Player Matchup

Cthulhu
Cthulhu
Eldiostomate114
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,080 Elo+
Party 1
Ra
Ra
Mr KoKo1228
Ra
Level 70
God Stats
15W - 8L
1,515 SR
Queue Stats
127W - 117L
1,356 Elo+
Party 1
Zhong Kui
Zhong Kui
SRK Alex06
Zhong Kui
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 63L
1,320 Elo+
Party 1
Nemesis
Nemesis
XCHUYX4147
Nemesis
Level 54
God Stats
11W - 6L
1,592 SR
Queue Stats
132W - 116L
1,357 Elo+
Party 1
Izanami
Izanami
xXLuisXx4334
Izanami
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 15L
1,043 Elo+
Party 1
Team Averages
Level 36
1,521 SR
1,231 Elo+

VS

Team Averages
Level 38
1,444 SR
1,462 Elo+
Jing Wei
Jing Wei
MWhispa
Jing Wei
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,356 Elo+
Party 2
Nu Wa
Nu Wa
SirYeetless
Nu Wa
Level 29
God Stats
1W - 6L
1,135 SR
Queue Stats
70W - 77L
1,460 Elo+
Party 3
Susano
Susano
TadeoM
Susano
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,565 Elo+
Solo
Sobek
Sobek
endlessgamer
Sobek
Level 49
God Stats
6W - 6L
1,339 SR
Queue Stats
124W - 118L
1,415 Elo+
Party 2
Surtr
Surtr
tonks1106
Surtr
Level 62
God Stats
2W - 2L
1,748 SR
Queue Stats
93W - 95L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
8,841
465
4,974
14,956
13,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
3 / 1 / 11
10,603
558
12,997
12,834
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
SRK Alex06
Zhong Kui
16
8 / 2 / 9
10,911
574
20,567
20,321
16,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
XCHUYX4147
Nemesis
19
18 / 0 / 4
11,884
625
27,138
20,936
9,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
xXLuisXx4334
Izanami
13
1 / 11 / 1
7,714
406
5,079
17,359
5,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MWhispa
Jing Wei
14
8 / 4 / 9
10,032
528
14,249
10,436
4,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 3
7,934
418
12,368
14,260
5,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
TadeoM
Susano
15
5 / 5 / 2
8,726
459
10,005
19,817
9,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 2 / 12
9,677
509
11,041
22,008
26,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
tonks1106
Surtr
11
0 / 12 / 1
7,244
381
9,658
26,059
21,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
30
Kills
18
19
Deaths
30
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
5
3
0.3
L
Jing Wei
MWhispa
Jing Wei
8
4
9
3.13
W
3
1
11
8.5
W
Zhong Kui
SRK Alex06
Zhong Kui
8
2
9
6.25
L
0
7
3
0.21
L
Susano
TadeoM
Susano
5
5
2
1.2
W
Nemesis
XCHUYX4147
Nemesis
18
0
4
20
L
5
2
12
5.5
L
Surtr
tonks1106
Surtr
0
12
1
0.04
W
Izanami
xXLuisXx4334
Izanami
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,755
Damage
57,321
86,406
Taken
92,580
50,557
Mitigated
67,844
24,787
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,974
748
157
818
14,956
13,056
340
2,851
12,105
35,801
0
L
Jing Wei
MWhispa
Jing Wei
14,249
10,994
0
2,349
10,436
4,837
542
3,566
6,706
0
55,632
W
12,997
966
1,727
5,179
12,834
5,611
1,822
5,240
7,594
86,096
3,305
W
Zhong Kui
SRK Alex06
Zhong Kui
20,567
3,562
0
9,509
20,321
16,278
3,080
3,391
16,930
86,209
3,155
L
12,368
3,778
0
1,277
14,260
5,810
0
7,767
6,381
55,496
2,168
L
Susano
TadeoM
Susano
10,005
1,096
0
6,319
19,817
9,295
0
5,495
14,322
0
72,227
W
Nemesis
XCHUYX4147
Nemesis
27,138
17,047
0
6,431
20,936
9,843
494
6,531
14,405
0
101,523
L
11,041
1,587
0
6,727
22,008
26,542
250
6,536
15,360
34,908
0
L
Surtr
tonks1106
Surtr
9,658
3,292
0
2,606
26,059
21,360
0
13,965
12,020
697
41,818
W
Izanami
xXLuisXx4334
Izanami
5,079
3,919
0
966
17,359
5,769
172
6,110
11,249
0
39,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,953
Gold Earned
43,613
506
Minions Killed
344
0
Camps Cleared
0
1,877,640
Distance Traveled
1,705,309
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,841
465
51
3
0
350,114
0
L
Jing Wei
10,032
528
80
4
0
318,328
0
W
Ra
10,603
558
151
8
0
380,416
4
W
Zhong Kui
10,911
574
137
7
0
336,507
0
L
Nu Wa
7,934
418
73
4
0
300,137
0
L
Susano
8,726
459
101
5
0
418,756
0
W
Nemesis
11,884
625
113
6
0
477,060
0
L
Sobek
9,677
509
35
2
0
380,022
2
L
Surtr
7,244
381
55
3
0
288,066
0
W
Izanami
7,714
406
54
3
0
333,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role