Player Matchup

Nut
Nut
 
Nut
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Finalfenn
Ix Chel
Level 158
God Stats
2W - 2L
1,261 SR
Queue Stats
77W - 95L
1,461 Elo+
Party 1
Thanatos
Thanatos
Vayr0n
Thanatos
Level 203
God Stats
5W - 2L
1,527 SR
Queue Stats
45W - 52L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
Zorbanfs
Heimdallr
Level 158
God Stats
12W - 6L
1,605 SR
Queue Stats
90W - 92L
1,500 Elo+
Party 1
Team Averages
Level 152
1,479 SR
1,490 Elo+

VS

Team Averages
Level 154
1,483 SR
1,587 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Alepeli8Pro
Set
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 65L
1,596 Elo+
Solo
Danzaburou
Danzaburou
DeadmanSenji
Danzaburou
Level 137
God Stats
1W - 9L
1,322 SR
Queue Stats
206W - 201L
1,584 Elo+
Solo
Jormungandr
Jormungandr
SnailZaurus
Jormungandr
Level 192
God Stats
2W - 5L
1,653 SR
Queue Stats
217W - 195L
1,625 Elo+
Solo
Thoth
Thoth
shadowdynasty
Thoth
Level 158
God Stats
3W - 5L
1,439 SR
Queue Stats
154W - 128L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
5 / 0 / 1
7,816
711
7,388
6,073
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
 
Sobek
10
1 / 0 / 4
6,007
546
1,811
6,043
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
Finalfenn
Ix Chel
13
1 / 0 / 2
7,004
637
3,982
6,721
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Vayr0n
Thanatos
12
3 / 0 / 3
6,397
582
4,436
9,732
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Zorbanfs
Heimdallr
13
3 / 0 / 2
7,643
695
7,401
8,950
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 3 / 0
4,936
449
1,877
8,853
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,140
467
3,796
7,827
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
DeadmanSenji
Danzaburou
10
0 / 3 / 0
5,428
493
3,233
6,923
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SnailZaurus
Jormungandr
10
0 / 3 / 0
5,638
513
5,154
10,266
9,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
5,166
470
3,093
5,039
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
13
Kills
0
0
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
0
1
5.5
W
Sobek
 
Sobek
1
0
4
3
L
Kumbhakarna
 
Kumbhakarna
0
3
0
0
L
0
2
0
0
L
Danzaburou
DeadmanSenji
Danzaburou
0
3
0
0
W
Ix Chel
Finalfenn
Ix Chel
1
0
2
2
L
Jormungandr
SnailZaurus
Jormungandr
0
3
0
0
W
Thanatos
Vayr0n
Thanatos
3
0
3
4.5
W
Heimdallr
Zorbanfs
Heimdallr
3
0
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,018
Damage
17,153
37,519
Taken
38,908
17,288
Mitigated
21,872
28,033
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,388
5,371
0
3,995
6,073
2,546
192
492
5,581
0
72,792
W
Sobek
 
Sobek
1,811
158
0
2,268
6,043
4,811
0
591
5,452
15,392
0
L
Kumbhakarna
 
Kumbhakarna
1,877
184
0
927
8,853
5,585
0
2,197
6,656
11,607
0
L
3,796
1,162
0
1,338
7,827
3,638
0
1,156
6,671
0
40,434
L
Danzaburou
DeadmanSenji
Danzaburou
3,233
1,625
0
1,728
6,923
2,416
0
594
6,329
0
42,718
W
Ix Chel
Finalfenn
Ix Chel
3,982
337
942
4,421
6,721
2,681
0
3,119
3,602
59,713
0
L
Jormungandr
SnailZaurus
Jormungandr
5,154
907
0
1,764
10,266
9,081
0
0
10,266
37,692
2,686
W
Thanatos
Vayr0n
Thanatos
4,436
1,336
0
11,213
9,732
3,762
0
907
8,825
0
45,741
W
Heimdallr
Zorbanfs
Heimdallr
7,401
4,583
0
5,194
8,950
3,488
355
3,706
4,562
0
62,541
L
3,093
46
0
500
5,039
1,152
0
1,846
3,193
35,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
26,308
446
Minions Killed
301
0
Camps Cleared
0
1,083,668
Distance Traveled
1,124,042
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,816
711
128
12
0
182,650
0
W
Sobek
6,007
546
22
2
0
215,746
5
L
Kumbhakarna
4,936
449
21
2
0
246,700
4
L
Set
5,140
467
65
6
0
271,958
0
L
Danzaburou
5,428
493
76
7
0
201,373
0
W
Ix Chel
7,004
637
108
10
0
226,668
2
L
Jormungandr
5,638
513
72
7
0
194,358
2
W
Thanatos
6,397
582
80
7
0
267,052
0
W
Heimdallr
7,643
695
108
10
0
191,552
1
L
Thoth
5,166
470
67
6
0
209,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role