Player Matchup

Cthulhu
Cthulhu
IDK2196
Cthulhu
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 124L
1,436 Elo+
Party 3
Pele
Pele
KCDunmyre45
Pele
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 96L
1,449 Elo+
Party 3
Ares
Ares
KCfootball7
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,435 Elo+
Party 3
Yu Huang
Yu Huang
Madstcker13
Yu Huang
Level 54
God Stats
0W - 3L
1,345 SR
Queue Stats
50W - 68L
1,422 Elo+
Party 3
Chiron
Chiron
MitchConner350
Chiron
Level 123
God Stats
12W - 12L
1,530 SR
Queue Stats
167W - 172L
1,443 Elo+
Party 3
Team Averages
Level 83
1,475 SR
1,437 Elo+

VS

Team Averages
Level 80
1,583 SR
1,520 Elo+
King Arthur
King Arthur
Aqcuiant
King Arthur
Level 124
God Stats
2W - 1L
1,518 SR
Queue Stats
117W - 139L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
Bigloser420
Baron Samedi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,556 Elo+
Party 2
Thor
Thor
HatchGG
Thor
Level 133
God Stats
3W - 0L
1,606 SR
Queue Stats
5W - 3L
1,556 Elo+
Party 2
Yemoja
Yemoja
Jake32M
Yemoja
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 70L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
awkwardments
Danzaburou
Level 46
God Stats
33W - 14L
1,793 SR
Queue Stats
119W - 136L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IDK2196
Cthulhu
13
1 / 4 / 0
8,050
503
11,440
15,309
17,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 0
7,461
466
5,970
12,196
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 0
8,072
505
3,369
12,519
11,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
Madstcker13
Yu Huang
14
0 / 4 / 0
7,221
451
3,684
10,778
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 2
7,926
495
10,492
13,363
6,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aqcuiant
King Arthur
16
2 / 1 / 3
9,808
613
10,233
17,025
13,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Bigloser420
Baron Samedi
12
1 / 1 / 2
7,533
471
8,942
10,312
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
HatchGG
Thor
18
5 / 2 / 2
9,669
604
9,075
16,257
8,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Jake32M
Yemoja
13
1 / 0 / 3
8,258
516
2,675
12,883
9,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
awkwardments
Danzaburou
16
5 / 0 / 0
10,688
668
12,950
8,313
3,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
14
14
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aqcuiant
King Arthur
2
1
3
3.5
W
Baron Samedi
Bigloser420
Baron Samedi
1
1
2
2
W
Thor
HatchGG
Thor
5
2
2
3
L
Cthulhu
IDK2196
Cthulhu
1
4
0
0.25
W
Yemoja
Jake32M
Yemoja
1
0
3
2.5
L
2
2
0
1
L
1
1
0
1
L
Yu Huang
Madstcker13
Yu Huang
0
4
0
0
L
0
3
2
0.33
W
Danzaburou
awkwardments
Danzaburou
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,955
Damage
43,875
64,165
Taken
64,790
43,945
Mitigated
40,745
18,688
Healing
17,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aqcuiant
King Arthur
10,233
1,272
0
1,832
17,025
13,942
0
9,054
6,791
1,638
79,147
W
Baron Samedi
Bigloser420
Baron Samedi
8,942
641
502
2,232
10,312
5,115
80
1,134
9,171
48,380
0
W
Thor
HatchGG
Thor
9,075
2,252
0
1,881
16,257
8,743
61
433
15,824
0
111,486
L
Cthulhu
IDK2196
Cthulhu
11,440
1,089
0
3,216
15,309
17,116
0
761
14,548
55,206
531
W
Yemoja
Jake32M
Yemoja
2,675
816
3,662
4,485
12,883
9,365
13
1,717
11,099
23,376
0
L
5,970
1,018
0
6,149
12,196
4,661
0
293
11,903
0
64,132
L
3,369
165
0
2,514
12,519
11,729
0
4,991
7,528
24,204
0
L
Yu Huang
Madstcker13
Yu Huang
3,684
67
0
1,990
10,778
4,437
0
650
10,128
62,341
890
L
10,492
3,094
745
4,074
13,363
6,002
0
5,692
7,671
0
75,351
W
Danzaburou
awkwardments
Danzaburou
12,950
4,806
0
3,373
8,313
3,580
662
4,499
3,726
0
86,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,730
Gold Earned
45,956
473
Minions Killed
536
0
Camps Cleared
0
1,511,803
Distance Traveled
1,624,244
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,808
613
132
8
0
330,862
4
W
Baron Samedi
7,533
471
72
5
0
326,946
0
W
Thor
9,669
604
148
9
0
346,545
0
L
Cthulhu
8,050
503
111
7
0
262,729
0
W
Yemoja
8,258
516
41
3
0
290,782
0
L
Pele
7,461
466
99
6
0
383,070
0
L
Ares
8,072
505
38
2
0
302,168
0
L
Yu Huang
7,221
451
98
6
0
294,623
7
L
Chiron
7,926
495
127
8
0
269,213
3
W
Danzaburou
10,688
668
143
9
0
329,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role