Player Matchup

Discordia
Discordia
DeAtHuNiCorN879
Discordia
Level 55
God Stats
6W - 4L
1,561 SR
Queue Stats
276W - 273L
1,430 Elo+
Party 1
Sobek
Sobek
Neitholy
Sobek
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 29L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
Paradoxx1904
Baron Samedi
Level 56
God Stats
3W - 2L
1,532 SR
Queue Stats
277W - 271L
1,430 Elo+
Party 1
Heimdallr
Heimdallr
bluedarkblue
Heimdallr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,484 Elo+
Party 2
Osiris
Osiris
uhutfyjvyjyvyj
Osiris
Level 106
God Stats
2W - 0L
1,434 SR
Queue Stats
44W - 40L
1,425 Elo+
Solo
Team Averages
Level 96
1,505 SR
1,440 Elo+

VS

Team Averages
Level 76
1,543 SR
1,453 Elo+
Artio
Artio
Macki-92
Artio
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,449 Elo+
Solo
Hades
Hades
N7 Wacky
Hades
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,454 Elo+
Solo
King Arthur
King Arthur
RealGalliNr1
King Arthur
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,430 Elo+
Party 3
Camazotz
Camazotz
Zambinottt
Camazotz
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,462 Elo+
Solo
Heimdallr
Heimdallr
sgierinator234
Heimdallr
Level 64
God Stats
3W - 1L
1,714 SR
Queue Stats
122W - 112L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeAtHuNiCorN879
Discordia
20
9 / 1 / 17
13,111
771
25,386
7,183
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sobek
Neitholy
Sobek
16
0 / 5 / 18
10,612
624
9,204
29,001
34,149
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Paradoxx1904
Baron Samedi
20
5 / 2 / 23
12,634
743
26,172
12,182
7,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
bluedarkblue
Heimdallr
20
11 / 2 / 14
12,864
757
29,630
15,245
9,008
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

20
6 / 2 / 21
12,752
750
13,791
25,269
30,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Macki-92
Artio
18
2 / 5 / 8
11,268
663
9,726
28,691
43,633
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
N7 Wacky
Hades
17
1 / 8 / 7
10,379
611
14,908
22,856
16,945
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

King Arthur
RealGalliNr1
King Arthur
16
2 / 6 / 3
10,068
592
8,439
20,704
17,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Camazotz
Zambinottt
Camazotz
19
4 / 7 / 3
11,275
663
18,473
26,133
13,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
sgierinator234
Heimdallr
18
3 / 5 / 6
10,470
616
17,838
15,445
8,368
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
39
31
Kills
12
12
Deaths
31
93
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
DeAtHuNiCorN879
Discordia
9
1
17
17.5
L
Artio
Macki-92
Artio
2
5
8
1.2
L
Hades
N7 Wacky
Hades
1
8
7
0.56
W
Sobek
Neitholy
Sobek
0
5
18
1.8
W
Baron Samedi
Paradoxx1904
Baron Samedi
5
2
23
8.25
L
King Arthur
RealGalliNr1
King Arthur
2
6
3
0.58
L
Camazotz
Zambinottt
Camazotz
4
7
3
0.79
W
Heimdallr
bluedarkblue
Heimdallr
11
2
14
9
L
Heimdallr
sgierinator234
Heimdallr
3
5
6
1.2
W
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,183
Damage
69,384
88,880
Taken
113,829
85,660
Mitigated
100,213
34,966
Healing
39,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DeAtHuNiCorN879
Discordia
25,386
1,289
1,732
1,403
7,183
3,652
2,079
1,218
5,965
43,650
0
L
Artio
Macki-92
Artio
9,726
338
6,892
8,984
28,691
43,633
476
14,190
14,116
18,785
24
L
Hades
N7 Wacky
Hades
14,908
2,378
2,009
7,002
22,856
16,945
251
11,101
11,289
29,489
0
W
Sobek
Neitholy
Sobek
9,204
562
974
4,855
29,001
34,149
293
9,817
19,184
14,244
1,313
W
Baron Samedi
Paradoxx1904
Baron Samedi
26,172
1,881
8,121
4,676
12,182
7,996
1,445
2,803
9,379
45,802
537
L
King Arthur
RealGalliNr1
King Arthur
8,439
357
1,491
1,028
20,704
17,656
160
10,442
9,953
0
21,206
L
Camazotz
Zambinottt
Camazotz
18,473
3,642
649
8,764
26,133
13,611
0
14,130
11,345
0
36,167
W
Heimdallr
bluedarkblue
Heimdallr
29,630
13,672
3,739
2,874
15,245
9,008
3,048
4,280
10,965
0
55,952
L
Heimdallr
sgierinator234
Heimdallr
17,838
5,360
880
1,491
15,445
8,368
0
10,078
5,175
0
38,168
W
13,791
3,292
1,192
5,400
25,269
30,855
1,642
6,492
18,773
0
28,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,973
Gold Earned
53,460
193
Minions Killed
165
0
Camps Cleared
0
1,649,763
Distance Traveled
1,530,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,111
771
42
2
0
307,810
0
L
Artio
11,268
663
16
1
0
324,409
0
L
Hades
10,379
611
40
2
0
307,605
0
W
Sobek
10,612
624
12
1
0
326,532
0
W
Baron Samedi
12,634
743
46
3
0
315,368
0
L
King Arthur
10,068
592
17
1
0
302,076
0
L
Camazotz
11,275
663
57
3
0
340,586
0
W
Heimdallr
12,864
757
61
4
0
307,864
0
L
Heimdallr
10,470
616
35
2
0
255,580
0
W
Osiris
12,752
750
32
2
0
392,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role