Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
BrAiNsGoSpLa7
Fafnir
Level 112
God Stats
0W - 1L
1,506 SR
Queue Stats
14W - 16L
1,438 Elo+
Solo
Danzaburou
Danzaburou
ItsEspr3ss0
Danzaburou
Level 92
God Stats
12W - 7L
1,672 SR
Queue Stats
187W - 190L
1,464 Elo+
Party 2
Susano
Susano
SilencedGoat097
Susano
Level 89
God Stats
0W - 2L
1,287 SR
Queue Stats
24W - 28L
1,525 Elo+
Party 2
Ix Chel
Ix Chel
UtmostFlame
Ix Chel
Level 143
God Stats
23W - 14L
1,661 SR
Queue Stats
243W - 253L
1,514 Elo+
Solo
Team Averages
Level 99
1,525 SR
1,488 Elo+

VS

Team Averages
Level 138
1,623 SR
1,518 Elo+
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
SubZero1127
Heimdallr
Level 214
God Stats
14W - 7L
1,629 SR
Queue Stats
327W - 313L
1,488 Elo+
Solo
King Arthur
King Arthur
SugeSmith
King Arthur
Level 123
God Stats
182W - 174L
1,564 SR
Queue Stats
379W - 383L
1,494 Elo+
Party 1
Sobek
Sobek
kushmanjarrett94
Sobek
Level 154
God Stats
12W - 13L
1,513 SR
Queue Stats
263W - 276L
1,512 Elo+
Party 1
Tiamat
Tiamat
xXKIRANCIAXx
Tiamat
Level 50
God Stats
4W - 3L
1,910 SR
Queue Stats
365W - 333L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 1 / 2
5,380
538
3,170
8,550
6,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
5,036
504
2,371
7,914
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ItsEspr3ss0
Danzaburou
10
2 / 2 / 0
5,410
541
6,581
6,095
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
4,742
474
1,405
9,467
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ix Chel
UtmostFlame
Ix Chel
10
0 / 3 / 0
4,937
494
1,954
4,700
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
8 / 0 / 1
7,318
732
5,228
6,469
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
SubZero1127
Heimdallr
9
0 / 2 / 2
5,538
554
3,680
7,458
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
SugeSmith
King Arthur
11
1 / 0 / 1
6,160
616
2,370
5,176
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 1
5,947
595
3,876
8,340
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
12
0 / 0 / 5
7,066
707
2,362
3,142
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
11
11
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
2
1
W
Bastet
 
Bastet
8
0
1
8.5
L
0
2
0
0
L
Danzaburou
ItsEspr3ss0
Danzaburou
2
2
0
1
L
0
3
0
0
W
Heimdallr
SubZero1127
Heimdallr
0
2
2
0.5
W
King Arthur
SugeSmith
King Arthur
1
0
1
1.5
L
Ix Chel
UtmostFlame
Ix Chel
0
3
0
0
W
2
0
1
2.5
W
Tiamat
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,481
Damage
17,516
36,726
Taken
30,585
19,588
Mitigated
17,923
10,445
Healing
9,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,170
664
0
1,974
8,550
6,819
0
2,122
6,428
13,810
0
W
Bastet
 
Bastet
5,228
1,387
0
2,704
6,469
2,688
0
1,099
5,370
0
49,569
L
2,371
503
0
1,494
7,914
5,591
0
0
7,914
27,470
919
L
Danzaburou
ItsEspr3ss0
Danzaburou
6,581
2,861
0
2,599
6,095
2,446
0
1,550
4,545
0
49,402
L
1,405
273
0
3,350
9,467
3,146
0
1,044
8,423
0
37,149
W
Heimdallr
SubZero1127
Heimdallr
3,680
1,740
0
1,633
7,458
2,869
0
1,514
5,944
0
38,488
W
King Arthur
SugeSmith
King Arthur
2,370
66
0
820
5,176
3,313
140
1,937
3,239
0
37,310
L
Ix Chel
UtmostFlame
Ix Chel
1,954
111
54
974
4,700
1,586
0
1,511
3,189
32,483
985
W
3,876
486
0
2,022
8,340
7,028
0
1,656
6,684
17,844
0
W
Tiamat
2,362
175
0
1,844
3,142
2,025
417
1,267
1,875
48,117
2,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
32,029
283
Minions Killed
347
0
Camps Cleared
0
984,924
Distance Traveled
979,042
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,380
538
25
3
0
247,280
2
W
Bastet
7,318
732
81
8
0
227,605
0
L
Fafnir
5,036
504
44
4
0
159,307
3
L
Danzaburou
5,410
541
86
9
0
184,065
0
L
Susano
4,742
474
64
6
0
232,279
0
W
Heimdallr
5,538
554
77
8
0
176,339
3
W
King Arthur
6,160
616
60
6
0
174,866
0
L
Ix Chel
4,937
494
64
6
0
161,993
0
W
Sobek
5,947
595
29
3
0
202,348
0
W
Tiamat
7,066
707
100
10
0
197,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role