Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Elektronapas
Fenrir
Level 47
God Stats
9W - 3L
1,321 SR
Queue Stats
184W - 185L
1,465 Elo+
Party 1
Yemoja
Yemoja
FregionDark
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,444 Elo+
Party 2
King Arthur
King Arthur
Melleven
King Arthur
Level 117
God Stats
14W - 13L
1,541 SR
Queue Stats
385W - 374L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
pipuUA
Heimdallr
Level 48
God Stats
48W - 39L
1,318 SR
Queue Stats
223W - 208L
1,418 Elo+
Party 2
Team Averages
Level 70
1,436 SR
1,469 Elo+

VS

Team Averages
Level 55
1,557 SR
1,388 Elo+
Neith
Neith
Addidee
Neith
Level 43
God Stats
117W - 111L
1,442 SR
Queue Stats
317W - 344L
1,417 Elo+
Solo
Bellona
Bellona
PanicOnFire
Bellona
Level 65
God Stats
1W - 3L
1,402 SR
Queue Stats
10W - 7L
1,478 Elo+
Solo
Nox
Nox
arelkuch
Nox
Level 100
God Stats
3W - 2L
1,708 SR
Queue Stats
58W - 61L
1,432 Elo+
Party 3
Sun Wukong
Sun Wukong
dL0RDb
Sun Wukong
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,218 Elo+
Solo
Loki
Loki
itay2009
Loki
Level 22
God Stats
2W - 0L
1,733 SR
Queue Stats
31W - 35L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 5 / 2
7,109
444
3,304
7,683
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
15
6 / 3 / 2
8,897
556
11,193
15,905
8,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Yemoja
11
1 / 3 / 1
7,051
441
3,693
16,425
11,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
Melleven
King Arthur
16
1 / 2 / 1
9,335
583
10,804
16,454
13,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
pipuUA
Heimdallr
12
0 / 2 / 1
6,463
404
7,128
13,825
6,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Addidee
Neith
15
4 / 1 / 1
8,537
534
15,382
10,707
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
PanicOnFire
Bellona
12
0 / 1 / 5
6,627
414
5,464
9,925
9,232
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 3 / 3
9,144
572
9,013
7,720
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
dL0RDb
Sun Wukong
12
1 / 1 / 1
7,231
452
7,303
13,080
10,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
14
4 / 2 / 5
8,062
504
8,303
14,929
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
14
15
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
2
0.2
W
Neith
Addidee
Neith
4
1
1
4.5
L
Fenrir
6
3
2
2.33
L
Yemoja
1
3
1
0.5
L
King Arthur
Melleven
King Arthur
1
2
1
0.75
W
Bellona
PanicOnFire
Bellona
0
1
5
2.5
W
5
3
3
2.17
W
Sun Wukong
dL0RDb
Sun Wukong
1
1
1
1.5
W
Loki
4
2
5
3.25
L
Heimdallr
pipuUA
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,122
Damage
45,465
70,292
Taken
56,361
42,435
Mitigated
32,691
20,679
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,304
228
0
280
7,683
2,557
0
2,942
4,741
44,974
0
W
Neith
Addidee
Neith
15,382
2,717
0
3,327
10,707
3,955
546
1,603
9,104
0
86,764
L
Fenrir
11,193
3,363
0
3,500
15,905
8,105
0
3,360
12,380
0
76,196
L
Yemoja
3,693
965
4,703
4,823
16,425
11,847
0
773
15,652
19,827
1,607
L
King Arthur
Melleven
King Arthur
10,804
932
0
4,430
16,454
13,336
128
1,888
13,815
216
85,886
W
Bellona
PanicOnFire
Bellona
5,464
1,320
563
2,043
9,925
9,232
203
2,051
7,874
0
19,450
W
9,013
570
0
625
7,720
3,336
0
2,860
4,860
58,561
3,139
W
Sun Wukong
dL0RDb
Sun Wukong
7,303
1,789
0
3,236
13,080
10,306
0
0
13,080
0
41,392
W
Loki
8,303
2,307
0
4,777
14,929
5,862
0
656
14,273
0
68,582
L
Heimdallr
pipuUA
Heimdallr
7,128
2,643
0
2,943
13,825
6,590
0
0
13,825
0
51,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,855
Gold Earned
39,601
381
Minions Killed
433
0
Camps Cleared
0
1,458,642
Distance Traveled
1,671,790
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,109
444
71
4
0
295,584
7
W
Neith
8,537
534
115
7
0
338,498
0
L
Fenrir
8,897
556
89
6
0
348,866
0
L
Yemoja
7,051
441
15
1
0
244,102
2
L
King Arthur
9,335
583
134
8
0
314,563
0
W
Bellona
6,627
414
18
1
0
363,108
6
W
Nox
9,144
572
120
8
0
306,262
0
W
Sun Wukong
7,231
452
77
5
0
298,766
0
W
Loki
8,062
504
103
6
0
365,156
0
L
Heimdallr
6,463
404
72
5
0
255,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role