Player Matchup

Bastet
Bastet
AlkFrancza
Bastet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 149L
1,384 Elo+
Solo
Ishtar
Ishtar
AsesinoSEALS
Ishtar
Level 126
God Stats
2W - 2L
1,725 SR
Queue Stats
158W - 134L
1,521 Elo+
Party 2
Zhong Kui
Zhong Kui
DeadlierGinger
Zhong Kui
Level 119
God Stats
0W - 1L
1,614 SR
Queue Stats
82W - 74L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
SoloAlbatraoz
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 159L
1,452 Elo+
Party 1
King Arthur
King Arthur
riverito111
King Arthur
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 163L
1,476 Elo+
Party 2
Team Averages
Level 87
1,568 SR
1,454 Elo+

VS

Team Averages
Level 99
1,449 SR
1,506 Elo+
Kumbhakarna
Kumbhakarna
H0LdDaTHoMiE
Kumbhakarna
Level 96
God Stats
3W - 5L
1,498 SR
Queue Stats
227W - 214L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
Se7enthSon
Tsukuyomi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 102L
1,535 Elo+
Solo
Sol
Sol
TowerDove
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,654 Elo+
Solo
Skadi
Skadi
cornflakas
Skadi
Level 85
God Stats
1W - 1L
1,247 SR
Queue Stats
14W - 18L
1,400 Elo+
Solo
Jormungandr
Jormungandr
ssewerr
Jormungandr
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 75L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AlkFrancza
Bastet
6
0 / 1 / 0
6,125
510
1,037
1,833
725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
19
8 / 5 / 1
9,626
802
15,980
14,524
8,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
DeadlierGinger
Zhong Kui
15
3 / 7 / 5
8,523
710
12,712
15,148
17,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SoloAlbatraoz
Sun Wukong
18
0 / 4 / 9
8,803
734
7,851
14,001
15,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
riverito111
King Arthur
13
0 / 9 / 7
7,671
639
7,000
17,010
16,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
H0LdDaTHoMiE
Kumbhakarna
16
5 / 2 / 13
10,452
871
4,649
20,097
15,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Se7enthSon
Tsukuyomi
18
7 / 2 / 16
10,693
891
13,067
9,130
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
4 / 5 / 13
9,629
802
13,600
11,615
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
19
5 / 1 / 19
10,879
907
15,455
12,002
6,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
ssewerr
Jormungandr
15
5 / 3 / 16
9,543
795
10,885
12,711
14,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
103
11
Kills
26
26
Deaths
13
22
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Bastet
AlkFrancza
Bastet
0
1
0
0
L
Ishtar
8
5
1
1.7
L
Zhong Kui
DeadlierGinger
Zhong Kui
3
7
5
0.79
W
Kumbhakarna
H0LdDaTHoMiE
Kumbhakarna
5
2
13
5.75
W
Tsukuyomi
Se7enthSon
Tsukuyomi
7
2
16
7.5
L
Sun Wukong
SoloAlbatraoz
Sun Wukong
0
4
9
1.13
W
4
5
13
2.1
W
Skadi
5
1
19
14.5
L
King Arthur
riverito111
King Arthur
0
9
7
0.39
W
Jormungandr
ssewerr
Jormungandr
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,580
Damage
57,656
62,516
Taken
65,555
59,085
Mitigated
46,320
12,628
Healing
25,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AlkFrancza
Bastet
1,037
446
109
284
1,833
725
0
1,298
535
0
1,458
L
Ishtar
15,980
7,833
557
3,862
14,524
8,290
0
6,058
8,466
0
35,469
L
Zhong Kui
DeadlierGinger
Zhong Kui
12,712
1,786
196
2,059
15,148
17,419
0
6,956
8,192
21,726
0
W
Kumbhakarna
H0LdDaTHoMiE
Kumbhakarna
4,649
829
4,207
7,749
20,097
15,295
253
3,213
16,884
8,546
0
W
Tsukuyomi
Se7enthSon
Tsukuyomi
13,067
3,043
413
1,400
9,130
4,897
720
2,518
6,612
0
18,775
L
Sun Wukong
SoloAlbatraoz
Sun Wukong
7,851
1,792
448
3,108
14,001
15,660
0
5,667
8,334
0
20,650
W
13,600
3,273
542
2,734
11,615
4,986
1,057
3,216
8,399
27,544
1,389
W
Skadi
15,455
6,483
580
4,135
12,002
6,649
1,813
2,441
9,561
0
37,331
L
King Arthur
riverito111
King Arthur
7,000
833
1,295
710
17,010
16,991
0
8,014
8,996
0
8,764
W
Jormungandr
ssewerr
Jormungandr
10,885
2,094
1,576
2,641
12,711
14,493
313
1,324
11,306
20,117
858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,748
Gold Earned
51,196
92
Minions Killed
130
0
Camps Cleared
0
824,020
Distance Traveled
1,085,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,125
510
2
0
0
40,465
0
L
Ishtar
9,626
802
39
3
0
197,162
0
L
Zhong Kui
8,523
710
18
2
0
175,153
0
W
Kumbhakarna
10,452
871
6
1
0
185,677
0
W
Tsukuyomi
10,693
891
13
1
0
259,429
0
L
Sun Wukong
8,803
734
28
2
0
220,299
0
W
Sol
9,629
802
32
3
0
215,646
0
W
Skadi
10,879
907
61
5
0
242,094
0
L
King Arthur
7,671
639
5
0
0
190,941
0
W
Jormungandr
9,543
795
18
2
0
182,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role