Player Matchup

Bastet
Bastet
DMSkills12
Bastet
Level 19
God Stats
5W - 4L
1,303 SR
Queue Stats
79W - 76L
1,494 Elo+
Party 2
Geb
Geb
MHorth21
Geb
Level 104
God Stats
3W - 5L
1,572 SR
Queue Stats
114W - 85L
1,603 Elo+
Party 1
Zeus
Zeus
Quarma Noir
Zeus
Level 78
God Stats
8W - 6L
1,619 SR
Queue Stats
104W - 92L
1,505 Elo+
Party 2
Neith
Neith
SplinterTheRat1
Neith
Level 28
God Stats
4W - 2L
1,609 SR
Queue Stats
14W - 6L
1,656 Elo+
Party 1
Bellona
Bellona
Tobadyerbad
Bellona
Level 48
God Stats
15W - 10L
1,593 SR
Queue Stats
110W - 108L
1,568 Elo+
Solo
Team Averages
Level 55
1,539 SR
1,565 Elo+

VS

Team Averages
Level 115
1,614 SR
1,476 Elo+
Shiva
Shiva
Apolo619
Shiva
Level 106
God Stats
12W - 7L
1,754 SR
Queue Stats
143W - 118L
1,395 Elo+
Solo
Discordia
Discordia
JPabloRon
Discordia
Level 129
God Stats
0W - 1L
1,365 SR
Queue Stats
59W - 57L
1,522 Elo+
Solo
Hun Batz
Hun Batz
YOURMOMSCHOICE
Hun Batz
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 71L
1,495 Elo+
Solo
Maui
Maui
daddysdad
Maui
Level 89
God Stats
14W - 14L
1,654 SR
Queue Stats
29W - 39L
1,475 Elo+
Party 3
Cupid
Cupid
iEZblutch
Cupid
Level 129
God Stats
15W - 13L
1,797 SR
Queue Stats
238W - 238L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DMSkills12
Bastet
12
4 / 0 / 1
6,450
645
4,331
7,484
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 0 / 3
5,772
577
4,913
5,317
2,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 2 / 2
6,065
607
3,908
4,993
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
5,318
532
4,690
6,071
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Tobadyerbad
Bellona
11
2 / 0 / 0
6,522
652
6,273
11,011
11,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Apolo619
Shiva
10
0 / 2 / 0
5,639
564
6,627
11,363
6,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
JPabloRon
Discordia
11
0 / 2 / 2
5,665
567
2,466
5,835
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
12
2 / 0 / 0
5,953
595
4,738
7,482
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
10
0 / 1 / 1
5,416
542
2,561
7,504
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
iEZblutch
Cupid
10
1 / 2 / 0
5,308
531
3,661
6,273
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
3
3
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
Apolo619
Shiva
0
2
0
0
W
Bastet
DMSkills12
Bastet
4
0
1
4.5
L
Discordia
JPabloRon
Discordia
0
2
2
0.5
W
0
0
3
1.5
W
0
2
2
0.5
W
1
1
1
1.5
W
Bellona
Tobadyerbad
Bellona
2
0
0
2
L
Hun Batz
2
0
0
2
L
Maui
0
1
1
0.5
L
Cupid
iEZblutch
Cupid
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,115
Damage
20,053
34,876
Taken
38,457
21,270
Mitigated
19,030
16,013
Healing
14,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Apolo619
Shiva
6,627
1,596
0
4,307
11,363
6,062
0
0
11,363
0
44,951
W
Bastet
DMSkills12
Bastet
4,331
1,162
0
4,509
7,484
2,720
0
1,275
6,209
0
36,585
L
Discordia
JPabloRon
Discordia
2,466
0
0
606
5,835
2,030
0
2,854
2,981
41,501
1,114
W
4,913
456
1,132
1,882
5,317
2,990
0
649
4,668
21,358
4,658
W
3,908
197
0
1,384
4,993
1,529
0
1,270
3,723
53,728
0
W
4,690
1,944
0
1,417
6,071
2,731
0
1,833
4,238
0
39,045
W
Bellona
Tobadyerbad
Bellona
6,273
1,497
0
5,689
11,011
11,300
0
0
11,011
0
52,681
L
Hun Batz
4,738
1,656
0
4,639
7,482
2,984
0
1,396
6,086
0
53,068
L
Maui
2,561
133
0
2,010
7,504
5,590
0
2,041
5,463
26,471
0
L
Cupid
iEZblutch
Cupid
3,661
2,320
284
2,539
6,273
2,364
0
1,898
4,375
0
32,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,127
Gold Earned
27,981
366
Minions Killed
343
0
Camps Cleared
0
1,067,444
Distance Traveled
1,081,428
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,639
564
71
7
0
213,154
1
W
Bastet
6,450
645
68
7
0
246,814
0
L
Discordia
5,665
567
67
7
0
208,673
4
W
Geb
5,772
577
52
5
0
217,036
0
W
Zeus
6,065
607
103
10
0
195,524
0
W
Neith
5,318
532
55
6
0
198,447
0
W
Bellona
6,522
652
88
9
0
209,623
0
L
Hun Batz
5,953
595
102
10
0
252,121
1
L
Maui
5,416
542
45
5
0
218,580
0
L
Cupid
5,308
531
58
6
0
188,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role