0
7,446
5,724
83,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,899
Gold Earned
55,057
655
Minions Killed
643
0
Camps Cleared
0
1,894,469
Distance Traveled
2,017,594
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,972
449
61
3
0
362,807
0
W
Nu Wa
12,350
618
176
9
0
414,671
0
L
Ratatoskr
11,107
555
192
10
0
356,277
0
W
Awilix
11,385
569
120
6
0
480,840
0
W
Cupid
9,337
467
70
4
0
387,215
0
W
Chaac
12,612
631
205
10
0
404,749
2
L
Ishtar
9,835
492
150
8
0
344,701
0
W
Jormungandr
9,373
469
72
4
0
330,119
6
L
Kali
8,513
426
105
5
0
441,319
0
L
Baba Yaga
9,472
474
147
7
0
389,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role