Player Matchup

Vulcan
Vulcan
Dave19969617
Vulcan
Level 49
God Stats
19W - 16L
1,484 SR
Queue Stats
370W - 407L
1,456 Elo+
Solo
Ymir
Ymir
SONOFASERPANT
Ymir
Level 143
God Stats
3W - 3L
1,686 SR
Queue Stats
89W - 80L
1,509 Elo+
Party 1
Charybdis
Charybdis
SelRahc5972
Charybdis
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
277W - 285L
1,471 Elo+
Party 1
Team Averages
Level 84
1,557 SR
1,479 Elo+

VS

Team Averages
Level 64
1,584 SR
1,569 Elo+
Zhong Kui
Zhong Kui
Ero Jun
Zhong Kui
Level 69
God Stats
5W - 2L
1,727 SR
Queue Stats
84W - 70L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
Steelscythe
Cthulhu
Level 58
God Stats
3W - 1L
1,525 SR
Queue Stats
11W - 5L
1,714 Elo+
Solo
Hachiman
Hachiman
Yummy Colada
Hachiman
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 65L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 6 / 2
7,720
594
10,336
11,397
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 3
8,562
659
6,793
19,294
21,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
SelRahc5972
Charybdis
15
4 / 4 / 1
9,489
730
10,030
13,020
5,649
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ero Jun
Zhong Kui
16
8 / 4 / 4
11,022
848
19,678
17,947
14,536
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Steelscythe
Cthulhu
16
2 / 0 / 8
9,980
768
7,288
11,259
10,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
Yummy Colada
Hachiman
15
3 / 2 / 7
9,931
764
9,597
11,505
4,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
13
13
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
6
2
0.17
W
Zhong Kui
Ero Jun
Zhong Kui
8
4
4
2.5
L
2
3
3
1.17
L
Charybdis
SelRahc5972
Charybdis
4
4
1
1.13
W
Cthulhu
Steelscythe
Cthulhu
2
0
8
6
W
Hachiman
Yummy Colada
Hachiman
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,159
Damage
36,563
43,711
Taken
40,711
32,345
Mitigated
30,145
2,674
Healing
15,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,336
5,354
279
1,292
11,397
4,850
0
6,891
4,474
27,322
137
W
Zhong Kui
Ero Jun
Zhong Kui
19,678
5,116
0
9,416
17,947
14,536
1,999
7,557
9,549
46,337
1,063
L
6,793
579
0
855
19,294
21,846
0
11,769
7,337
15,382
367
L
Charybdis
SelRahc5972
Charybdis
10,030
5,364
0
248
13,020
5,649
708
7,680
5,297
0
30,025
W
Cthulhu
Steelscythe
Cthulhu
7,288
490
282
3,389
11,259
10,829
51
3,717
6,961
48,843
380
W
Hachiman
Yummy Colada
Hachiman
9,597
4,401
0
2,910
11,505
4,780
433
3,739
7,249
0
47,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,771
Gold Earned
30,933
110
Minions Killed
194
0
Camps Cleared
0
655,884
Distance Traveled
682,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,720
594
45
3
0
202,738
0
W
Zhong Kui
11,022
848
66
5
0
196,375
0
L
Ymir
8,562
659
18
1
0
226,254
0
L
Charybdis
9,489
730
47
4
0
226,892
0
W
Cthulhu
9,980
768
80
6
0
257,721
0
W
Hachiman
9,931
764
48
4
0
228,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role