Player Matchup

Ah Puch
Ah Puch
Dragonbarf3464
Ah Puch
Level 42
God Stats
1W - 4L
1,417 SR
Queue Stats
62W - 71L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
Zandrutaga
Danzaburou
Level 104
God Stats
27W - 21L
1,483 SR
Queue Stats
73W - 74L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
avoidanti
Jormungandr
Level 17
God Stats
8W - 4L
1,500 SR
Queue Stats
242W - 218L
1,250 Elo+
Party 2
Scylla
Scylla
deedav
Scylla
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 179L
1,168 Elo+
Party 2
Arachne
Arachne
seanpierre957
Arachne
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 82L
1,203 Elo+
Party 2
Team Averages
Level 45
1,480 SR
1,274 Elo+

VS

Team Averages
Level 58
1,371 SR
1,231 Elo+
Chaac
Chaac
Royal_blue03
Chaac
Level 63
God Stats
1W - 4L
1,186 SR
Queue Stats
1W - 5L
1,174 Elo+
Party 3
Nu Wa
Nu Wa
SanGashi
Nu Wa
Level 42
God Stats
16W - 22L
1,638 SR
Queue Stats
84W - 93L
1,387 Elo+
Solo
Neith
Neith
dissory
Neith
Level 25
God Stats
1W - 2L
1,269 SR
Queue Stats
2W - 13L
1,174 Elo+
Party 3
Cerberus
Cerberus
manlikeluke123
Cerberus
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 13L
1,174 Elo+
Party 3
Thanatos
Thanatos
yxxng_Tgaa12
Thanatos
Level 84
God Stats
1W - 2L
1,261 SR
Queue Stats
10W - 25L
1,246 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,405
458
1,797
7,758
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Zandrutaga
Danzaburou
12
3 / 1 / 0
7,233
517
6,984
8,245
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
avoidanti
Jormungandr
11
0 / 1 / 2
6,648
475
3,669
7,049
5,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
deedav
Scylla
12
0 / 3 / 0
6,576
470
5,930
6,163
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
6
0 / 1 / 1
5,013
358
1,173
4,421
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,714
551
5,488
6,368
3,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
SanGashi
Nu Wa
13
2 / 0 / 2
7,695
550
4,822
7,415
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
dissory
Neith
11
1 / 1 / 0
6,496
464
3,014
4,083
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
10
1 / 2 / 1
6,616
473
3,222
9,327
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thanatos
yxxng_Tgaa12
Thanatos
14
4 / 0 / 2
7,470
534
3,712
11,204
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
9
9
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
1
0
3
2.5
W
Nu Wa
SanGashi
Nu Wa
2
0
2
3
L
Danzaburou
Zandrutaga
Danzaburou
3
1
0
3
L
Jormungandr
avoidanti
Jormungandr
0
1
2
1
L
Scylla
deedav
Scylla
0
3
0
0
W
Neith
dissory
Neith
1
1
0
1
W
Cerberus
1
2
1
0.75
L
Arachne
0
1
1
0.5
W
Thanatos
yxxng_Tgaa12
Thanatos
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,553
Damage
20,258
33,636
Taken
38,397
14,992
Mitigated
19,222
6,085
Healing
21,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,797
107
0
722
7,758
2,597
0
271
6,995
30,793
825
W
5,488
1,132
0
3,551
6,368
3,668
927
1,740
4,628
0
41,485
W
Nu Wa
SanGashi
Nu Wa
4,822
1,313
186
3,137
7,415
2,585
724
5,027
1,736
44,641
1,024
L
Danzaburou
Zandrutaga
Danzaburou
6,984
2,914
0
2,564
8,245
3,539
181
1,968
6,277
0
56,054
L
Jormungandr
avoidanti
Jormungandr
3,669
1,124
0
1,412
7,049
5,186
108
1,627
5,422
29,970
0
L
Scylla
deedav
Scylla
5,930
201
0
745
6,163
2,115
0
2,607
3,556
42,828
1,513
W
Neith
dissory
Neith
3,014
660
0
877
4,083
1,599
0
766
3,317
0
33,909
W
Cerberus
3,222
252
0
3,356
9,327
6,780
0
2,432
6,895
20,354
1,195
L
Arachne
1,173
702
0
642
4,421
1,555
0
1,427
2,994
0
13,273
W
Thanatos
yxxng_Tgaa12
Thanatos
3,712
862
0
10,127
11,204
4,590
0
660
10,490
0
51,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,875
Gold Earned
35,991
293
Minions Killed
377
0
Camps Cleared
0
1,084,613
Distance Traveled
1,260,081
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,405
458
55
4
0
232,982
0
W
Chaac
7,714
551
77
6
0
232,418
0
W
Nu Wa
7,695
550
81
6
0
232,784
0
L
Danzaburou
7,233
517
93
7
0
258,913
2
L
Jormungandr
6,648
475
44
3
0
226,346
0
L
Scylla
6,576
470
77
6
0
227,598
3
W
Neith
6,496
464
77
6
0
239,758
0
W
Cerberus
6,616
473
54
4
0
247,944
0
L
Arachne
5,013
358
24
2
0
138,774
0
W
Thanatos
7,470
534
88
6
0
307,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role