Player Matchup

Chronos
Chronos
CouchTaterttv
Chronos
Level 66
God Stats
2W - 7L
1,359 SR
Queue Stats
127W - 122L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
andrew3943
Ne Zha
Level 158
God Stats
14W - 20L
1,822 SR
Queue Stats
232W - 214L
1,634 Elo+
Party 1
Sobek
Sobek
pyrogator
Sobek
Level 140
God Stats
1W - 3L
1,675 SR
Queue Stats
103W - 121L
1,528 Elo+
Party 1
Team Averages
Level 121
1,619 SR
1,553 Elo+

VS

Team Averages
Level 133
1,603 SR
1,625 Elo+
Ymir
Ymir
Doodicorn
Ymir
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Chronos
Chronos
FeignedSanity
Chronos
Level 192
God Stats
14W - 7L
1,808 SR
Queue Stats
306W - 107L
1,874 Elo+
Solo
Nut
Nut
SleepyBeebo
Nut
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
0 / 5 / 1
8,407
647
8,660
17,974
7,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
andrew3943
Ne Zha
14
2 / 4 / 1
9,120
702
11,898
11,916
6,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
pyrogator
Sobek
12
2 / 6 / 1
8,819
678
7,889
18,767
14,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 0 / 12
9,634
741
7,983
12,541
13,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
18
9 / 1 / 5
11,641
895
21,258
14,346
6,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 8
10,408
801
10,555
11,751
5,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
15
15
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chronos
0
5
1
0.1
W
Ymir
1
0
12
7
W
Chronos
9
1
5
11.5
W
5
3
8
3
L
Ne Zha
andrew3943
Ne Zha
2
4
1
0.63
L
Sobek
pyrogator
Sobek
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,447
Damage
39,796
48,657
Taken
38,638
28,165
Mitigated
24,947
4,937
Healing
9,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
8,660
2,586
0
821
17,974
7,545
0
11,549
6,401
28,747
1,655
W
Ymir
7,983
962
0
1,366
12,541
13,771
215
6,026
6,237
15,071
3,089
W
Chronos
21,258
9,713
0
6,763
14,346
6,055
2,353
4,614
9,544
75,280
7,668
W
10,555
5,737
0
1,728
11,751
5,121
542
4,542
7,084
0
41,106
L
Ne Zha
andrew3943
Ne Zha
11,898
1,128
0
2,226
11,916
6,265
0
6,506
5,398
0
47,407
L
Sobek
pyrogator
Sobek
7,889
132
0
1,890
18,767
14,355
0
8,730
9,996
21,304
1,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,346
Gold Earned
31,683
142
Minions Killed
182
0
Camps Cleared
0
710,144
Distance Traveled
727,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,407
647
49
4
0
227,037
0
W
Ymir
9,634
741
11
1
0
244,833
0
W
Chronos
11,641
895
114
9
0
258,377
0
W
Nut
10,408
801
57
4
0
223,847
0
L
Ne Zha
9,120
702
57
4
0
250,455
0
L
Sobek
8,819
678
36
3
0
232,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role