Player Matchup

Scylla
Scylla
 
Scylla
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Grippos
Atlas
Level 147
God Stats
0W - 1L
1,459 SR
Queue Stats
68W - 77L
1,554 Elo+
Solo
Ah Puch
Ah Puch
Stickmansamthe5
Ah Puch
Level 113
God Stats
10W - 9L
1,582 SR
Queue Stats
122W - 117L
1,539 Elo+
Solo
Rama
Rama
byjesus17x
Rama
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,677 Elo+
Solo
Bastet
Bastet
xXalienXx1108
Bastet
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,401 Elo+
Solo
Team Averages
Level 138
1,508 SR
1,534 Elo+

VS

Team Averages
Level 159
1,497 SR
1,533 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
CptnCaptain
Xing Tian
Level 148
God Stats
1W - 1L
1,448 SR
Queue Stats
22W - 14L
1,676 Elo+
Solo
Rama
Rama
Fur0n
Rama
Level 158
God Stats
17W - 16L
1,444 SR
Queue Stats
254W - 238L
1,493 Elo+
Solo
Ravana
Ravana
Sparse The Yeti
Ravana
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 194L
1,513 Elo+
Solo
Discordia
Discordia
catcollector6000
Discordia
Level 187
God Stats
38W - 28L
1,595 SR
Queue Stats
338W - 361L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 0
6,050
1,210
4,716
1,213
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Grippos
Atlas
9
0 / 3 / 0
5,438
1,088
2,275
5,969
6,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 0 / 1
5,649
1,130
2,713
1,301
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
4,921
984
0
0
0
10
0 / 1 / 1
5,464
1,093
2,822
4,746
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

371

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 0 / 2
5,648
1,130
2,408
2,671
1,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
CptnCaptain
Xing Tian
11
0 / 0 / 4
6,519
1,304
2,492
3,136
2,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
Fur0n
Rama
10
2 / 0 / 1
6,151
1,230
2,095
3,538
1,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 1 / 4
5,419
1,084
2,667
3,762
2,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
10
2 / 0 / 1
5,817
1,163
2,503
1,087
419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
4
4
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
0
1
W
Morgan Le Fay
 
Morgan Le Fay
0
0
2
1
W
Xing Tian
CptnCaptain
Xing Tian
0
0
4
2
W
Rama
Fur0n
Rama
2
0
1
2.5
L
Atlas
Grippos
Atlas
0
3
0
0
W
0
1
4
2
L
0
0
1
0.5
L
0
0
0
0
W
Discordia
2
0
1
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,526
Damage
12,165
13,229
Taken
14,194
9,270
Mitigated
7,935
1,748
Healing
1,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,716
402
0
190
1,213
412
0
217
996
29,431
0
W
Morgan Le Fay
 
Morgan Le Fay
2,408
32
0
0
2,671
1,001
0
1,316
1,277
16,685
0
W
Xing Tian
CptnCaptain
Xing Tian
2,492
18
0
1,118
3,136
2,736
0
1,850
1,200
6,259
1,974
W
Rama
Fur0n
Rama
2,095
1,339
0
337
3,538
1,353
0
2,685
747
0
12,097
L
Atlas
Grippos
Atlas
2,275
300
0
208
5,969
6,485
0
3,358
2,611
4,036
0
W
2,667
649
0
361
3,762
2,426
0
2,565
1,151
0
3,440
L
2,713
64
0
1,021
1,301
513
0
950
351
9,211
286
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
2,503
110
0
0
1,087
419
0
869
182
16,686
0
L
2,822
457
0
329
4,746
1,860
0
2,358
2,388
0
8,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,522
Gold Earned
29,554
99
Minions Killed
103
5
Camps Cleared
7
393,974
Distance Traveled
492,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,050
1,210
55
11
2
90,768
0
W
Morgan Le Fay
5,648
1,130
29
6
2
105,303
0
W
Xing Tian
6,519
1,304
16
3
1
108,593
0
W
Rama
6,151
1,230
21
4
2
96,701
0
L
Atlas
5,438
1,088
5
1
1
73,613
0
W
Ravana
5,419
1,084
4
1
1
105,309
0
L
Ah Puch
5,649
1,130
23
5
0
103,397
0
L
Rama
4,921
984
0
0
0
4,737
0
W
Discordia
5,817
1,163
33
7
1
76,145
0
L
Bastet
5,464
1,093
16
3
2
121,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role