Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
River37
Bakasura
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,150 Elo+
Party 1
Bacchus
Bacchus
jarjarluvr
Bacchus
Level 29
God Stats
8W - 13L
1,325 SR
Queue Stats
9W - 18L
1,150 Elo+
Party 1
Team Averages
Level 38
1,442 SR
1,267 Elo+

VS

Team Averages
Level 51
1,530 SR
1,335 Elo+
Bellona
Bellona
BeefStewMcGee
Bellona
Level 60
God Stats
3W - 4L
1,663 SR
Queue Stats
19W - 22L
1,405 Elo+
Solo
Anubis
Anubis
Plxyboiii_E
Anubis
Level 47
God Stats
27W - 15L
1,574 SR
Queue Stats
59W - 60L
1,315 Elo+
Solo
Kukulkan
Kukulkan
steiopic
Kukulkan
Level 46
God Stats
30W - 39L
1,354 SR
Queue Stats
100W - 112L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
0 / 2 / 2
10,896
641
3,905
9,960
3,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
River37
Bakasura
14
1 / 6 / 0
10,824
637
3,138
16,543
10,739
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
jarjarluvr
Bacchus
16
1 / 3 / 1
11,000
647
6,949
13,591
8,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
1 / 1 / 7
10,664
627
4,436
6,184
5,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
11
7 / 0 / 1
10,523
619
6,954
4,741
2,391
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
steiopic
Kukulkan
19
3 / 1 / 5
13,018
766
15,839
8,317
4,062
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
11
11
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
2
2
0.5
L
Bellona
1
1
7
4.5
L
Anubis
7
0
1
7.5
W
Bakasura
River37
Bakasura
1
6
0
0.17
W
Bacchus
jarjarluvr
Bacchus
1
3
1
0.5
L
Kukulkan
steiopic
Kukulkan
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,992
Damage
27,229
40,094
Taken
19,242
22,531
Mitigated
11,898
3,578
Healing
2,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
3,905
1,742
0
278
9,960
3,227
1,350
7,134
2,659
0
28,702
L
Bellona
4,436
497
0
1,080
6,184
5,445
166
1,647
4,317
0
26,075
L
Anubis
6,954
114
0
1,010
4,741
2,391
294
1,397
3,234
19,907
1,321
W
Bakasura
River37
Bakasura
3,138
2,337
0
1,971
16,543
10,739
870
8,422
7,857
0
32,606
W
Bacchus
jarjarluvr
Bacchus
6,949
241
0
1,329
13,591
8,565
755
7,163
6,275
42,197
0
L
Kukulkan
steiopic
Kukulkan
15,839
963
0
0
8,317
4,062
519
3,947
4,370
78,891
445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
34,205
187
Minions Killed
203
0
Camps Cleared
0
921,113
Distance Traveled
601,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,896
641
55
3
0
276,336
0
L
Bellona
10,664
627
49
3
0
219,529
0
L
Anubis
10,523
619
41
2
0
141,327
0
W
Bakasura
10,824
637
68
4
0
304,326
0
W
Bacchus
11,000
647
64
4
0
340,451
0
L
Kukulkan
13,018
766
113
7
0
240,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role