Player Matchup

Baron Samedi
Baron Samedi
Cracked cwxq
Baron Samedi
Level 39
God Stats
6W - 2L
1,207 SR
Queue Stats
61W - 65L
1,359 Elo+
Party 3
Bacchus
Bacchus
SOA1702
Bacchus
Level 27
God Stats
1W - 3L
1,109 SR
Queue Stats
2W - 7L
1,114 Elo+
Party 2
Ymir
Ymir
cSyph
Ymir
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 38L
1,359 Elo+
Party 3
Cupid
Cupid
eoa3527
Cupid
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,425 Elo+
Party 2
King Arthur
King Arthur
polo-fresco9
King Arthur
Level 18
God Stats
4W - 1L
1,696 SR
Queue Stats
19W - 19L
1,409 Elo+
Party 2
Team Averages
Level 38
1,403 SR
1,333 Elo+

VS

Team Averages
Level 37
1,468 SR
1,459 Elo+
Sobek
Sobek
Johannpro7_7
Sobek
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 19L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
NRG_jE
Cliodhna
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Hercules
Hercules
Szedgan
Hercules
Level 66
God Stats
6W - 7L
1,426 SR
Queue Stats
164W - 177L
1,398 Elo+
Solo
Medusa
Medusa
Timex17-2
Medusa
Level 46
God Stats
6W - 9L
1,417 SR
Queue Stats
114W - 124L
1,396 Elo+
Solo
Yu Huang
Yu Huang
domigaso09
Yu Huang
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 52L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cracked cwxq
Baron Samedi
19
10 / 0 / 3
12,527
626
16,717
12,400
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SOA1702
Bacchus
16
3 / 3 / 6
9,752
488
9,310
15,920
17,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
cSyph
Ymir
19
7 / 3 / 6
11,079
554
10,861
19,555
9,969
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
eoa3527
Cupid
16
4 / 1 / 4
9,729
486
11,466
12,123
5,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
polo-fresco9
King Arthur
18
6 / 1 / 4
11,534
577
14,361
18,700
22,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,295
415
6,976
18,743
17,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
NRG_jE
Cliodhna
13
1 / 8 / 1
8,008
400
5,020
22,015
9,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Szedgan
Hercules
18
2 / 6 / 1
10,902
545
11,086
22,455
22,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Timex17-2
Medusa
15
2 / 5 / 1
8,831
442
14,513
14,742
6,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
domigaso09
Yu Huang
14
0 / 7 / 1
8,662
433
8,124
13,306
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
30
Kills
8
8
Deaths
30
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cracked cwxq
Baron Samedi
10
0
3
11.5
L
3
4
1
0.88
L
Cliodhna
NRG_jE
Cliodhna
1
8
1
0.19
W
Bacchus
SOA1702
Bacchus
3
3
6
2
L
Hercules
Szedgan
Hercules
2
6
1
0.42
L
Medusa
Timex17-2
Medusa
2
5
1
0.5
W
Ymir
cSyph
Ymir
7
3
6
3.33
L
Yu Huang
domigaso09
Yu Huang
0
7
1
0.07
W
Cupid
eoa3527
Cupid
4
1
4
6
W
King Arthur
polo-fresco9
King Arthur
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,715
Damage
45,719
78,698
Taken
91,261
60,960
Mitigated
61,461
20,589
Healing
22,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cracked cwxq
Baron Samedi
16,717
524
122
4,116
12,400
5,605
947
6,569
5,831
96,587
1,113
L
6,976
212
0
6,443
18,743
17,803
264
6,923
11,820
26,032
0
L
Cliodhna
NRG_jE
Cliodhna
5,020
494
0
5,008
22,015
9,046
0
9,804
12,211
0
52,770
W
Bacchus
SOA1702
Bacchus
9,310
642
0
2,312
15,920
17,706
0
2,578
12,649
33,990
1,029
L
Hercules
Szedgan
Hercules
11,086
3,412
0
5,520
22,455
22,770
440
5,786
16,669
17,805
79,237
L
Medusa
Timex17-2
Medusa
14,513
8,108
0
4,878
14,742
6,586
903
5,361
9,381
0
79,695
W
Ymir
cSyph
Ymir
10,861
2,249
0
4,230
19,555
9,969
19
2,308
17,111
103,849
0
L
Yu Huang
domigaso09
Yu Huang
8,124
1,385
0
1,000
13,306
5,256
0
9,440
3,866
57,675
720
W
Cupid
eoa3527
Cupid
11,466
6,253
980
7,244
12,123
5,283
0
2,200
9,539
0
73,583
W
King Arthur
polo-fresco9
King Arthur
14,361
1,783
0
1,585
18,700
22,397
270
3,857
14,732
618
85,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,621
Gold Earned
44,698
555
Minions Killed
474
0
Camps Cleared
0
2,024,058
Distance Traveled
1,772,978
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,527
626
164
8
0
398,008
3
L
Sobek
8,295
415
47
2
0
384,124
0
L
Cliodhna
8,008
400
71
4
0
362,899
0
W
Bacchus
9,752
488
31
2
0
436,335
0
L
Hercules
10,902
545
161
8
0
346,994
0
L
Medusa
8,831
442
104
5
0
347,708
0
W
Ymir
11,079
554
126
6
0
387,346
2
L
Yu Huang
8,662
433
91
5
0
331,253
0
W
Cupid
9,729
486
108
5
0
396,033
0
W
King Arthur
11,534
577
126
6
0
406,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role