Player Matchup

Kukulkan
Kukulkan
ElectroFoxes
Kukulkan
Level 84
God Stats
2W - 5L
1,420 SR
Queue Stats
18W - 24L
1,295 Elo+
Party 1
Izanami
Izanami
snowyy_yumeko
Izanami
Level 38
God Stats
2W - 4L
1,325 SR
Queue Stats
9W - 19L
1,350 Elo+
Solo
Sobek
Sobek
zNIXIOSz
Sobek
Level 26
God Stats
3W - 6L
1,504 SR
Queue Stats
9W - 9L
1,315 Elo+
Party 1
Team Averages
Level 49
1,416 SR
1,320 Elo+

VS

Team Averages
Level 43
1,622 SR
1,407 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ChanDerKurde
Susano
Level 49
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
raw_suicide
Cthulhu
Level 49
God Stats
1W - 1L
1,721 SR
Queue Stats
59W - 67L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElectroFoxes
Kukulkan
16
1 / 1 / 5
10,272
685
13,057
9,870
3,785
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
16
4 / 3 / 3
10,918
728
9,407
11,151
4,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
zNIXIOSz
Sobek
16
2 / 0 / 5
10,151
677
7,035
14,808
17,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 2 / 1
10,370
691
11,201
11,014
6,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
14
0 / 2 / 3
9,068
605
4,161
11,389
4,373
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
raw_suicide
Cthulhu
15
1 / 3 / 3
9,918
661
14,726
14,139
11,129
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
4
4
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
2
1
1.75
L
Susano
0
2
3
0.75
W
Kukulkan
ElectroFoxes
Kukulkan
1
1
5
3.5
L
Cthulhu
raw_suicide
Cthulhu
1
3
3
0.83
W
Izanami
4
3
3
1.83
W
Sobek
zNIXIOSz
Sobek
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,499
Damage
30,088
35,829
Taken
36,542
26,536
Mitigated
22,133
3,980
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,201
175
825
2,585
11,014
6,631
0
5,935
5,061
40,978
0
L
Susano
4,161
377
0
2,683
11,389
4,373
0
7,131
4,236
0
28,345
W
Kukulkan
ElectroFoxes
Kukulkan
13,057
287
0
250
9,870
3,785
225
7,040
2,816
55,517
463
L
Cthulhu
raw_suicide
Cthulhu
14,726
417
0
1,700
14,139
11,129
0
6,077
8,040
45,287
832
W
Izanami
9,407
5,557
0
679
11,151
4,797
505
8,692
2,459
0
45,464
W
Sobek
zNIXIOSz
Sobek
7,035
846
0
3,051
14,808
17,954
0
9,844
4,923
17,771
3,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
29,356
193
Minions Killed
169
0
Camps Cleared
0
868,250
Distance Traveled
869,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,370
691
59
4
0
278,118
0
L
Susano
9,068
605
37
2
0
320,993
0
W
Kukulkan
10,272
685
77
5
0
292,834
0
L
Cthulhu
9,918
661
73
5
0
270,869
0
W
Izanami
10,918
728
90
6
0
280,606
0
W
Sobek
10,151
677
26
2
0
294,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role