Player Matchup

Jormungandr
Jormungandr
Gold III
Chunkpotomus
Jormungandr
Gold III
Level 194
God Stats
16W - 11L
1,728 SR
Queue Stats
322W - 311L
1,492 MMR
Solo
Neith
Neith
Bronze III
Goomblin
Neith
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
IMainCupidImCool
Tsukuyomi
Bronze III
Level 89
God Stats
0W - 1L
1,417 SR
Queue Stats
2W - 5L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
KermitSS
Morgan Le Fay
Bronze III
Level 64
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Ares
Ares
Bronze III
TheDave420
Ares
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,471 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,638 SR
1,499 MMR
Kali
Kali
Gold III
Cakе
Kali
Gold III
Level 156
God Stats
5W - 6L
1,569 SR
Queue Stats
90W - 98L
1,508 MMR
Solo
Geb
Geb
Silver I
FaZeSlim
Geb
Silver I
Level 98
God Stats
2W - 2L
1,902 SR
Queue Stats
33W - 46L
1,489 MMR
Solo
Cthulhu
Cthulhu
Gold III
Grevus117
Cthulhu
Gold III
Level 161
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 98L
1,484 MMR
Solo
Ah Puch
Ah Puch
Gold IV
Wild legit
Ah Puch
Gold IV
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
107W - 111L
1,509 MMR
Solo
Anhur
Anhur
Gold III
benzzboi
Anhur
Gold III
Level 75
God Stats
3W - 0L
1,720 SR
Queue Stats
109W - 109L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chunkpotomus
Jormungandr
14
0 / 2 / 0
7,976
570
3,299
11,405
8,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Goomblin
Neith
10
0 / 2 / 0
6,202
443
6,770
8,252
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
12
1 / 5 / 0
6,620
473
4,727
13,151
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
KermitSS
Morgan Le Fay
13
0 / 4 / 1
7,166
512
4,379
8,306
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 0
6,466
462
3,049
12,125
9,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaBake KujiraAchilles

VS

Bans
Maman BrigitteThanatosRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Cakе
Kali
16
7 / 0 / 2
8,746
625
7,657
16,519
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 0 / 8
8,104
579
7,924
11,046
9,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Grevus117
Cthulhu
15
2 / 0 / 1
9,546
682
6,423
7,361
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Wild legit
Ah Puch
15
1 / 1 / 2
8,428
602
5,159
8,089
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
benzzboi
Anhur
14
6 / 0 / 0
8,061
576
9,042
7,930
3,469
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
16
16
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
Cakе
Kali
7
0
2
8
L
Jormungandr
Chunkpotomus
Jormungandr
0
2
0
0
W
0
0
8
4
L
Neith
Goomblin
Neith
0
2
0
0
W
Cthulhu
Grevus117
Cthulhu
2
0
1
2.5
L
Tsukuyomi
1
5
0
0.2
L
Morgan Le Fay
KermitSS
Morgan Le Fay
0
4
1
0.13
L
0
3
0
0
W
Ah Puch
Wild legit
Ah Puch
1
1
2
2
W
Anhur
benzzboi
Anhur
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,224
Damage
36,205
53,239
Taken
50,945
26,909
Mitigated
26,697
13,785
Healing
20,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Cakе
Kali
7,657
3,534
0
8,363
16,519
6,773
0
1,921
14,334
0
57,766
L
Jormungandr
Chunkpotomus
Jormungandr
3,299
758
0
3,604
11,405
8,113
0
4,286
6,598
58,853
1,073
W
7,924
740
0
2,763
11,046
9,364
64
2,271
8,735
33,169
0
L
Neith
Goomblin
Neith
6,770
2,640
325
3,080
8,252
2,908
0
2,669
5,583
0
52,010
W
Cthulhu
Grevus117
Cthulhu
6,423
824
0
1,340
7,361
4,165
144
2,245
4,569
64,523
3,522
L
Tsukuyomi
4,727
914
0
4,028
13,151
3,945
0
3,793
9,256
0
44,999
L
Morgan Le Fay
KermitSS
Morgan Le Fay
4,379
424
0
584
8,306
2,941
0
3,924
4,382
44,294
0
L
3,049
627
0
2,164
12,125
9,002
0
3,322
8,803
20,167
0
W
Ah Puch
Wild legit
Ah Puch
5,159
40
0
4,005
8,089
2,926
516
2,064
5,771
59,959
5,288
W
Anhur
benzzboi
Anhur
9,042
5,318
0
4,372
7,930
3,469
807
844
7,086
0
63,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,430
Gold Earned
42,885
402
Minions Killed
513
0
Camps Cleared
0
1,346,810
Distance Traveled
1,467,140
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,746
625
84
6
0
308,133
2
L
Jormungandr
7,976
570
123
9
0
255,344
2
W
Geb
8,104
579
31
2
0
309,368
5
L
Neith
6,202
443
97
7
0
264,938
2
W
Cthulhu
9,546
682
154
11
0
295,508
7
L
Tsukuyomi
6,620
473
71
5
0
298,808
2
L
Morgan Le Fay
7,166
512
89
6
0
239,429
3
L
Ares
6,466
462
22
2
0
288,291
0
W
Ah Puch
8,428
602
120
9
0
288,796
3
W
Anhur
8,061
576
124
9
0
265,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role