Player Matchup

Thor
Thor
Masters
ElasticLeech
Thor
Masters
Level 194
God Stats
2W - 1L
1,757 SR
Queue Stats
245W - 228L
2,299 MMR
Solo
Artemis
Artemis
Diamond I
Rаspberry
Artemis
Diamond I
Level 122
God Stats
21W - 21L
1,624 SR
Queue Stats
137W - 123L
2,451 MMR
Solo
King Arthur
King Arthur
Diamond III
SÝNN
King Arthur
Diamond III
Level 148
God Stats
0W - 1L
1,253 SR
Queue Stats
135W - 119L
2,262 MMR
Solo
Janus
Janus
Diamond II
Tronsss
Janus
Diamond II
Level 159
God Stats
11W - 10L
1,709 SR
Queue Stats
159W - 136L
2,371 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
ViiVES
Morgan Le Fay
Diamond I
Level 126
God Stats
7W - 3L
1,980 SR
Queue Stats
610W - 555L
2,486 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,665 SR
2,374 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,656 SR
2,080 MMR
Thoth
Thoth
Platinum III
 
Thoth
Platinum III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Maui
Maui
Diamond II
 
Maui
Diamond II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Diamond I
Dutii
Amaterasu
Diamond I
Level 158
God Stats
15W - 12L
1,605 SR
Queue Stats
107W - 96L
2,509 MMR
Solo
Camazotz
Camazotz
Diamond I
LuckyDan
Camazotz
Diamond I
Level 211
God Stats
17W - 9L
1,934 SR
Queue Stats
196W - 171L
2,333 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
vrullo
Ah Muzen Cab
Masters
Level 158
God Stats
13W - 9L
1,742 SR
Queue Stats
176W - 144L
2,557 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,047
465
1,315
12,079
3,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Rаspberry
Artemis
14
1 / 0 / 1
7,603
585
4,791
7,638
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SÝNN
King Arthur
9
0 / 3 / 0
6,069
467
3,399
9,533
5,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Tronsss
Janus
12
0 / 6 / 1
6,613
509
3,883
9,717
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ViiVES
Morgan Le Fay
11
1 / 6 / 1
6,744
519
6,664
12,622
6,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AphroditeNeithMaman Brigitte

VS

Bans
OdinHeimdallrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
5 / 1 / 6
9,169
705
13,257
5,851
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Maui
 
Maui
13
3 / 1 / 5
7,590
584
3,939
11,227
10,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
Dutii
Amaterasu
14
3 / 0 / 2
8,764
674
5,885
7,369
5,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
LuckyDan
Camazotz
15
5 / 0 / 5
8,212
632
6,157
10,682
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
vrullo
Ah Muzen Cab
14
2 / 1 / 1
7,753
596
6,055
7,977
3,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
18
18
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
1
6
8
W
Maui
 
Maui
3
1
5
5.5
W
Amaterasu
Dutii
Amaterasu
3
0
2
4
L
1
3
0
0.33
W
Camazotz
LuckyDan
Camazotz
5
0
5
7.5
L
Artemis
Rаspberry
Artemis
1
0
1
1.5
L
King Arthur
SÝNN
King Arthur
0
3
0
0
L
Janus
Tronsss
Janus
0
6
1
0.08
L
Morgan Le Fay
ViiVES
Morgan Le Fay
1
6
1
0.25
W
Ah Muzen Cab
vrullo
Ah Muzen Cab
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,052
Damage
35,293
51,589
Taken
43,106
20,597
Mitigated
26,503
12,599
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,257
579
0
1,870
5,851
2,244
146
2,747
2,902
78,725
0
W
Maui
 
Maui
3,939
925
0
1,986
11,227
10,531
54
2,603
8,554
17,746
1,922
W
Amaterasu
Dutii
Amaterasu
5,885
2,029
0
1,887
7,369
5,393
195
417
6,912
0
65,696
L
1,315
143
0
3,558
12,079
3,183
0
6,109
5,570
0
34,265
W
Camazotz
LuckyDan
Camazotz
6,157
1,522
0
9,295
10,682
4,458
0
2,313
8,285
0
67,251
L
Artemis
Rаspberry
Artemis
4,791
2,151
0
2,305
7,638
3,018
0
1,335
6,303
0
62,290
L
King Arthur
SÝNN
King Arthur
3,399
1,088
0
2,689
9,533
5,285
0
0
9,533
0
38,262
L
Janus
Tronsss
Janus
3,883
526
0
1,089
9,717
2,579
0
6,415
2,936
52,146
0
L
Morgan Le Fay
ViiVES
Morgan Le Fay
6,664
417
280
2,678
12,622
6,532
21
2,354
10,132
36,533
0
W
Ah Muzen Cab
vrullo
Ah Muzen Cab
6,055
1,634
0
541
7,977
3,877
59
2,071
5,906
0
64,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
41,488
431
Minions Killed
525
0
Camps Cleared
0
1,267,412
Distance Traveled
1,462,726
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,169
705
148
11
0
271,485
5
W
Maui
7,590
584
32
2
0
284,099
2
W
Amaterasu
8,764
674
118
9
0
314,709
2
L
Thor
6,047
465
70
5
0
292,028
0
W
Camazotz
8,212
632
106
8
0
335,023
0
L
Artemis
7,603
585
122
9
0
260,826
0
L
King Arthur
6,069
467
75
6
0
193,780
2
L
Janus
6,613
509
106
8
0
253,221
2
L
Morgan Le Fay
6,744
519
58
4
0
267,557
0
W
Ah Muzen Cab
7,753
596
121
9
0
257,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role