Player Matchup

Baba Yaga
Baba Yaga
A Woeful Bucket
Baba Yaga
Level 111
God Stats
0W - 2L
1,748 SR
Queue Stats
100W - 106L
1,479 Elo+
Party 3
Scylla
Scylla
Beaudry23
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 94L
1,432 Elo+
Party 1
Sol
Sol
Frommers25
Sol
Level 116
God Stats
0W - 2L
1,215 SR
Queue Stats
8W - 12L
1,337 Elo+
Party 3
Heimdallr
Heimdallr
Letal Quack
Heimdallr
Level 160
God Stats
2W - 4L
1,344 SR
Queue Stats
151W - 160L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mr BeatBox420
Morgan Le Fay
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 45L
1,432 Elo+
Party 1
Team Averages
Level 93
1,461 SR
1,436 Elo+

VS

Team Averages
Level 107
1,373 SR
1,474 Elo+
Sun Wukong
Sun Wukong
BoiTellYouHUT
Sun Wukong
Level 224
God Stats
3W - 2L
1,128 SR
Queue Stats
97W - 104L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
Mcrsftsks90
Gilgamesh
Level 23
God Stats
1W - 2L
1,162 SR
Queue Stats
30W - 62L
1,315 Elo+
Party 2
Freya
Freya
ProudData119224
Freya
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,528 Elo+
Party 2
Apollo
Apollo
TheCheddaBOB
Apollo
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 152L
1,554 Elo+
Party 2
Bacchus
Bacchus
XxSlaved1
Bacchus
Level 79
God Stats
5W - 7L
1,573 SR
Queue Stats
130W - 147L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
A Woeful Bucket
Baba Yaga
19
4 / 2 / 10
10,837
677
20,478
13,769
8,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Beaudry23
Scylla
15
0 / 8 / 8
9,138
571
5,289
14,500
6,667
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 6 / 8
10,772
673
13,948
12,896
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Letal Quack
Heimdallr
16
3 / 5 / 9
9,992
625
17,290
14,218
8,860
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Mr BeatBox420
Morgan Le Fay
17
3 / 7 / 7
10,291
643
11,566
14,744
8,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoiTellYouHUT
Sun Wukong
19
6 / 2 / 13
11,472
717
19,013
19,040
27,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Mcrsftsks90
Gilgamesh
17
1 / 4 / 11
10,569
661
8,232
16,376
15,833
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 4 / 13
12,273
767
15,916
17,300
8,859
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
19
8 / 4 / 9
12,135
758
14,023
13,408
7,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
XxSlaved1
Bacchus
19
5 / 1 / 16
11,408
713
8,123
13,958
20,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
88
15
Kills
26
28
Deaths
15
42
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
A Woeful Bucket
Baba Yaga
4
2
10
4.5
L
Scylla
Beaudry23
Scylla
0
8
8
0.5
W
Sun Wukong
BoiTellYouHUT
Sun Wukong
6
2
13
6.25
L
5
6
8
1.5
L
Heimdallr
Letal Quack
Heimdallr
3
5
9
1.5
W
Gilgamesh
Mcrsftsks90
Gilgamesh
1
4
11
1.63
L
Morgan Le Fay
Mr BeatBox420
Morgan Le Fay
3
7
7
0.93
W
6
4
13
3.13
W
Apollo
8
4
9
3.13
W
Bacchus
XxSlaved1
Bacchus
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,571
Damage
65,307
70,127
Taken
80,082
38,668
Mitigated
80,400
15,640
Healing
34,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
A Woeful Bucket
Baba Yaga
20,478
761
1,046
3,909
13,769
8,130
175
5,673
7,812
37,669
0
L
Scylla
Beaudry23
Scylla
5,289
1,430
313
2,415
14,500
6,667
0
3,978
10,522
17,611
0
W
Sun Wukong
BoiTellYouHUT
Sun Wukong
19,013
1,179
2,867
4,657
19,040
27,814
290
9,842
9,198
0
26,423
L
13,948
2,222
307
1,926
12,896
6,908
552
4,874
7,983
27,661
1,472
L
Heimdallr
Letal Quack
Heimdallr
17,290
6,174
1,020
2,882
14,218
8,860
774
3,411
10,714
0
30,243
W
Gilgamesh
Mcrsftsks90
Gilgamesh
8,232
629
2,410
1,556
16,376
15,833
0
12,663
3,713
0
18,160
L
Morgan Le Fay
Mr BeatBox420
Morgan Le Fay
11,566
1,563
327
1,495
14,744
8,103
0
5,956
8,608
27,947
0
W
15,916
4,956
3,357
6,113
17,300
8,859
928
12,435
4,862
46,202
552
W
Apollo
14,023
6,288
732
2,196
13,408
7,847
3,004
9,009
4,399
0
32,176
W
Bacchus
XxSlaved1
Bacchus
8,123
653
4,533
6,238
13,958
20,047
545
7,294
6,664
13,453
153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,030
Gold Earned
57,857
179
Minions Killed
161
0
Camps Cleared
0
1,328,207
Distance Traveled
1,667,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,837
677
37
2
0
323,103
0
L
Scylla
9,138
571
35
2
0
238,280
0
W
Sun Wukong
11,472
717
13
1
0
381,700
0
L
Sol
10,772
673
44
3
0
274,939
0
L
Heimdallr
9,992
625
28
2
0
224,817
0
W
Gilgamesh
10,569
661
25
2
0
305,120
0
L
Morgan Le Fay
10,291
643
35
2
0
267,068
0
W
Freya
12,273
767
63
4
0
322,972
0
W
Apollo
12,135
758
49
3
0
294,170
0
W
Bacchus
11,408
713
11
1
0
363,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role