Player Matchup

Ix Chel
Ix Chel
Diamond IV
DESTROYINOOBS
Ix Chel
Diamond IV
Level 159
God Stats
23W - 14L
1,780 SR
Queue Stats
184W - 176L
2,162 MMR
Solo
Ullr
Ullr
Platinum II
Dellenger
Ullr
Platinum II
Level 153
God Stats
6W - 5L
1,710 SR
Queue Stats
43W - 31L
2,027 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
Deltä
Ao Kuang
Diamond V
Level 159
God Stats
6W - 8L
1,670 SR
Queue Stats
91W - 77L
2,124 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
INeteroI
Gilgamesh
Diamond V
Level 142
God Stats
2W - 2L
1,730 SR
Queue Stats
79W - 64L
1,895 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
XiJinping3
Cabrakan
Platinum IV
Level 171
God Stats
5W - 2L
1,567 SR
Queue Stats
148W - 148L
1,884 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,691 SR
2,019 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,440 SR
1,916 MMR
Rama
Rama
Diamond V
 
Rama
Diamond V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Diamond V
Arkhha
Bake Kujira
Diamond V
Level 172
God Stats
0W - 2L
1,288 SR
Queue Stats
201W - 175L
2,080 MMR
Solo
Arachne
Arachne
Gold I
Solace69
Arachne
Gold I
Level 126
God Stats
29W - 39L
1,504 SR
Queue Stats
352W - 339L
1,804 MMR
Solo
Eset
Eset
Diamond V
atwenty7thfret
Eset
Diamond V
Level 157
God Stats
6W - 6L
1,594 SR
Queue Stats
151W - 136L
2,098 MMR
Party 1
Sobek
Sobek
Diamond IV
dufflebagss
Sobek
Diamond IV
Level 153
God Stats
0W - 2L
1,312 SR
Queue Stats
320W - 311L
2,097 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
14
4 / 1 / 3
8,973
561
10,247
7,747
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
17
6 / 1 / 7
10,271
642
13,556
8,033
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Deltä
Ao Kuang
17
9 / 1 / 7
9,937
621
12,015
14,504
7,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
INeteroI
Gilgamesh
16
1 / 0 / 6
9,745
609
11,026
14,482
13,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
XiJinping3
Cabrakan
14
1 / 1 / 10
8,798
550
5,874
13,393
14,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThorKuzenbo

VS

Bans
BellonaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 6 / 2
6,894
431
6,183
13,312
5,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bake Kujira
Arkhha
Bake Kujira
13
0 / 4 / 1
7,946
497
7,989
16,912
16,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Solace69
Arachne
15
2 / 1 / 1
8,140
509
4,905
13,013
5,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 1
8,142
509
9,160
12,309
6,194
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 4
7,017
439
3,754
16,248
13,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
21
Kills
4
4
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
6
2
0.17
L
Bake Kujira
Arkhha
Bake Kujira
0
4
1
0.13
W
Ix Chel
4
1
3
5.5
W
Ullr
6
1
7
9.5
W
Ao Kuang
Deltä
Ao Kuang
9
1
7
12.5
W
Gilgamesh
INeteroI
Gilgamesh
1
0
6
4
L
Arachne
Solace69
Arachne
2
1
1
2.5
W
Cabrakan
XiJinping3
Cabrakan
1
1
10
6
L
2
5
1
0.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,718
Damage
31,991
58,159
Taken
71,794
41,927
Mitigated
47,165
19,270
Healing
19,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,183
4,147
0
2,304
13,312
5,110
0
3,473
9,781
0
45,862
L
Bake Kujira
Arkhha
Bake Kujira
7,989
4,717
0
3,940
16,912
16,827
0
1,947
13,891
60,899
0
W
Ix Chel
10,247
1,510
989
3,476
7,747
3,690
44
3,030
4,717
62,496
0
W
Ullr
13,556
5,961
0
1,427
8,033
3,767
565
1,178
6,855
0
94,416
W
Ao Kuang
Deltä
Ao Kuang
12,015
1,774
0
4,814
14,504
7,136
348
4,068
10,436
95,415
1,204
W
Gilgamesh
INeteroI
Gilgamesh
11,026
3,513
0
5,430
14,482
13,305
0
6,709
7,773
0
75,925
L
Arachne
Solace69
Arachne
4,905
2,580
0
4,976
13,013
5,970
0
4,390
8,383
0
73,606
W
Cabrakan
XiJinping3
Cabrakan
5,874
580
0
3,134
13,393
14,029
0
5,872
7,521
26,592
3,354
L
9,160
1,131
827
2,670
12,309
6,194
0
7,229
4,727
72,209
1,874
L
3,754
183
1,190
4,066
16,248
13,064
0
9,439
6,675
19,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,724
Gold Earned
38,139
574
Minions Killed
451
0
Camps Cleared
0
1,645,934
Distance Traveled
1,571,387
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,894
431
70
4
0
282,818
1
L
Bake Kujira
7,946
497
109
7
0
305,047
0
W
Ix Chel
8,973
561
118
7
0
311,087
6
W
Ullr
10,271
642
158
10
0
326,716
5
W
Ao Kuang
9,937
621
136
9
0
367,275
3
W
Gilgamesh
9,745
609
128
8
0
348,588
2
L
Arachne
8,140
509
119
7
0
383,139
1
W
Cabrakan
8,798
550
34
2
0
292,268
2
L
Eset
8,142
509
121
8
0
286,861
2
L
Sobek
7,017
439
32
2
0
313,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role