Player Matchup

Neith
Neith
Bamma HotPocket
Neith
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
BlackKaiserr
Cthulhu
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,475 Elo+
Party 1
King Arthur
King Arthur
DrizzTZPG
King Arthur
Level 154
God Stats
2W - 2L
1,307 SR
Queue Stats
130W - 121L
1,569 Elo+
Party 1
Eset
Eset
JackedRx
Eset
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,598 Elo+
Party 1
Bellona
Bellona
TheLordHobo
Bellona
Level 89
God Stats
3W - 3L
1,766 SR
Queue Stats
40W - 42L
1,520 Elo+
Party 1
Team Averages
Level 125
1,515 SR
1,526 Elo+

VS

Team Averages
Level 121
1,533 SR
1,548 Elo+
Serqet
Serqet
ACTS
Serqet
Level 143
God Stats
9W - 4L
1,720 SR
Queue Stats
12W - 8L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
EDGE-3737
Sun Wukong
Level 152
God Stats
2W - 10L
1,197 SR
Queue Stats
148W - 139L
1,514 Elo+
Solo
Athena
Athena
M11stro
Athena
Level 116
God Stats
3W - 8L
1,747 SR
Queue Stats
539W - 472L
1,552 Elo+
Party 2
Artemis
Artemis
MorcantDagdason
Artemis
Level 108
God Stats
5W - 6L
1,500 SR
Queue Stats
407W - 368L
1,545 Elo+
Party 2
Freya
Freya
Tri_Hazzy4-9
Freya
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 172L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,712
571
3,942
5,795
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
BlackKaiserr
Cthulhu
10
1 / 1 / 1
5,865
587
4,478
9,358
5,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
DrizzTZPG
King Arthur
12
3 / 0 / 0
7,092
709
5,000
7,081
5,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Eset
11
0 / 2 / 1
6,344
634
4,470
5,844
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TheLordHobo
Bellona
11
5 / 2 / 0
6,490
649
4,784
9,180
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ACTS
Serqet
8
0 / 2 / 3
4,843
484
1,522
8,041
2,829
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
EDGE-3737
Sun Wukong
11
0 / 3 / 0
5,083
508
3,601
8,555
4,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
M11stro
Athena
9
1 / 1 / 2
5,513
551
4,086
8,411
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 3 / 0
5,071
507
5,306
6,725
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 1
5,334
533
3,513
6,993
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
10
Kills
5
5
Deaths
10
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
ACTS
Serqet
0
2
3
0.75
W
1
0
2
2
W
Cthulhu
BlackKaiserr
Cthulhu
1
1
1
1.5
W
King Arthur
DrizzTZPG
King Arthur
3
0
0
3
L
Sun Wukong
EDGE-3737
Sun Wukong
0
3
0
0
W
Eset
0
2
1
0.25
L
Athena
M11stro
Athena
1
1
2
2
L
2
3
0
0.67
W
Bellona
TheLordHobo
Bellona
5
2
0
2.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,674
Damage
18,028
37,258
Taken
38,725
19,477
Mitigated
19,617
10,047
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
ACTS
Serqet
1,522
392
0
1,699
8,041
2,829
0
339
7,662
0
25,823
W
3,942
868
0
1,313
5,795
2,016
0
1,257
4,538
0
40,594
W
Cthulhu
BlackKaiserr
Cthulhu
4,478
363
1,392
1,828
9,358
5,274
0
1,948
7,382
29,506
0
W
King Arthur
DrizzTZPG
King Arthur
5,000
504
0
1,000
7,081
5,078
0
0
7,081
0
56,000
L
Sun Wukong
EDGE-3737
Sun Wukong
3,601
722
0
1,623
8,555
4,915
0
0
8,555
0
38,028
W
Eset
4,470
591
118
1,177
5,844
2,163
82
2,743
2,481
43,792
0
L
Athena
M11stro
Athena
4,086
1,870
0
2,065
8,411
7,159
0
2,159
6,252
14,316
1,747
L
5,306
2,224
0
1,505
6,725
2,627
0
2,269
4,456
0
33,761
W
Bellona
TheLordHobo
Bellona
4,784
1,474
0
3,219
9,180
4,946
0
953
8,147
0
49,577
L
3,513
601
0
2,929
6,993
2,087
0
3,745
2,852
22,775
1,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
25,844
365
Minions Killed
209
0
Camps Cleared
0
1,040,385
Distance Traveled
1,023,260
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,843
484
38
4
0
246,899
0
W
Neith
5,712
571
75
8
0
203,679
2
W
Cthulhu
5,865
587
32
3
0
221,159
3
W
King Arthur
7,092
709
95
10
0
187,266
0
L
Sun Wukong
5,083
508
57
6
0
177,731
0
W
Eset
6,344
634
84
8
0
176,921
1
L
Athena
5,513
551
28
3
0
221,077
0
L
Artemis
5,071
507
47
5
0
174,750
1
W
Bellona
6,490
649
79
8
0
251,360
0
L
Freya
5,334
533
39
4
0
202,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role