Player Matchup

Awilix
Awilix
Xenhr
Awilix
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 161L
1,572 Elo+
Party 3
Chaac
Chaac
croquetillaㅤ
Chaac
Level 106
God Stats
8W - 7L
1,555 SR
Queue Stats
154W - 132L
1,578 Elo+
Solo
Ne Zha
Ne Zha
rickelt001
Ne Zha
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
184W - 192L
1,334 Elo+
Party 1
Sol
Sol
scharradu
Sol
Level 147
God Stats
3W - 2L
1,546 SR
Queue Stats
40W - 43L
1,342 Elo+
Party 1
Ix Chel
Ix Chel
zurouu
Ix Chel
Level 147
God Stats
4W - 4L
1,743 SR
Queue Stats
222W - 188L
1,532 Elo+
Party 3
Team Averages
Level 136
1,569 SR
1,472 Elo+

VS

Team Averages
Level 112
1,620 SR
1,570 Elo+
Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HitmanFerret
Artemis
Level 109
God Stats
9W - 6L
1,847 SR
Queue Stats
40W - 31L
1,661 Elo+
Party 2
Freya
Freya
SuperChicken404
Freya
Level 123
God Stats
4W - 2L
1,761 SR
Queue Stats
46W - 37L
1,582 Elo+
Party 2
Anubis
Anubis
Vertacian
Anubis
Level 101
God Stats
3W - 3L
1,492 SR
Queue Stats
115W - 111L
1,485 Elo+
Solo
Chaac
Chaac
bolgohd
Chaac
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 75L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Xenhr
Awilix
7
0 / 0 / 1
3,539
708
1,038
3,575
945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
4,078
816
2,428
4,276
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
rickelt001
Ne Zha
6
1 / 0 / 0
3,558
712
1,291
2,548
920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 1
3,590
718
724
757
180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
zurouu
Ix Chel
6
0 / 1 / 0
3,363
673
1,593
2,360
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
3
0 / 0 / 0
2,609
522
424
1,711
484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
HitmanFerret
Artemis
6
1 / 1 / 0
3,137
627
640
3,830
1,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
2,991
598
490
1,863
595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Vertacian
Anubis
6
0 / 0 / 0
3,294
659
1,038
2,811
1,107
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
bolgohd
Chaac
6
1 / 0 / 0
3,267
653
2,250
4,198
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
2
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
L
Artemis
HitmanFerret
Artemis
1
1
0
1
L
0
1
0
0
L
Anubis
Vertacian
Anubis
0
0
0
0
W
Awilix
Xenhr
Awilix
0
0
1
0.5
L
Chaac
bolgohd
Chaac
1
0
0
1
W
1
1
0
1
W
Ne Zha
rickelt001
Ne Zha
1
0
0
1
W
0
0
1
0.5
W
Ix Chel
zurouu
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,074
Damage
4,842
13,516
Taken
14,413
5,725
Mitigated
5,792
5,043
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
424
135
0
605
1,711
484
0
0
1,711
0
4,797
L
Artemis
HitmanFerret
Artemis
640
336
0
725
3,830
1,735
0
411
3,419
0
11,652
L
490
243
0
218
1,863
595
0
313
1,550
10,180
823
L
Anubis
Vertacian
Anubis
1,038
43
0
1,888
2,811
1,107
0
731
1,986
18,362
0
W
Awilix
Xenhr
Awilix
1,038
428
0
2,054
3,575
945
0
492
3,083
0
17,511
L
Chaac
bolgohd
Chaac
2,250
1,451
0
1,318
4,198
1,871
0
680
3,430
0
15,188
W
2,428
439
0
1,132
4,276
2,930
9
0
4,276
0
26,313
W
Ne Zha
rickelt001
Ne Zha
1,291
171
0
971
2,548
920
0
581
1,967
0
9,608
W
724
457
0
220
757
180
0
127
630
25,119
0
W
Ix Chel
zurouu
Ix Chel
1,593
464
66
600
2,360
750
0
321
2,039
19,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,128
Gold Earned
15,298
171
Minions Killed
110
0
Camps Cleared
0
537,445
Distance Traveled
425,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
2,609
522
9
2
0
35,062
0
L
Artemis
3,137
627
18
4
0
87,758
0
L
Freya
2,991
598
21
4
0
82,657
0
L
Anubis
3,294
659
31
6
0
94,167
0
W
Awilix
3,539
708
41
8
0
131,734
0
L
Chaac
3,267
653
31
6
0
126,306
0
W
Chaac
4,078
816
37
7
0
81,295
0
W
Ne Zha
3,558
712
13
3
0
129,264
0
W
Sol
3,590
718
44
9
0
100,913
0
W
Ix Chel
3,363
673
36
7
0
94,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role