Player Matchup

Ravana
Ravana
Huckleberry1029
Ravana
Level 75
God Stats
6W - 6L
1,241 SR
Queue Stats
340W - 315L
1,504 Elo+
Party 1
Terra
Terra
JebodiahTSC
Terra
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 144L
1,518 Elo+
Party 1
Zeus
Zeus
PromptSubset647
Zeus
Level 167
God Stats
7W - 5L
1,665 SR
Queue Stats
377W - 376L
1,443 Elo+
Solo
Ullr
Ullr
Rayli-Tm
Ullr
Level 145
God Stats
9W - 11L
1,408 SR
Queue Stats
390W - 375L
1,468 Elo+
Solo
Fenrir
Fenrir
tbiz6
Fenrir
Level 122
God Stats
6W - 6L
1,546 SR
Queue Stats
235W - 232L
1,551 Elo+
Solo
Team Averages
Level 115
1,472 SR
1,497 Elo+

VS

Team Averages
Level 155
1,635 SR
1,509 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Gloryspren94
Bacchus
Level 109
God Stats
1W - 1L
1,852 SR
Queue Stats
112W - 130L
1,503 Elo+
Solo
Izanami
Izanami
Jerry3R3
Izanami
Level 123
God Stats
2W - 1L
1,824 SR
Queue Stats
80W - 73L
1,518 Elo+
Solo
Poseidon
Poseidon
xXAldebharanXx
Poseidon
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 29L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
6,556
1,093
4,130
6,998
5,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 5
6,956
1,159
3,858
7,561
6,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
2 / 1 / 4
6,461
1,077
5,625
2,691
1,100
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
2 / 0 / 5
6,720
1,120
4,309
4,912
2,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
tbiz6
Fenrir
10
2 / 1 / 3
6,286
1,048
4,921
5,388
3,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 2 / 2
5,848
975
3,807
7,786
6,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
 
Neith
9
1 / 2 / 1
5,236
873
3,301
3,717
1,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Gloryspren94
Bacchus
6
0 / 1 / 1
4,796
799
962
1,793
1,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Jerry3R3
Izanami
10
0 / 3 / 2
5,287
881
4,218
6,490
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
11
2 / 1 / 1
6,015
1,003
8,533
4,475
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
9
Kills
4
4
Deaths
9
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
2
1
L
Neith
 
Neith
1
2
1
0.75
L
Bacchus
Gloryspren94
Bacchus
0
1
1
0.5
W
2
1
5
4.5
W
1
1
5
3.5
L
Izanami
Jerry3R3
Izanami
0
3
2
0.33
W
2
1
4
4
W
Ullr
2
0
5
4.5
W
Fenrir
tbiz6
Fenrir
2
1
3
3.5
L
Poseidon
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,843
Damage
20,821
27,550
Taken
24,261
18,681
Mitigated
13,131
12,644
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,807
301
3,665
3,260
7,786
6,215
0
3,578
4,208
0
6,592
L
Neith
 
Neith
3,301
434
311
504
3,717
1,291
0
1,440
2,277
0
5,884
L
Bacchus
Gloryspren94
Bacchus
962
0
0
140
1,793
1,647
0
551
1,242
2,247
0
W
4,130
798
1,407
1,501
6,998
5,207
284
2,027
4,971
0
10,178
W
3,858
490
3,222
2,400
7,561
6,901
100
2,022
5,539
5,957
2,011
L
Izanami
Jerry3R3
Izanami
4,218
2,345
219
560
6,490
2,302
0
2,204
4,286
0
11,629
W
5,625
657
357
556
2,691
1,100
876
1,322
1,369
13,133
428
W
Ullr
4,309
1,105
900
767
4,912
2,325
1,519
2,014
2,898
0
13,332
W
Fenrir
tbiz6
Fenrir
4,921
276
275
1,259
5,388
3,148
1,224
2,110
3,278
0
5,699
L
Poseidon
8,533
1,266
240
150
4,475
1,676
0
1,009
3,466
15,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,979
Gold Earned
27,182
70
Minions Killed
52
0
Camps Cleared
0
610,738
Distance Traveled
458,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,848
975
6
1
0
131,359
0
L
Neith
5,236
873
6
1
0
82,563
0
L
Bacchus
4,796
799
2
0
0
28,560
0
W
Ravana
6,556
1,093
17
3
0
129,438
0
W
Terra
6,956
1,159
6
1
0
129,478
0
L
Izanami
5,287
881
20
3
0
97,178
0
W
Zeus
6,461
1,077
25
4
0
113,459
0
W
Ullr
6,720
1,120
20
3
0
113,250
0
W
Fenrir
6,286
1,048
2
0
0
125,113
0
L
Poseidon
6,015
1,003
18
3
0
118,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role