Player Matchup

Mercury
Mercury
APOKALISPSIS
Mercury
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,422 Elo+
Party 2
Izanami
Izanami
FregionDark
Izanami
Level 47
God Stats
3W - 1L
1,849 SR
Queue Stats
44W - 43L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
JMS2002
Kukulkan
Level 62
God Stats
2W - 2L
1,674 SR
Queue Stats
3W - 6L
1,618 Elo+
Solo
Bellona
Bellona
Monbow
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,452 Elo+
Party 2
Sylvanus
Sylvanus
pipuUA
Sylvanus
Level 48
God Stats
48W - 35L
1,597 SR
Queue Stats
225W - 208L
1,420 Elo+
Party 1
Team Averages
Level 45
1,624 SR
1,472 Elo+

VS

Team Averages
Level 135
1,424 SR
1,392 Elo+
Chang'e
Chang'e
Fantastopia
Chang'e
Level 157
God Stats
9W - 4L
1,498 SR
Queue Stats
73W - 64L
1,436 Elo+
Party 3
Nike
Nike
TheSpectreWalker
Nike
Level 129
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 6L
1,386 Elo+
Party 3
Chronos
Chronos
adam3103
Chronos
Level 68
God Stats
29W - 18L
1,598 SR
Queue Stats
387W - 382L
1,405 Elo+
Solo
Maui
Maui
de_mary_
Maui
Level 174
God Stats
7W - 7L
1,059 SR
Queue Stats
19W - 22L
1,354 Elo+
Party 3
Nut
Nut
xxfresh36xx
Nut
Level 148
God Stats
2W - 1L
1,251 SR
Queue Stats
57W - 50L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
APOKALISPSIS
Mercury
13
3 / 6 / 0
7,461
497
5,275
13,985
6,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
FregionDark
Izanami
12
0 / 2 / 0
6,662
444
8,307
10,272
4,496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
JMS2002
Kukulkan
12
0 / 4 / 0
6,586
439
3,345
9,769
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Monbow
Bellona
13
2 / 1 / 0
7,999
533
8,857
14,515
15,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
pipuUA
Sylvanus
12
0 / 0 / 1
6,988
466
4,348
10,685
8,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fantastopia
Chang'e
15
5 / 1 / 2
8,684
579
4,692
8,618
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 2
7,705
514
8,856
15,180
14,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
adam3103
Chronos
16
4 / 0 / 3
8,530
569
9,175
9,390
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
13
1 / 0 / 5
7,949
530
5,135
10,500
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 2 / 1
7,980
532
10,551
9,270
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
5
Kills
13
13
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
APOKALISPSIS
Mercury
3
6
0
0.5
W
Chang'e
Fantastopia
Chang'e
5
1
2
6
L
Izanami
FregionDark
Izanami
0
2
0
0
L
Kukulkan
JMS2002
Kukulkan
0
4
0
0
L
Bellona
Monbow
Bellona
2
1
0
2
W
0
2
2
0.5
W
Chronos
adam3103
Chronos
4
0
3
5.5
W
Maui
1
0
5
3.5
L
Sylvanus
pipuUA
Sylvanus
0
0
1
0.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,132
Damage
38,409
59,226
Taken
52,958
39,753
Mitigated
35,568
18,621
Healing
20,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
APOKALISPSIS
Mercury
5,275
2,986
0
250
13,985
6,282
0
4,892
9,093
0
52,780
W
Chang'e
Fantastopia
Chang'e
4,692
159
360
4,109
8,618
3,983
0
2,307
6,311
54,768
2,531
L
Izanami
FregionDark
Izanami
8,307
5,334
0
2,580
10,272
4,496
0
2,465
7,807
0
69,875
L
Kukulkan
JMS2002
Kukulkan
3,345
391
0
2,066
9,769
4,077
0
5,822
3,947
45,416
0
L
Bellona
Monbow
Bellona
8,857
1,955
0
5,226
14,515
15,995
35
2,789
11,726
0
44,078
W
8,856
835
81
2,568
15,180
14,734
0
0
15,180
0
57,421
W
Chronos
adam3103
Chronos
9,175
3,098
0
6,020
9,390
3,832
0
1,333
8,057
82,437
1,157
W
Maui
5,135
1,237
485
2,513
10,500
9,537
0
2,261
8,239
26,372
1,018
L
Sylvanus
pipuUA
Sylvanus
4,348
1,174
4,130
4,369
10,685
8,903
0
2,513
8,172
19,888
423
W
10,551
6,896
0
4,148
9,270
3,482
296
1,792
7,478
0
66,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,696
Gold Earned
40,848
386
Minions Killed
503
0
Camps Cleared
0
1,335,905
Distance Traveled
1,458,914
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,461
497
88
6
0
298,625
0
W
Chang'e
8,684
579
87
6
0
280,070
2
L
Izanami
6,662
444
122
8
0
257,674
2
L
Kukulkan
6,586
439
74
5
0
233,746
0
L
Bellona
7,999
533
71
5
0
280,738
0
W
Nike
7,705
514
109
7
0
278,857
0
W
Chronos
8,530
569
134
9
0
342,632
0
W
Maui
7,949
530
53
4
0
284,922
4
L
Sylvanus
6,988
466
31
2
0
265,122
1
W
Nut
7,980
532
120
8
0
272,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role