Player Matchup

Freya
Freya
 
Freya
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Angel-Karma
Amaterasu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,496 Elo+
Party 2
Da Ji
Da Ji
kiriitsune
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,619 Elo+
Party 2
Hel
Hel
moonipaii
Hel
Level 105
God Stats
13W - 16L
1,534 SR
Queue Stats
46W - 60L
1,418 Elo+
Party 2
Ganesha
Ganesha
temp-1717736
Ganesha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,539 Elo+
Party 2
Team Averages
Level 100
1,507 SR
1,514 Elo+

VS

Team Averages
Level 120
1,647 SR
1,492 Elo+
Thanatos
Thanatos
Elomelo
Thanatos
Level 138
God Stats
18W - 15L
1,801 SR
Queue Stats
136W - 118L
1,553 Elo+
Party 1
Medusa
Medusa
Geirolfr
Medusa
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 54L
1,313 Elo+
Solo
Artio
Artio
Ghrog
Artio
Level 109
God Stats
31W - 24L
1,609 SR
Queue Stats
124W - 121L
1,537 Elo+
Party 1
King Arthur
King Arthur
Malthoron
King Arthur
Level 62
God Stats
11W - 5L
1,724 SR
Queue Stats
102W - 95L
1,561 Elo+
Party 1
Poseidon
Poseidon
Tybouh
Poseidon
Level 165
God Stats
130W - 101L
1,599 SR
Queue Stats
725W - 682L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
2 / 3 / 0
6,924
533
7,540
8,074
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Angel-Karma
Amaterasu
13
3 / 3 / 0
8,011
616
8,448
18,614
17,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
10
0 / 6 / 0
5,685
437
3,009
12,834
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 2 / 0
7,294
561
4,775
6,484
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
temp-1717736
Ganesha
10
0 / 2 / 0
5,954
458
4,609
11,710
7,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elomelo
Thanatos
12
7 / 2 / 3
7,406
570
8,067
9,924
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Geirolfr
Medusa
12
4 / 1 / 3
6,865
528
5,533
8,165
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Ghrog
Artio
12
0 / 0 / 8
6,861
528
6,889
13,665
10,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Malthoron
King Arthur
13
1 / 2 / 3
7,392
569
11,207
13,494
13,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Tybouh
Poseidon
15
3 / 0 / 2
8,131
625
5,416
5,941
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
5
Kills
15
16
Deaths
5
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
3
0
0.67
L
Amaterasu
Angel-Karma
Amaterasu
3
3
0
1
W
Thanatos
Elomelo
Thanatos
7
2
3
4.25
W
Medusa
Geirolfr
Medusa
4
1
3
5.5
W
Artio
Ghrog
Artio
0
0
8
4
W
King Arthur
Malthoron
King Arthur
1
2
3
1.25
W
Poseidon
Tybouh
Poseidon
3
0
2
4
L
Da Ji
0
6
0
0
L
0
2
0
0
L
Ganesha
temp-1717736
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,381
Damage
37,112
57,716
Taken
51,189
35,235
Mitigated
33,778
17,348
Healing
19,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,540
1,914
0
2,284
8,074
2,877
0
2,478
5,596
37,447
1,967
L
Amaterasu
Angel-Karma
Amaterasu
8,448
3,817
0
7,897
18,614
17,139
0
0
18,614
0
63,141
W
Thanatos
Elomelo
Thanatos
8,067
2,186
0
7,001
9,924
4,445
0
1,494
8,382
0
44,269
W
Medusa
Geirolfr
Medusa
5,533
2,100
0
1,431
8,165
3,327
509
5,324
2,460
0
47,519
W
Artio
Ghrog
Artio
6,889
1,151
2,834
5,551
13,665
10,321
0
5,958
7,208
23,304
2,778
W
King Arthur
Malthoron
King Arthur
11,207
1,809
0
755
13,494
13,290
35
0
13,494
0
52,168
W
Poseidon
Tybouh
Poseidon
5,416
690
0
2,044
5,941
2,395
0
2,821
3,120
81,970
0
L
Da Ji
3,009
726
0
1,264
12,834
5,482
0
1,120
11,714
0
48,556
L
4,775
147
833
1,760
6,484
2,442
431
3,189
3,295
61,317
1,220
L
Ganesha
temp-1717736
Ganesha
4,609
924
1,225
2,085
11,710
7,295
140
5,216
6,494
17,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,868
Gold Earned
36,655
390
Minions Killed
407
0
Camps Cleared
0
1,223,633
Distance Traveled
1,346,794
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,924
533
88
7
0
265,686
3
L
Amaterasu
8,011
616
97
7
0
236,597
0
W
Thanatos
7,406
570
57
4
0
294,105
1
W
Medusa
6,865
528
94
7
0
230,089
0
W
Artio
6,861
528
14
1
0
266,773
4
W
King Arthur
7,392
569
93
7
0
248,126
0
W
Poseidon
8,131
625
149
11
0
307,701
0
L
Da Ji
5,685
437
70
5
0
245,763
0
L
Hel
7,294
561
126
10
0
229,722
0
L
Ganesha
5,954
458
9
1
0
245,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role