Player Matchup

Mulan
Mulan
Crash3693
Mulan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 87L
1,443 Elo+
Solo
King Arthur
King Arthur
ExoticDinghy
King Arthur
Level 29
God Stats
5W - 2L
1,483 SR
Queue Stats
153W - 150L
1,554 Elo+
Solo
Agni
Agni
Spook13
Agni
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 64L
1,546 Elo+
Solo
Ix Chel
Ix Chel
TheHypnotist21
Ix Chel
Level 79
God Stats
7W - 4L
1,443 SR
Queue Stats
573W - 574L
1,483 Elo+
Party 1
Maui
Maui
dudulove
Maui
Level 57
God Stats
4W - 5L
1,231 SR
Queue Stats
511W - 512L
1,483 Elo+
Party 1
Team Averages
Level 77
1,431 SR
1,502 Elo+

VS

Team Averages
Level 82
1,421 SR
1,401 Elo+
Scylla
Scylla
 
Scylla
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Eatmypie
Raijin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,304 Elo+
Party 2
Da Ji
Da Ji
Folwinn
Da Ji
Level 126
God Stats
0W - 2L
1,250 SR
Queue Stats
68W - 117L
1,355 Elo+
Solo
Ullr
Ullr
GuileTheme3
Ullr
Level 77
God Stats
1W - 3L
1,357 SR
Queue Stats
109W - 114L
1,485 Elo+
Solo
Guan Yu
Guan Yu
Salamancator911
Guan Yu
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 43L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Crash3693
Mulan
15
7 / 2 / 14
9,339
934
11,316
11,772
6,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

King Arthur
ExoticDinghy
King Arthur
16
6 / 2 / 16
9,350
935
14,783
12,304
14,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Spook13
Agni
15
3 / 0 / 15
8,649
865
3,279
2,545
1,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 1 / 12
8,724
872
9,861
4,856
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
13
1 / 0 / 20
8,573
857
5,081
7,438
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 5 / 1
7,747
775
4,930
7,854
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Eatmypie
Raijin
13
1 / 6 / 0
7,072
707
5,225
9,904
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Folwinn
Da Ji
11
0 / 5 / 1
6,569
657
4,601
9,221
6,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 0
6,514
651
4,319
10,208
4,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 3 / 3
7,091
709
2,534
12,896
9,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
9
23
Kills
4
5
Deaths
23
77
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
1
0.5
W
Mulan
Crash3693
Mulan
7
2
14
7
L
Raijin
Eatmypie
Raijin
1
6
0
0.17
W
King Arthur
ExoticDinghy
King Arthur
6
2
16
7
L
Da Ji
Folwinn
Da Ji
0
5
1
0.1
L
1
4
0
0.25
L
0
3
3
0.5
W
Agni
Spook13
Agni
3
0
15
10.5
W
6
1
12
12
W
Maui
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,320
Damage
21,609
38,915
Taken
50,083
29,350
Mitigated
27,178
16,852
Healing
13,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,930
423
0
240
7,854
3,256
0
2,948
4,906
13,054
0
W
Mulan
Crash3693
Mulan
11,316
382
246
3,360
11,772
6,647
55
3,591
8,181
0
17,552
L
Raijin
Eatmypie
Raijin
5,225
553
183
532
9,904
3,508
0
2,942
6,962
9,979
603
W
King Arthur
ExoticDinghy
King Arthur
14,783
130
1,077
1,197
12,304
14,074
15
2,566
9,738
707
25,471
L
Da Ji
Folwinn
Da Ji
4,601
1,196
285
517
9,221
6,824
0
2,195
7,026
0
10,538
L
4,319
1,078
787
888
10,208
4,490
0
4,252
5,956
0
14,484
L
2,534
148
4,643
5,096
12,896
9,100
0
5,916
6,980
0
6,865
W
Agni
Spook13
Agni
3,279
281
1,256
684
2,545
1,148
1,342
1,153
1,392
15,027
544
W
9,861
1,584
5,594
1,113
4,856
2,325
1,212
842
4,014
23,762
0
W
Maui
5,081
349
806
1,519
7,438
5,156
505
1,850
5,588
4,839
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,635
Gold Earned
34,993
106
Minions Killed
78
0
Camps Cleared
0
967,381
Distance Traveled
835,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,747
775
26
3
0
174,218
0
W
Mulan
9,339
934
19
2
0
210,800
0
L
Raijin
7,072
707
15
2
0
158,694
0
W
King Arthur
9,350
935
35
4
0
179,194
0
L
Da Ji
6,569
657
12
1
0
169,859
0
L
Ullr
6,514
651
20
2
0
165,325
0
L
Guan Yu
7,091
709
5
1
0
166,995
0
W
Agni
8,649
865
25
3
0
185,184
0
W
Ix Chel
8,724
872
24
2
0
194,184
0
W
Maui
8,573
857
3
0
0
198,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role