Player Matchup

Chaac
Chaac
BigSunshine
Chaac
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,567 Elo+
Party 3
Lancelot
Lancelot
ColossalHail
Lancelot
Level 60
God Stats
28W - 19L
1,538 SR
Queue Stats
278W - 301L
1,446 Elo+
Solo
Neith
Neith
GZdriik
Neith
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,553 Elo+
Party 3
Ares
Ares
TaizunG
Ares
Level 162
God Stats
7W - 5L
1,149 SR
Queue Stats
105W - 95L
1,513 Elo+
Party 1
Vulcan
Vulcan
TakenZ
Vulcan
Level 157
God Stats
16W - 12L
1,522 SR
Queue Stats
84W - 73L
1,617 Elo+
Party 1
Team Averages
Level 97
1,442 SR
1,539 Elo+

VS

Team Averages
Level 54
1,500 SR
1,475 Elo+
Ullr
Ullr
Dedghhyyyy
Ullr
Level 34
God Stats
29W - 37L
1,503 SR
Queue Stats
240W - 255L
1,423 Elo+
Solo
Olorun
Olorun
DerProktologe
Olorun
Level 152
God Stats
3W - 9L
1,169 SR
Queue Stats
548W - 542L
1,497 Elo+
Solo
Ymir
Ymir
McWeedy420
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,485 Elo+
Party 2
Jing Wei
Jing Wei
ReVo13371
Jing Wei
Level 14
God Stats
1W - 1L
1,765 SR
Queue Stats
1W - 4L
1,485 Elo+
Party 2
Bakasura
Bakasura
shox2k12
Bakasura
Level 29
God Stats
1W - 2L
1,563 SR
Queue Stats
1W - 4L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,217
478
4,243
12,951
9,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
ColossalHail
Lancelot
14
2 / 2 / 0
7,390
568
4,256
11,500
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
GZdriik
Neith
12
1 / 1 / 3
7,097
546
3,958
3,025
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ares
TaizunG
Ares
12
4 / 0 / 4
7,818
601
8,254
10,747
9,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
TakenZ
Vulcan
12
0 / 1 / 4
7,025
540
7,993
5,703
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,133
549
4,025
7,691
3,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 0
8,257
635
8,529
11,119
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 3 / 1
5,523
425
726
6,308
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
ReVo13371
Jing Wei
11
0 / 2 / 1
5,982
460
3,470
7,848
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
shox2k12
Bakasura
12
2 / 0 / 0
6,613
509
5,255
8,939
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
6
6
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Lancelot
ColossalHail
Lancelot
2
2
0
1
L
0
1
0
0
L
4
2
0
2
W
Neith
GZdriik
Neith
1
1
3
2.5
L
0
3
1
0.17
L
Jing Wei
ReVo13371
Jing Wei
0
2
1
0.25
W
Ares
TaizunG
Ares
4
0
4
6
W
Vulcan
TakenZ
Vulcan
0
1
4
2
L
Bakasura
shox2k12
Bakasura
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,704
Damage
22,005
43,926
Taken
41,905
28,131
Mitigated
18,793
12,605
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,243
802
0
2,919
12,951
9,973
0
4,703
7,828
227
41,507
W
Lancelot
ColossalHail
Lancelot
4,256
1,267
0
5,575
11,500
5,221
0
2,353
8,597
0
61,759
L
4,025
901
0
1,014
7,691
3,200
0
3,921
3,750
0
66,851
L
8,529
3,758
90
6,649
11,119
4,580
0
3,570
7,528
62,412
726
W
Neith
GZdriik
Neith
3,958
1,851
0
1,133
3,025
1,036
605
169
2,776
0
56,539
L
726
337
0
615
6,308
4,212
0
2,964
3,341
8,385
0
L
Jing Wei
ReVo13371
Jing Wei
3,470
3,010
0
1,120
7,848
2,962
0
3,747
4,089
0
34,579
W
Ares
TaizunG
Ares
8,254
600
0
2,478
10,747
9,759
0
1,786
8,541
30,087
4,863
W
Vulcan
TakenZ
Vulcan
7,993
2,155
0
500
5,703
2,142
13
824
4,669
62,195
1,228
L
Bakasura
shox2k12
Bakasura
5,255
3,204
0
1,165
8,939
3,839
174
1,685
7,239
0
43,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,547
Gold Earned
33,508
380
Minions Killed
372
0
Camps Cleared
0
1,347,673
Distance Traveled
1,230,980
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,217
478
60
5
0
238,803
0
W
Lancelot
7,390
568
90
7
0
305,751
0
L
Ullr
7,133
549
107
8
0
266,940
2
L
Olorun
8,257
635
99
8
0
210,715
0
W
Neith
7,097
546
92
7
0
220,810
0
L
Ymir
5,523
425
17
1
0
187,360
0
L
Jing Wei
5,982
460
62
5
0
251,448
0
W
Ares
7,818
601
36
3
0
289,411
3
W
Vulcan
7,025
540
102
8
0
292,898
1
L
Bakasura
6,613
509
87
7
0
314,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role