Player Matchup

Cthulhu
Cthulhu
BobRossThaBoss
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
OnyxRacin
Kukulkan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
ReaperNoReapin
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Artemis
Artemis
Tr0nInDaZone
Artemis
Level 67
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
xSelfishSaintx
Ao Kuang
Level 74
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 95
1,428 SR
1,500 Elo+

VS

Team Averages
Level 89
1,510 SR
1,442 Elo+
Zhong Kui
Zhong Kui
Deathstroke-otta
Zhong Kui
Level 103
God Stats
16W - 10L
1,611 SR
Queue Stats
150W - 136L
1,452 Elo+
Party 1
He Bo
He Bo
Ed_Jay26
He Bo
Level 103
God Stats
11W - 15L
1,342 SR
Queue Stats
108W - 93L
1,469 Elo+
Party 1
Bacchus
Bacchus
JohnnyBRAVO5446
Bacchus
Level 106
God Stats
34W - 26L
1,564 SR
Queue Stats
283W - 270L
1,510 Elo+
Solo
Arachne
Arachne
Quinzel6269
Arachne
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 122L
1,398 Elo+
Solo
Chernobog
Chernobog
Rav02
Chernobog
Level 65
God Stats
11W - 8L
1,533 SR
Queue Stats
88W - 107L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,441
444
3,205
10,232
5,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
OnyxRacin
Kukulkan
8
0 / 7 / 0
4,833
483
2,095
7,423
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 3 / 1
5,307
531
5,565
9,915
4,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Tr0nInDaZone
Artemis
7
0 / 2 / 0
4,205
421
1,383
4,583
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
6
2 / 5 / 1
4,503
450
2,745
7,420
2,413
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
10
1 / 2 / 4
6,188
619
5,180
5,609
4,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

He Bo
Ed_Jay26
He Bo
11
10 / 1 / 2
7,179
718
6,150
4,966
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 0 / 9
5,577
558
6,304
5,521
4,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Quinzel6269
Arachne
11
1 / 0 / 4
5,643
564
2,411
5,407
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chernobog
Rav02
Chernobog
10
8 / 1 / 2
6,447
645
8,469
6,537
2,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
21
22
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Zhong Kui
1
2
4
1.5
W
He Bo
Ed_Jay26
He Bo
10
1
2
11
W
1
0
9
5.5
L
Kukulkan
OnyxRacin
Kukulkan
0
7
0
0
W
Arachne
Quinzel6269
Arachne
1
0
4
3
W
Chernobog
Rav02
Chernobog
8
1
2
9
L
2
3
1
0.83
L
Artemis
Tr0nInDaZone
Artemis
0
2
0
0
L
Ao Kuang
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,993
Damage
28,514
39,573
Taken
28,040
16,433
Mitigated
15,657
2,727
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,205
152
736
681
10,232
5,047
0
2,666
7,230
10,739
1,338
W
Zhong Kui
5,180
1,164
0
1,803
5,609
4,862
751
2,082
3,527
34,576
3,812
W
He Bo
Ed_Jay26
He Bo
6,150
654
0
390
4,966
1,553
0
1,774
3,192
32,385
1,256
W
6,304
1,075
142
1,957
5,521
4,769
188
1,201
4,320
18,800
656
L
Kukulkan
OnyxRacin
Kukulkan
2,095
295
85
222
7,423
2,986
0
5,551
1,828
30,276
0
W
Arachne
Quinzel6269
Arachne
2,411
1,942
0
3,231
5,407
2,105
0
403
5,004
0
41,281
W
Chernobog
Rav02
Chernobog
8,469
6,260
0
2,951
6,537
2,368
394
2,012
4,525
0
40,098
L
5,565
1,370
0
568
9,915
4,455
0
2,373
7,472
0
38,762
L
Artemis
Tr0nInDaZone
Artemis
1,383
721
0
134
4,583
1,532
0
1,844
2,616
0
14,872
L
Ao Kuang
2,745
1,083
0
301
7,420
2,413
0
4,159
3,261
9,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,289
Gold Earned
31,034
184
Minions Killed
264
0
Camps Cleared
0
993,449
Distance Traveled
898,747
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,441
444
18
2
0
201,480
0
W
Zhong Kui
6,188
619
44
4
0
136,849
0
W
He Bo
7,179
718
67
7
0
185,553
1
W
Bacchus
5,577
558
20
2
0
201,856
0
L
Kukulkan
4,833
483
58
6
0
181,327
0
W
Arachne
5,643
564
75
8
0
204,814
0
W
Chernobog
6,447
645
58
6
0
169,675
0
L
Fenrir
5,307
531
70
7
0
233,426
0
L
Artemis
4,205
421
23
2
0
161,554
0
L
Ao Kuang
4,503
450
15
2
0
215,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role