Player Matchup

Izanami
Izanami
Ossi_2109
Izanami
Level 23
God Stats
3W - 0L
1,830 SR
Queue Stats
16W - 29L
1,377 Elo+
Party 3
Poseidon
Poseidon
Snipw_arrior
Poseidon
Level 122
God Stats
5W - 4L
1,363 SR
Queue Stats
70W - 81L
1,467 Elo+
Party 2
Arachne
Arachne
TTV__YeezY
Arachne
Level 85
God Stats
2W - 0L
1,710 SR
Queue Stats
7W - 10L
1,341 Elo+
Party 2
Athena
Athena
far_er_vred_nu98
Athena
Level 96
God Stats
6W - 9L
1,383 SR
Queue Stats
106W - 125L
1,441 Elo+
Party 3
Zhong Kui
Zhong Kui
matumike
Zhong Kui
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 60L
1,484 Elo+
Party 2
Team Averages
Level 88
1,557 SR
1,422 Elo+

VS

Team Averages
Level 111
1,498 SR
1,517 Elo+
Cthulhu
Cthulhu
AP0C ACIDIC
Cthulhu
Level 89
God Stats
48W - 23L
1,636 SR
Queue Stats
244W - 238L
1,513 Elo+
Party 1
Thanatos
Thanatos
Fred10frL
Thanatos
Level 142
God Stats
90W - 62L
1,597 SR
Queue Stats
306W - 282L
1,472 Elo+
Solo
Chang'e
Chang'e
Grabwurm
Chang'e
Level 120
God Stats
6W - 11L
1,127 SR
Queue Stats
440W - 431L
1,556 Elo+
Solo
Anhur
Anhur
Hnko89
Anhur
Level 86
God Stats
0W - 1L
1,529 SR
Queue Stats
239W - 221L
1,495 Elo+
Party 1
Charon
Charon
jsn6662154
Charon
Level 120
God Stats
5W - 5L
1,602 SR
Queue Stats
290W - 277L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ossi_2109
Izanami
16
5 / 5 / 0
10,164
565
13,348
13,413
4,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Snipw_arrior
Poseidon
18
4 / 4 / 5
11,454
636
8,184
15,180
5,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
TTV__YeezY
Arachne
16
6 / 0 / 4
9,780
543
8,052
11,079
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 0 / 11
10,286
571
7,621
13,949
17,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
matumike
Zhong Kui
16
3 / 4 / 2
9,741
541
11,573
15,700
11,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AP0C ACIDIC
Cthulhu
11
1 / 3 / 1
7,387
410
10,265
15,870
14,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Fred10frL
Thanatos
19
6 / 1 / 2
10,282
571
8,412
16,695
8,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Grabwurm
Chang'e
14
3 / 7 / 2
9,212
512
9,383
16,556
6,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Hnko89
Anhur
13
1 / 6 / 0
7,993
444
6,942
11,888
4,183
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
jsn6662154
Charon
17
2 / 4 / 2
10,084
560
8,656
15,925
8,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
20
Kills
13
13
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AP0C ACIDIC
Cthulhu
1
3
1
0.5
L
Thanatos
Fred10frL
Thanatos
6
1
2
7
L
Chang'e
Grabwurm
Chang'e
3
7
2
0.57
L
Anhur
Hnko89
Anhur
1
6
0
0.17
W
Izanami
Ossi_2109
Izanami
5
5
0
1
W
Poseidon
Snipw_arrior
Poseidon
4
4
5
1.63
W
Arachne
TTV__YeezY
Arachne
6
0
4
8
W
2
0
11
7.5
L
Charon
jsn6662154
Charon
2
4
2
0.75
W
Zhong Kui
matumike
Zhong Kui
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,778
Damage
43,658
69,321
Taken
76,934
45,141
Mitigated
41,822
25,282
Healing
31,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AP0C ACIDIC
Cthulhu
10,265
585
245
4,841
15,870
14,073
0
4,830
11,040
38,930
0
L
Thanatos
Fred10frL
Thanatos
8,412
1,760
0
16,942
16,695
8,155
0
2,571
14,124
0
108,549
L
Chang'e
Grabwurm
Chang'e
9,383
550
400
4,223
16,556
6,860
381
6,401
10,155
60,237
560
L
Anhur
Hnko89
Anhur
6,942
3,336
0
1,197
11,888
4,183
56
5,176
6,712
0
39,862
W
Izanami
Ossi_2109
Izanami
13,348
9,439
0
3,155
13,413
4,857
1,953
6,741
6,576
0
93,617
W
Poseidon
Snipw_arrior
Poseidon
8,184
1,846
0
4,999
15,180
5,925
1,084
7,808
7,372
80,784
9,188
W
Arachne
TTV__YeezY
Arachne
8,052
6,052
0
5,732
11,079
4,656
463
1,243
9,836
0
65,269
W
7,621
2,660
0
3,752
13,949
17,743
242
5,209
8,638
39,153
2,460
L
Charon
jsn6662154
Charon
8,656
2,139
0
3,700
15,925
8,551
0
7,703
8,222
80,236
1,201
W
Zhong Kui
matumike
Zhong Kui
11,573
1,985
0
7,644
15,700
11,960
0
6,330
8,850
78,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,425
Gold Earned
44,958
542
Minions Killed
539
0
Camps Cleared
0
1,703,592
Distance Traveled
1,692,827
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,387
410
52
3
0
372,064
0
L
Thanatos
10,282
571
147
8
0
402,147
0
L
Chang'e
9,212
512
117
7
0
301,786
5
L
Anhur
7,993
444
68
4
0
296,578
0
W
Izanami
10,164
565
144
8
0
280,664
6
W
Poseidon
11,454
636
124
7
0
331,076
0
W
Arachne
9,780
543
92
5
0
378,336
0
W
Athena
10,286
571
54
3
0
395,554
5
L
Charon
10,084
560
155
9
0
320,252
5
W
Zhong Kui
9,741
541
128
7
0
317,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role