Player Matchup

Ganesha
Ganesha
Asdeath
Ganesha
Level 53
God Stats
4W - 1L
1,754 SR
Queue Stats
35W - 31L
1,427 Elo+
Solo
Cernunnos
Cernunnos
Cipher21451
Cernunnos
Level 65
God Stats
7W - 13L
1,463 SR
Queue Stats
497W - 516L
1,464 Elo+
Party 2
Olorun
Olorun
Spunetastic
Olorun
Level 23
God Stats
5W - 11L
1,415 SR
Queue Stats
9W - 22L
1,390 Elo+
Party 2
Osiris
Osiris
shad1258
Osiris
Level 128
God Stats
3W - 2L
1,299 SR
Queue Stats
76W - 97L
1,499 Elo+
Party 2
Fenrir
Fenrir
xYouthnRevoltx
Fenrir
Level 89
God Stats
3W - 3L
1,416 SR
Queue Stats
104W - 110L
1,468 Elo+
Party 2
Team Averages
Level 72
1,470 SR
1,449 Elo+

VS

Team Averages
Level 81
1,535 SR
1,511 Elo+
Eset
Eset
Apolo619
Eset
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 118L
1,428 Elo+
Solo
Bellona
Bellona
Cozsus908
Bellona
Level 86
God Stats
51W - 23L
1,649 SR
Queue Stats
219W - 197L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Kimyei
Nu Wa
Level 69
God Stats
26W - 17L
1,660 SR
Queue Stats
290W - 279L
1,492 Elo+
Solo
Medusa
Medusa
NovenoTheNinth
Medusa
Level 56
God Stats
8W - 5L
1,655 SR
Queue Stats
66W - 41L
1,587 Elo+
Party 1
Set
Set
OhTlaloc
Set
Level 87
God Stats
2W - 3L
1,213 SR
Queue Stats
116W - 88L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Asdeath
Ganesha
9
0 / 5 / 3
6,514
407
6,010
17,398
13,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Cipher21451
Cernunnos
11
1 / 4 / 1
6,430
402
7,542
10,387
3,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
13
0 / 4 / 1
7,363
460
4,767
11,062
4,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
shad1258
Osiris
14
2 / 4 / 0
7,406
463
10,036
22,042
22,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 6 / 2
6,329
396
4,801
15,987
7,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
1 / 2 / 8
8,497
531
5,911
13,331
9,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Bellona
Cozsus908
Bellona
14
2 / 1 / 12
9,039
565
15,897
19,301
23,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Kimyei
Nu Wa
15
10 / 0 / 10
10,190
637
13,901
5,151
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 1 / 13
8,416
526
9,621
11,656
4,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
8 / 0 / 8
9,431
589
8,657
12,219
6,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
4
Kills
23
23
Deaths
4
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Eset
1
2
8
2.5
L
Ganesha
Asdeath
Ganesha
0
5
3
0.3
L
Cernunnos
Cipher21451
Cernunnos
1
4
1
0.38
W
Bellona
Cozsus908
Bellona
2
1
12
8
W
Nu Wa
Kimyei
Nu Wa
10
0
10
15
W
2
1
13
8.5
W
8
0
8
12
L
Olorun
0
4
1
0.13
L
Osiris
shad1258
Osiris
2
4
0
0.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,156
Damage
53,987
76,876
Taken
61,658
52,227
Mitigated
45,878
16,567
Healing
21,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
5,911
979
2,451
2,979
13,331
9,103
454
2,805
10,339
34,387
1,960
L
Ganesha
Asdeath
Ganesha
6,010
331
0
2,881
17,398
13,838
0
5,229
11,934
28,235
0
L
Cernunnos
Cipher21451
Cernunnos
7,542
2,196
0
1,248
10,387
3,663
0
4,058
6,134
0
46,717
W
Bellona
Cozsus908
Bellona
15,897
6,570
0
6,398
19,301
23,466
16
1,552
17,749
0
67,256
W
Nu Wa
Kimyei
Nu Wa
13,901
1,863
250
1,466
5,151
2,146
1,382
1,999
3,036
61,164
632
W
9,621
3,151
0
3,198
11,656
4,530
1,293
2,631
8,979
0
56,969
W
8,657
3,238
0
5,074
12,219
6,633
2,263
1,707
10,404
0
75,478
L
Olorun
4,767
1,753
60
2,236
11,062
4,472
0
3,434
7,258
57,027
4,003
L
Osiris
shad1258
Osiris
10,036
4,482
0
8,362
22,042
22,809
0
2,314
19,519
0
57,055
L
4,801
1,039
0
1,780
15,987
7,445
0
3,161
12,562
0
44,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,042
Gold Earned
45,573
379
Minions Killed
444
0
Camps Cleared
0
1,412,241
Distance Traveled
1,539,115
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,497
531
46
3
0
286,563
0
L
Ganesha
6,514
407
6
0
0
287,833
0
L
Cernunnos
6,430
402
86
5
0
273,706
2
W
Bellona
9,039
565
89
6
0
286,480
5
W
Nu Wa
10,190
637
105
7
0
302,543
0
W
Medusa
8,416
526
82
5
0
321,110
5
W
Set
9,431
589
122
8
0
342,419
1
L
Olorun
7,363
460
120
8
0
263,893
0
L
Osiris
7,406
463
86
5
0
256,456
0
L
Fenrir
6,329
396
81
5
0
330,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role