Player Matchup

King Arthur
King Arthur
CitrinesDarling
King Arthur
Level 61
God Stats
4W - 4L
1,367 SR
Queue Stats
27W - 31L
1,422 Elo+
Party 2
Nu Wa
Nu Wa
SapphireDarling
Nu Wa
Level 107
God Stats
9W - 8L
1,504 SR
Queue Stats
19W - 25L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
TheSaltyJay
Danzaburou
Level 108
God Stats
22W - 7L
1,634 SR
Queue Stats
181W - 229L
1,323 Elo+
Solo
Team Averages
Level 92
1,502 SR
1,373 Elo+

VS

Team Averages
Level 90
1,520 SR
1,440 Elo+
Eset
Eset
 
Eset
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
discordiaop
Sobek
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,372 Elo+
Party 1
Izanami
Izanami
dubbwolf
Izanami
Level 62
God Stats
12W - 10L
1,559 SR
Queue Stats
41W - 33L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CitrinesDarling
King Arthur
13
3 / 1 / 6
7,864
786
7,154
9,646
8,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 0 / 8
7,924
792
6,329
2,306
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
TheSaltyJay
Danzaburou
12
5 / 1 / 3
8,580
858
6,399
5,980
2,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 2 / 2
6,091
609
3,550
5,285
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 6 / 0
6,709
671
3,709
10,341
9,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
dubbwolf
Izanami
12
0 / 2 / 0
6,390
639
4,681
7,809
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
2
2
0.5
W
King Arthur
CitrinesDarling
King Arthur
3
1
6
6
W
2
0
8
6
W
Danzaburou
TheSaltyJay
Danzaburou
5
1
3
6.5
L
2
6
0
0.33
L
Izanami
dubbwolf
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,882
Damage
11,940
17,932
Taken
23,435
11,888
Mitigated
13,402
3,049
Healing
3,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,550
115
302
452
5,285
1,695
0
898
3,973
14,100
0
W
King Arthur
CitrinesDarling
King Arthur
7,154
1,248
237
1,654
9,646
8,491
240
4,129
5,517
68
22,578
W
6,329
1,621
0
649
2,306
892
1,125
937
1,369
19,109
0
W
Danzaburou
TheSaltyJay
Danzaburou
6,399
2,991
0
509
5,980
2,505
1,201
2,275
3,705
0
33,862
L
3,709
471
0
699
10,341
9,041
0
2,614
6,779
8,893
0
L
Izanami
dubbwolf
Izanami
4,681
2,993
0
1,829
7,809
2,666
165
1,842
5,421
0
33,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,368
Gold Earned
19,190
132
Minions Killed
95
0
Camps Cleared
0
548,361
Distance Traveled
449,047
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,091
609
25
3
0
145,003
0
W
King Arthur
7,864
786
30
3
0
206,150
0
W
Nu Wa
7,924
792
46
5
0
176,910
0
W
Danzaburou
8,580
858
56
6
0
165,301
0
L
Sobek
6,709
671
14
1
0
147,276
0
L
Izanami
6,390
639
56
6
0
156,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role