Player Matchup

Medusa
Medusa
 
Medusa
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Batmin76
Artio
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 81L
1,490 Elo+
Solo
Zeus
Zeus
MrViolent8517
Zeus
Level 140
God Stats
20W - 17L
1,478 SR
Queue Stats
1,172W - 1,171L
1,514 Elo+
Solo
Ymir
Ymir
syn727
Ymir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 122
1,496 SR
1,501 Elo+

VS

Team Averages
Level 139
1,461 SR
1,441 Elo+
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JohnBlaze0024
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,470 Elo+
Solo
Khepri
Khepri
TheCW1
Khepri
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,424 Elo+
Party 1
Tiamat
Tiamat
UnseenRam
Tiamat
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,411 Elo+
Party 1
Olorun
Olorun
chharrliie
Olorun
Level 125
God Stats
0W - 2L
1,306 SR
Queue Stats
81W - 99L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
9 / 5 / 8
12,297
946
19,073
16,038
8,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
 
Skadi
17
4 / 3 / 15
10,126
779
12,859
12,746
7,363
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Batmin76
Artio
18
2 / 2 / 15
10,917
840
5,000
20,702
21,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
5 / 2 / 12
10,745
827
15,967
7,267
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
syn727
Ymir
16
0 / 3 / 14
9,406
724
3,226
15,654
16,930
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
3 / 3 / 10
9,282
714
11,066
14,811
16,979
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 8 / 4
9,136
703
7,237
17,471
10,009
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
TheCW1
Khepri
16
1 / 7 / 10
8,667
667
8,767
18,125
19,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
UnseenRam
Tiamat
20
7 / 2 / 8
10,593
815
25,304
11,638
9,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Olorun
chharrliie
Olorun
5
0 / 0 / 0
6,320
486
0
0
0

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
47
20
Kills
15
15
Deaths
20
64
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
5
8
2.6
W
Skadi
 
Skadi
4
3
15
3.83
L
Geb
 
Geb
3
3
10
2.67
W
Artio
Batmin76
Artio
2
2
15
4.75
L
4
8
4
0.75
W
5
2
12
5.5
L
Khepri
TheCW1
Khepri
1
7
10
0.86
L
Tiamat
UnseenRam
Tiamat
7
2
8
5.5
L
Olorun
chharrliie
Olorun
0
0
0
0
W
Ymir
syn727
Ymir
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,125
Damage
52,374
72,407
Taken
62,045
58,303
Mitigated
56,150
24,438
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,073
7,425
1,461
4,223
16,038
8,742
2,893
10,021
6,017
0
34,086
W
Skadi
 
Skadi
12,859
4,055
2,034
1,577
12,746
7,363
1,553
8,346
4,400
0
23,352
L
Geb
 
Geb
11,066
150
873
2,531
14,811
16,979
0
4,367
10,444
20,605
0
W
Artio
Batmin76
Artio
5,000
359
4,329
5,332
20,702
21,367
56
12,212
8,490
13,019
1,558
L
7,237
1,649
865
2,739
17,471
10,009
0
7,121
10,350
0
12,553
W
15,967
264
2,787
1,190
7,267
3,901
843
5,557
1,710
35,332
0
L
Khepri
TheCW1
Khepri
8,767
167
0
1,916
18,125
19,574
135
5,205
12,920
18,516
0
L
Tiamat
UnseenRam
Tiamat
25,304
1,121
1,687
3,884
11,638
9,588
57
6,134
5,504
55,068
0
L
Olorun
chharrliie
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
syn727
Ymir
3,226
342
270
1,235
15,654
16,930
400
9,001
6,653
13,612
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,491
Gold Earned
43,998
156
Minions Killed
114
0
Camps Cleared
0
1,312,490
Distance Traveled
936,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,297
946
44
3
0
252,511
0
W
Skadi
10,126
779
24
2
0
252,759
0
L
Geb
9,282
714
16
1
0
231,938
0
W
Artio
10,917
840
17
1
0
311,622
0
L
Fenrir
9,136
703
13
1
0
236,185
0
W
Zeus
10,745
827
51
4
0
269,129
0
L
Khepri
8,667
667
20
2
0
210,240
0
L
Tiamat
10,593
815
65
5
0
257,657
0
L
Olorun
6,320
486
0
0
0
0
0
W
Ymir
9,406
724
20
2
0
226,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role