Player Matchup

Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver III
DavyinDaDark
Sobek
Silver III
Level 148
God Stats
4W - 8L
1,159 SR
Queue Stats
162W - 167L
782 MMR
Solo
Discordia
Discordia
Silver IV
PainSasuke
Discordia
Silver IV
Level 121
God Stats
0W - 2L
1,367 SR
Queue Stats
228W - 230L
875 MMR
Solo
Poseidon
Poseidon
Silver IV
alexander5years
Poseidon
Silver IV
Level 60
God Stats
24W - 30L
1,306 SR
Queue Stats
154W - 165L
836 MMR
Solo
Izanami
Izanami
Silver II
lietuvis_vaikas
Izanami
Silver II
Level 141
God Stats
13W - 22L
1,333 SR
Queue Stats
303W - 311L
1,049 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,333 SR
1,008 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,470 SR
1,037 MMR
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
BigBaker13
Ymir
Silver III
Level 56
God Stats
5W - 3L
1,459 SR
Queue Stats
72W - 96L
1,157 MMR
Party 1
Anhur
Anhur
Silver V
SKsMaTrIIxX
Anhur
Silver V
Level 68
God Stats
2W - 2L
1,466 SR
Queue Stats
9W - 21L
973 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
XxMikasaYaoixX
Baron Samedi
Silver III
Level 145
God Stats
106W - 116L
1,439 SR
Queue Stats
183W - 207L
746 MMR
Solo
Arachne
Arachne
Silver III
died2398
Arachne
Silver III
Level 143
God Stats
2W - 1L
1,485 SR
Queue Stats
347W - 377L
812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 4 / 0
6,925
433
4,249
10,970
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 7
9,257
579
7,602
14,274
15,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
PainSasuke
Discordia
15
1 / 3 / 2
8,247
515
6,746
9,929
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
15
1 / 2 / 0
8,790
549
5,981
12,117
7,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 3 / 1
9,552
597
15,399
10,824
4,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Maman BrigitteAthenaSkadiBake KujiraThanatos

VS

Bans
KuzenboAwilixOdinRavanaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 4 / 1
8,713
545
9,236
10,051
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 3
7,317
457
4,492
16,037
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 4 / 1
8,362
523
6,134
10,804
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
XxMikasaYaoixX
Baron Samedi
17
3 / 0 / 1
9,544
597
8,469
7,497
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
died2398
Arachne
15
3 / 3 / 4
8,527
533
8,040
16,047
7,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
15
Kills
11
12
Deaths
15
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
0
0.5
W
Nu Wa
 
Nu Wa
3
4
1
0.88
W
0
4
3
0.38
L
3
0
7
6.5
L
Discordia
PainSasuke
Discordia
1
3
2
0.67
W
2
4
1
0.63
W
Baron Samedi
XxMikasaYaoixX
Baron Samedi
3
0
1
3.5
L
Poseidon
1
2
0
0.5
W
Arachne
died2398
Arachne
3
3
4
1.67
L
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,977
Damage
36,371
58,114
Taken
60,436
35,980
Mitigated
32,801
15,824
Healing
14,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,249
1,688
0
1,218
10,970
4,849
0
2,077
8,762
0
50,133
W
Nu Wa
 
Nu Wa
9,236
1,395
0
2,246
10,051
4,218
463
7,463
2,588
59,744
0
W
4,492
1,237
0
2,906
16,037
12,291
0
2,378
13,659
29,987
0
L
7,602
474
0
5,112
14,274
15,400
0
4,034
9,972
27,124
7,991
L
Discordia
PainSasuke
Discordia
6,746
253
0
881
9,929
3,471
0
4,929
4,529
69,282
1,309
W
6,134
4,359
0
2,704
10,804
3,856
0
1,038
9,766
0
61,600
W
Baron Samedi
XxMikasaYaoixX
Baron Samedi
8,469
354
497
3,996
7,497
5,315
0
3,760
3,737
75,131
3,007
L
Poseidon
5,981
712
0
5,789
12,117
7,509
0
6,364
4,769
81,099
0
W
Arachne
died2398
Arachne
8,040
5,996
0
2,453
16,047
7,121
39
4,718
11,329
0
68,504
L
15,399
11,125
0
2,824
10,824
4,751
273
2,745
7,985
0
98,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,771
Gold Earned
42,463
561
Minions Killed
453
0
Camps Cleared
0
1,483,808
Distance Traveled
1,526,765
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,925
433
78
5
0
233,553
0
W
Nu Wa
8,713
545
91
6
0
282,791
4
W
Ymir
7,317
457
43
3
0
305,715
2
L
Sobek
9,257
579
58
4
0
362,682
2
L
Discordia
8,247
515
120
8
0
304,030
3
W
Anhur
8,362
523
94
6
0
292,891
0
W
Baron Samedi
9,544
597
129
8
0
271,101
7
L
Poseidon
8,790
549
146
9
0
299,953
3
W
Arachne
8,527
533
96
6
0
374,267
3
L
Izanami
9,552
597
159
10
0
283,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role