Player Matchup

Set
Set
OrphanOrganOiler
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,481 Elo+
Solo
Danzaburou
Danzaburou
SovreignSun
Danzaburou
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,425 Elo+
Solo
Cthulhu
Cthulhu
TDaub22
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,520 Elo+
Solo
Aphrodite
Aphrodite
appointedscroll
Aphrodite
Level 80
God Stats
0W - 6L
1,651 SR
Queue Stats
136W - 133L
1,530 Elo+
Solo
Maui
Maui
trackstarriiq
Maui
Level 119
God Stats
1W - 5L
1,452 SR
Queue Stats
222W - 240L
1,563 Elo+
Solo
Team Averages
Level 86
1,521 SR
1,504 Elo+

VS

Team Averages
Level 113
1,507 SR
1,495 Elo+
Geb
Geb
King Joker6224
Geb
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,479 Elo+
Party 1
Aphrodite
Aphrodite
grimis cares 2
Aphrodite
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 127L
1,509 Elo+
Party 1
Zeus
Zeus
grimiscares
Zeus
Level 156
God Stats
2W - 5L
1,276 SR
Queue Stats
112W - 116L
1,494 Elo+
Party 1
Ares
Ares
ottirut
Ares
Level 159
God Stats
3W - 2L
1,757 SR
Queue Stats
115W - 118L
1,497 Elo+
Party 1
Vamana
Vamana
somebodyriko
Vamana
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 114L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
7,196
554
4,333
8,398
4,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SovreignSun
Danzaburou
16
3 / 3 / 5
9,502
731
15,267
15,169
8,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TDaub22
Cthulhu
17
1 / 2 / 7
9,490
730
24,556
14,452
20,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
appointedscroll
Aphrodite
18
3 / 2 / 4
9,810
755
13,724
15,167
11,251
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 8
9,408
724
6,765
17,111
21,524
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
9,887
761
8,301
17,981
22,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
grimis cares 2
Aphrodite
15
0 / 2 / 11
8,521
655
7,576
14,059
10,949
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 1 / 6
10,008
770
28,181
14,364
9,151
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
ottirut
Ares
13
0 / 5 / 12
8,422
648
8,994
17,484
21,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
17
4 / 0 / 9
9,563
736
11,365
15,700
19,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
11
Kills
15
15
Deaths
11
26
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
1
5
2
0.4
L
Danzaburou
SovreignSun
Danzaburou
3
3
5
1.83
L
Cthulhu
TDaub22
Cthulhu
1
2
7
2.25
L
Aphrodite
appointedscroll
Aphrodite
3
2
4
2.5
W
Aphrodite
grimis cares 2
Aphrodite
0
2
11
2.75
W
7
1
6
10
W
Ares
ottirut
Ares
0
5
12
1.2
W
Vamana
4
0
9
8.5
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,645
Damage
64,417
70,297
Taken
79,588
66,817
Mitigated
83,238
36,166
Healing
35,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,301
602
1,657
2,090
17,981
22,529
0
10,675
7,306
14,933
823
L
4,333
2,133
671
1,085
8,398
4,842
148
6,334
2,064
0
8,116
L
Danzaburou
SovreignSun
Danzaburou
15,267
5,950
2,504
4,505
15,169
8,936
368
11,505
3,664
0
32,597
L
Cthulhu
TDaub22
Cthulhu
24,556
560
3,255
3,573
14,452
20,264
0
9,876
4,576
42,116
2,379
L
Aphrodite
appointedscroll
Aphrodite
13,724
597
8,026
9,017
15,167
11,251
150
11,081
4,086
27,521
0
W
Aphrodite
grimis cares 2
Aphrodite
7,576
158
10,968
7,010
14,059
10,949
0
9,457
4,602
23,667
0
W
28,181
2,655
2,635
1,796
14,364
9,151
312
10,009
4,355
49,882
696
W
Ares
ottirut
Ares
8,994
386
394
1,711
17,484
21,117
45
6,932
10,552
11,636
280
W
Vamana
11,365
3,152
3,105
4,423
15,700
19,492
399
6,363
9,337
0
18,563
L
6,765
1,392
747
2,783
17,111
21,524
92
13,254
3,857
10,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,406
Gold Earned
46,401
145
Minions Killed
133
0
Camps Cleared
0
1,126,409
Distance Traveled
1,266,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,887
761
14
1
0
254,983
0
L
Set
7,196
554
0
0
0
140,298
0
L
Danzaburou
9,502
731
48
4
0
226,473
0
L
Cthulhu
9,490
730
42
3
0
274,707
0
L
Aphrodite
9,810
755
48
4
0
252,804
0
W
Aphrodite
8,521
655
47
4
0
262,928
0
W
Zeus
10,008
770
56
4
0
214,382
0
W
Ares
8,422
648
1
0
0
236,468
0
W
Vamana
9,563
736
15
1
0
297,675
0
L
Maui
9,408
724
7
1
0
232,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role