Player Matchup

Merlin
Merlin
Natalus
Merlin
Level 138
God Stats
3W - 7L
1,395 SR
Queue Stats
202W - 223L
1,563 Elo+
Party 1
Bacchus
Bacchus
XxENERGY_FTWxX
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,363 Elo+
Solo
Hun Batz
Hun Batz
flaks71
Hun Batz
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 40L
1,807 Elo+
Party 1
Team Averages
Level 117
1,465 SR
1,578 Elo+

VS

Team Averages
Level 109
1,563 SR
1,484 Elo+
Thanatos
Thanatos
Tonderchanon
Thanatos
Level 82
God Stats
3W - 5L
1,347 SR
Queue Stats
80W - 62L
1,495 Elo+
Solo
Nu Wa
Nu Wa
combatwombat_cw
Nu Wa
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,432 Elo+
Solo
Charon
Charon
thajokerrr3
Charon
Level 127
God Stats
11W - 5L
1,842 SR
Queue Stats
348W - 360L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Natalus
Merlin
17
1 / 7 / 4
10,996
687
13,252
18,096
6,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
7,557
472
0
1,428
519
Hun Batz
flaks71
Hun Batz
19
6 / 4 / 2
12,212
763
13,039
21,341
11,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Tonderchanon
Thanatos
17
7 / 3 / 2
12,614
788
11,633
18,115
8,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
1 / 5 / 6
11,373
711
8,024
11,767
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon
18
3 / 0 / 8
12,252
766
12,982
14,917
16,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
11
11
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
Natalus
Merlin
1
7
4
0.43
W
Thanatos
Tonderchanon
Thanatos
7
3
2
2.67
L
0
0
0
0
W
1
5
6
0.8
L
Hun Batz
flaks71
Hun Batz
6
4
2
1.75
W
Charon
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,291
Damage
32,639
40,865
Taken
44,799
18,585
Mitigated
28,785
2,776
Healing
17,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Natalus
Merlin
13,252
916
0
365
18,096
6,886
0
6,926
10,650
71,408
0
W
Thanatos
Tonderchanon
Thanatos
11,633
2,853
0
10,298
18,115
8,541
1,017
4,759
13,345
0
57,385
L
0
0
0
0
1,428
519
0
1,372
0
0
0
W
8,024
2,905
0
3,135
11,767
4,225
1,533
3,493
8,252
46,682
184
L
Hun Batz
flaks71
Hun Batz
13,039
2,305
0
2,411
21,341
11,180
0
10,906
9,338
0
59,293
W
Charon
12,982
1,614
0
4,185
14,917
16,019
548
5,086
9,820
35,840
2,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
36,239
173
Minions Killed
196
0
Camps Cleared
0
534,980
Distance Traveled
830,017
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,996
687
101
6
0
218,576
0
W
Thanatos
12,614
788
68
4
0
293,783
0
L
Bacchus
7,557
472
0
0
0
270
0
W
Nu Wa
11,373
711
79
5
0
253,721
0
L
Hun Batz
12,212
763
72
5
0
316,134
1
W
Charon
12,252
766
49
3
0
282,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role