Player Matchup

Nu Wa
Nu Wa
Aníma666
Nu Wa
Level 20
God Stats
9W - 9L
1,413 SR
Queue Stats
42W - 47L
1,280 Elo+
Solo
Ix Chel
Ix Chel
Muhjinzo
Ix Chel
Level 84
God Stats
1W - 1L
1,478 SR
Queue Stats
4W - 18L
1,238 Elo+
Party 2
Odin
Odin
ausa47
Odin
Level 17
God Stats
1W - 3L
1,425 SR
Queue Stats
1W - 3L
1,459 Elo+
Party 2
Thanatos
Thanatos
magewage
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,578 Elo+
Party 3
Discordia
Discordia
vizforralo
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,578 Elo+
Party 3
Team Averages
Level 33
1,463 SR
1,427 Elo+

VS

Team Averages
Level 124
1,462 SR
1,489 Elo+
Zeus
Zeus
BloodiAlisa
Zeus
Level 147
God Stats
3W - 3L
1,271 SR
Queue Stats
76W - 89L
1,546 Elo+
Party 1
Da Ji
Da Ji
DarkGh0sst
Da Ji
Level 158
God Stats
13W - 15L
1,666 SR
Queue Stats
158W - 145L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
Rikuoy
Nu Wa
Level 158
God Stats
44W - 46L
1,490 SR
Queue Stats
160W - 168L
1,549 Elo+
Party 1
Skadi
Skadi
Sontheim
Skadi
Level 40
God Stats
2W - 0L
1,688 SR
Queue Stats
79W - 85L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
giza64
Sylvanus
Level 115
God Stats
3W - 8L
1,197 SR
Queue Stats
55W - 63L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aníma666
Nu Wa
15
0 / 3 / 4
8,745
729
9,356
9,965
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Muhjinzo
Ix Chel
15
3 / 6 / 3
9,583
799
6,414
16,876
13,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Odin
ausa47
Odin
15
2 / 6 / 4
8,897
741
6,767
17,332
13,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
magewage
Thanatos
16
4 / 6 / 4
9,674
806
6,195
16,384
7,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
vizforralo
Discordia
16
1 / 5 / 5
9,387
782
8,465
10,144
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 11
10,512
876
10,435
8,989
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
20
14 / 0 / 7
12,915
1,076
17,386
9,443
5,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
Rikuoy
Nu Wa
18
5 / 3 / 16
11,295
941
16,177
9,961
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Sontheim
Skadi
17
4 / 3 / 14
10,616
885
11,904
11,866
5,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
giza64
Sylvanus
16
0 / 2 / 12
9,928
827
6,379
15,485
17,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
10
Kills
26
26
Deaths
10
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aníma666
Nu Wa
0
3
4
0.67
W
3
2
11
4.25
W
Da Ji
14
0
7
17.5
L
Ix Chel
Muhjinzo
Ix Chel
3
6
3
0.75
W
Nu Wa
Rikuoy
Nu Wa
5
3
16
4.33
W
Skadi
Sontheim
Skadi
4
3
14
3.67
L
Odin
ausa47
Odin
2
6
4
0.67
W
Sylvanus
giza64
Sylvanus
0
2
12
3
L
Thanatos
magewage
Thanatos
4
6
4
1
L
Discordia
vizforralo
Discordia
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,197
Damage
62,281
70,701
Taken
55,744
41,952
Mitigated
36,264
9,827
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aníma666
Nu Wa
9,356
1,783
0
250
9,965
4,131
0
5,424
4,388
27,758
0
W
10,435
793
0
334
8,989
3,897
1,539
3,527
5,371
36,361
376
W
Da Ji
17,386
5,011
0
1,021
9,443
5,449
1,258
2,804
6,594
0
53,745
L
Ix Chel
Muhjinzo
Ix Chel
6,414
1,195
1,412
2,168
16,876
13,291
0
7,504
9,168
21,692
0
W
Nu Wa
Rikuoy
Nu Wa
16,177
1,489
0
1,739
9,961
3,898
993
3,735
6,136
54,372
2,121
W
Skadi
Sontheim
Skadi
11,904
3,584
0
1,334
11,866
5,451
2,696
6,469
5,236
0
27,965
L
Odin
ausa47
Odin
6,767
1,474
0
891
17,332
13,383
0
6,395
10,761
0
17,255
W
Sylvanus
giza64
Sylvanus
6,379
1,570
3,852
4,841
15,485
17,569
1,365
7,700
7,453
22,677
0
L
Thanatos
magewage
Thanatos
6,195
434
0
4,856
16,384
7,039
0
8,239
7,965
0
20,672
L
Discordia
vizforralo
Discordia
8,465
539
0
250
10,144
4,108
0
4,311
5,729
32,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,286
Gold Earned
55,266
191
Minions Killed
256
0
Camps Cleared
0
1,119,500
Distance Traveled
1,296,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,745
729
35
3
0
235,725
0
W
Zeus
10,512
876
47
4
0
268,224
0
W
Da Ji
12,915
1,076
71
6
0
313,767
0
L
Ix Chel
9,583
799
33
3
0
194,794
0
W
Nu Wa
11,295
941
57
5
0
248,334
0
W
Skadi
10,616
885
45
4
0
235,058
0
L
Odin
8,897
741
25
2
0
221,303
0
W
Sylvanus
9,928
827
36
3
0
231,033
0
L
Thanatos
9,674
806
32
3
0
224,594
0
L
Discordia
9,387
782
66
6
0
243,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role